Jack Andersen
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4d0797cbb6
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Update zeus
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2017-03-06 19:35:35 -10:00 |
Jack Andersen
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6aea2e8905
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Merge branch 'master' of https://github.com/AxioDL/specter
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2017-03-05 13:02:29 -10:00 |
Jack Andersen
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93d338ff0c
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Sync with boo
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2017-03-05 13:01:57 -10:00 |
Phillip Stephens
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3b36690d6f
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Update zeus
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2017-03-05 10:03:09 -08:00 |
Jack Andersen
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3427d54a7d
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Update zeus
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2017-03-04 21:56:49 -10:00 |
Jack Andersen
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ef5930040d
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Update zeus
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2017-02-24 21:57:22 -10:00 |
Jack Andersen
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4eacfeb338
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Update zeus
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2017-02-23 22:28:28 -10:00 |
Jack Andersen
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0a3b495241
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Update zeus
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2017-02-11 17:48:44 -10:00 |
Jack Andersen
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caa3a61af2
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Update zeus
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2017-02-11 17:17:05 -10:00 |
Jack Andersen
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d618264e26
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Buffer pool refactor
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2017-01-28 17:57:48 -10:00 |
Phillip Stephens
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49e4446d4b
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Update zeus
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2017-01-23 02:11:49 -08:00 |
Jack Andersen
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62d36f715c
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Update zeus
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2017-01-21 15:37:19 -10:00 |
Jack Andersen
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3025a216a7
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Minor formatting fix
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2017-01-16 15:22:52 -10:00 |
Jack Andersen
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e426558075
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Update zeus
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2016-12-30 14:51:26 -10:00 |
Phillip Stephens
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964c717af8
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Update zeus
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2016-12-22 12:36:21 -08:00 |
Phillip Stephens
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2d4a76c3b8
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Update zeus
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2016-12-12 18:56:06 -08:00 |
Jack Andersen
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9162db2dcf
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Move Vertex/Uniform buffer pools to hecl
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2016-12-12 10:10:32 -10:00 |
Jack Andersen
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e9dc6787ce
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Buffer overflow fixes
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2016-12-11 10:21:25 -10:00 |
Jack Andersen
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db542135df
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Buffer pool intrinsic garbage collection
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2016-12-10 20:17:49 -10:00 |
Jack Andersen
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0384119bd4
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Windows fixes
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2016-12-10 15:53:39 -10:00 |
Jack Andersen
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a9322292f5
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Uniform and Vertex buffer pool refactor
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2016-12-09 16:33:54 -10:00 |
Jack Andersen
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474ef07953
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:38:39 -10:00 |
Jack Andersen
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0f21c8a2fc
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Update zeus
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2016-10-01 13:20:07 -10:00 |
Jack Andersen
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de1500c5fb
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Update zeus
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2016-09-30 12:42:33 -10:00 |
Jack Andersen
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1e26346dec
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Update zeus
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2016-09-18 15:04:03 -10:00 |
Phillip Stephens
