Phillip Stephens
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12c6163e32
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Fix CMemoryCardSys shutdown crash
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2017-01-22 09:36:25 -08:00 |
Jack Andersen
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f4ea728a61
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Phillip Stephens
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d7672226a2
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Unify factory return type
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2016-03-30 17:38:03 -07:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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13e3afa72f
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D3D CElementGen rendering
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2016-02-16 17:42:27 -10:00 |
Phillip Stephens
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18e34b4dce
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CToken fix
Initial CRSC
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2016-02-15 23:01:55 -08:00 |
Phillip Stephens
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b2cbb4e298
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Implement LoadGPSM
Remove corrupted SELC duplicate (PMLC)
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2016-02-14 18:31:46 -08:00 |
Phillip Stephens
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07a6bad207
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ProjectileWeapon factory, CollisionResponse stub
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2016-02-13 11:07:56 -08:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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acf65c561a
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CParticleGen inheritance fix
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2016-02-12 19:49:59 -10:00 |
Jack Andersen
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93f8ae8905
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Constructor stubs for swooshes and electrics
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2016-02-11 13:05:42 -10:00 |
Phillip Stephens
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278a5bea22
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Merge branch 'master' of https://github.com/AxioDL/PathShagged
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2016-02-10 14:55:26 -08:00 |
Phillip Stephens
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ebcc986b13
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More factory stubs
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2016-02-10 14:54:47 -08:00 |
Jack Andersen
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33eb00b366
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CElementGen constructor
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2016-02-09 12:52:33 -10:00 |
Jack Andersen
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8dbd2f3819
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Additional vector elements
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2016-02-06 21:25:34 -10:00 |
Jack Andersen
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c8abcad283
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Fix type and name derps
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2016-02-05 15:31:00 -10:00 |
Jack Andersen
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49e84c85fd
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Nearly all CParticleDataFactory implemented
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2016-02-05 14:34:40 -10:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |