Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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e923d83617
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CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Jack Andersen
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c312aa355b
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VISIGen for Windows
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2017-02-24 21:59:37 -10:00 |
Jack Andersen
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7085b837b7
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Subresource cooking and various bug fixes
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2017-02-12 20:51:47 -10:00 |
Phillip Stephens
|
7e4c82a013
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Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
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2017-02-08 23:37:00 -08:00 |
Jack Andersen
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4b21ded1e3
|
SAVW file padding
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2017-02-05 17:32:06 -10:00 |
Phillip Stephens
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5b5f3318b0
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Externally track MemoryRelays
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2017-01-31 03:21:45 -08:00 |
Jack Andersen
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7a60151d3e
|
Char16 refactor and GuiSys bug fixes
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2017-01-23 21:41:33 -10:00 |
Jack Andersen
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1e344363e0
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Fix incidious threading derp
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2017-01-18 23:03:43 -10:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Jack Andersen
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e192fb77a4
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World cooking bug fixes
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2016-12-24 15:36:42 -10:00 |
Jack Andersen
|
647643f579
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Several world-cooking bug fixes
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2016-10-07 17:41:08 -10:00 |
Jack Andersen
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341fe2c728
|
Tons of dependency gathering flow
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2016-10-02 12:41:36 -10:00 |
Jack Andersen
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26eb9891c8
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Work on world cooking
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2016-10-01 13:20:20 -10:00 |