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e81f520691
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Update zeus
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2016-09-16 15:20:59 -07:00 |
Jack Andersen
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e7f7832b35
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Update zeus
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2016-09-16 09:55:22 -10:00 |
Phillip Stephens
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5faf07716b
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Update zeus
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2016-09-13 22:15:20 -07:00 |
Jack Andersen
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3e8febed4e
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Update zeus
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2016-09-11 12:23:25 -10:00 |
Jack Andersen
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238f98f648
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Update zeus
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2016-09-10 15:24:40 -10:00 |
Jack Andersen
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54a7108b04
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Update zeus
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2016-09-05 19:52:33 -10:00 |
Phillip Stephens
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08f0ea9408
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Update zeus
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2016-09-01 13:17:56 -07:00 |
Phillip Stephens
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83bf3ce261
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Update zeus
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2016-09-01 12:38:47 -07:00 |
Phillip Stephens
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193b7b597d
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Update zeus
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2016-08-31 21:09:32 -07:00 |
Phillip Stephens
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f04751216d
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Update zeus
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2016-08-30 17:33:41 -07:00 |
Jack Andersen
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bc1d5e4b8b
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OpenGL enum change
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2016-08-23 18:35:06 -10:00 |
Jack Andersen
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6ee8973f5a
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Athena YAML refactor
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2016-08-21 17:47:34 -10:00 |
Jack Andersen
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6f7f573a69
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Update zeus
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2016-08-21 14:11:05 -10:00 |
Jack Andersen
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ef13b67082
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Update zeus
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2016-08-21 10:38:17 -10:00 |
Jack Andersen
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30cd7d97a9
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Update zeus
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2016-08-19 18:21:57 -10:00 |
Jack Andersen
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988d201bc8
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Update zeus
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2016-08-13 09:36:14 -10:00 |
Phillip Stephens
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98f5d8ccb2
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Update zeus
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2016-07-31 12:25:35 -07:00 |
Jack Andersen
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dc6b68318d
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Graphics buffer enum fix
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2016-07-26 16:18:17 -10:00 |
Phillip Stephens
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61f63bd9a3
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Update zeus
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2016-07-26 13:14:49 -07:00 |
Jack Andersen
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fecc425275
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Update zeus
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2016-07-25 12:51:50 -10:00 |
Jack Andersen
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74439e518f
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Update zeus
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2016-07-20 19:21:27 -10:00 |
Jack Andersen
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6c28fc2dda
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Merge branch 'master' of https://github.com/AxioDL/specter
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2016-07-14 10:05:30 -10:00 |
Jack Andersen
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1648216216
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Update freetype
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2016-07-14 10:05:18 -10:00 |
Phillip Stephens
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25e6db8fc5
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Open recent project instead of simply travelling to project directory
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2016-07-09 15:01:15 -07:00 |
Jack Andersen
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cf09630cdb
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GLSL shader binding refactor
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2016-07-07 14:06:42 -10:00 |
Phillip Stephens
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6e761b9870
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Update zeus
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2016-07-05 14:50:05 -07:00 |
Jack Andersen
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3c91f8ae24
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Update zeus
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2016-07-04 15:45:49 -10:00 |
Jack Andersen
|
73861a5cfe
|
Update zeus
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2016-07-04 12:50:56 -10:00 |
Jack Andersen
|
c44c81df01
|
Merge branch 'master' of https://github.com/AxioDL/specter
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2016-07-04 12:48:23 -10:00 |
Phillip Stephens
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21ba005b3c
|
Update zeus
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2016-07-04 15:45:04 -07:00 |
Jack Andersen
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371394ba78
|
Update zeus
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2016-07-04 12:30:49 -10:00 |
Jack Andersen
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f31f2113f4
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Vulkan coordinate fix
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2016-07-01 17:45:47 -10:00 |
Jack Andersen
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b3e981763b
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Update shaders for Vulkan
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2016-06-30 16:32:50 -10:00 |
Phillip Stephens
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d429e6a7f7
|
Update zeus
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2016-06-25 18:12:59 -07:00 |
Phillip
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db4dff1eb6
|
Update zeus
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2016-05-20 20:00:56 -07:00 |
Jack Andersen
|
2f4f7d95eb
|
DeferredWindowEvents moved to boo
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2016-05-10 18:50:59 -10:00 |
Phillip Stephens
|
0996a9fc5d
|
Update zeus
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2016-05-03 01:16:36 -07:00 |
Jack Andersen
|
ba0aeff0ff
|
Update zeus
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2016-05-02 15:18:52 -10:00 |
Phillip Stephens
|
2ef00e7f70
|
Update zeus
|
2016-04-26 03:37:35 -07:00 |
Phillip Stephens
|
a8e19b9931
|
Update Zeus
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2016-04-25 00:57:42 -07:00 |
Jack Andersen
|
70314097d1
|
Update zeus
|
2016-04-24 19:03:27 -10:00 |
Jack Andersen
|
4a412e8910
|
Update zeus
|
2016-04-18 14:17:38 -10:00 |
Jack Andersen
|
27c276ec53
|
Update zeus
|
2016-04-16 11:49:23 -10:00 |
Jack Andersen
|
e1be0bcc0c
|
Update zeus
|
2016-04-15 17:24:13 -10:00 |
Jack Andersen
|
7803681352
|
Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:25:50 -10:00 |
Jack Andersen
|
3886f4409c
|
Update zeus
|
2016-04-14 17:01:27 -10:00 |
Jack Andersen
|
ff0d1d0f6b
|
Update zeus
|
2016-04-14 11:42:36 -10:00 |
Jack Andersen
|
b94adc032a
|
Update zeus
|
2016-04-13 13:07:08 -10:00 |
Jack Andersen
|
fd7a2f98ee
|
Update zeus
|
2016-04-12 12:27:58 -10:00 |
Jack Andersen
|
0b8f556329
|
Update zeus
|
2016-04-09 13:19:05 -10:00 |
Jack Andersen
|
f2a33f4f39
|
Update zeus
|
2016-04-08 14:01:24 -10:00 |
Jack Andersen
|
1d32a94506
|
Update zeus
|
2016-04-07 17:36:31 -10:00 |
Jack Andersen
|
88689c18e5
|
Update zeus
|
2016-04-07 17:25:49 -10:00 |
Jack Andersen
|
ac7c94f7d4
|
Update zeus
|
2016-04-06 17:39:55 -10:00 |
Jack Andersen
|
1fa0427506
|
Update zeus
|
2016-04-04 15:51:08 -10:00 |
Jack Andersen
|
fa32f002b7
|
Shader data binding API update
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2016-04-03 20:15:46 -10:00 |
Jack Andersen
|
223b5c12c4
|
Update zeus
|
2016-04-03 19:01:51 -10:00 |
Jack Andersen
|
047c66e4d7
|
Update zeus
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2016-03-30 20:18:36 -10:00 |
Jack Andersen
|
05e18ddfe8
|
metal boo lambda sync
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2016-03-30 11:08:29 -10:00 |
Jack Andersen
|
fb7ae9ac87
|
boo D3D lambda syncx
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2016-03-30 10:43:49 -10:00 |
Jack Andersen
|
b756005aad
|
boo lambda-API refactor
|
2016-03-30 09:15:32 -10:00 |
Jack Andersen
|
83b89ceee6
|
D3D sync
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2016-03-23 22:35:38 -10:00 |
Jack Andersen
|
737b688295
|
Vulkan sync
|
2016-03-23 22:16:30 -10:00 |
Jack Andersen
|
23977d6097
|
Update shader pipeline calls
|
2016-03-23 22:06:52 -10:00 |
Jack Andersen
|
fcd2a4ceba
|
Update zeus
|
2016-03-15 13:23:33 -10:00 |
Jack Andersen
|
149bcfc5ca
|
Update zeus
|
2016-03-13 14:58:06 -10:00 |
Jack Andersen
|
55b4b85b5a
|
Update zeus
|
2016-03-10 14:23:03 -10:00 |
Jack Andersen
|
3821218874
|
Update zeus
|
2016-03-09 17:47:27 -10:00 |
Jack Andersen
|
13ab709c76
|
Make ViewBlock structure public
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2016-03-07 12:48:39 -10:00 |
Jack Andersen
|
94717100c0
|
Update LICENSE date
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2016-03-06 17:10:28 -10:00 |
Jack Andersen
|
f467cf019c
|
Humungous refactor
|
2016-03-04 13:03:47 -10:00 |
Jack Andersen
|
2c9dcbd50f
|
Submodule refactor
|
2016-03-04 09:22:18 -10:00 |
Jack Andersen
|
82e7005c41
|
Toolbar positioning fix
|
2016-02-29 17:07:58 -10:00 |
Zero-One101
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4197cd69dc
|
Move Node to Outliner class
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2016-02-26 20:25:34 +00:00 |
Jack Andersen
|
aa0ae06532
|
Don't actually need shader depth binding
|
2016-02-25 19:36:29 -10:00 |