Lioncash
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21dece5b1e
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General: Include headers where applicable
Ensures necessary dependencies are always included where applicable, as
well as avoiding including dependencies where they aren't necessary.
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2019-08-30 09:54:26 -04:00 |
Jack Andersen
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bce7fd23c7
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Windows build fixes
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2019-07-27 15:21:11 -10:00 |
Jack Andersen
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70ce423d00
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Compile-time locale refactor
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2019-07-19 18:26:59 -10:00 |
Phillip Stephens
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afb1162c43
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Compile fixes
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2019-06-20 15:45:11 -07:00 |
Jack Andersen
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e1e920987f
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Asynchronous shader compilation
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2019-06-15 20:25:18 -10:00 |
Jack Andersen
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0c45eb56c7
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Better CMake dependency handling
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2019-06-11 16:05:04 -10:00 |
Jack Andersen
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8ba5cf9a8b
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Add True and False tests for bitwise enums
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2019-04-02 18:30:35 -10:00 |
Jack Andersen
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56c72423e0
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constexpr refactor
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2019-02-23 21:16:37 -10:00 |
Jack Andersen
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dcbc001cd2
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New code style refactor
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2018-12-07 19:24:02 -10:00 |
Jack Andersen
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fae41ff29c
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Mechanism for handling device-coordinate transformation
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2018-10-15 21:26:43 -10:00 |
Jack Andersen
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199f38933d
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Windows build fixes
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2018-10-14 10:13:39 -10:00 |
Jack Andersen
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4600ff4454
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Huge shader refactor
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2018-10-06 16:58:28 -10:00 |
Jack Andersen
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d2bb3e601b
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Fix TSan-reported race conditions
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2018-06-01 14:03:08 -10:00 |
Jack Andersen
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c3b0e8a241
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Windows build fixes and warning avoidance
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2018-05-24 20:39:09 -10:00 |
Jack Andersen
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83153386ed
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Minor lambda edit
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2018-05-21 21:49:39 -10:00 |
Jack Andersen
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f41f0e0e77
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Boo resource tracing
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2018-05-19 20:13:54 -10:00 |
Jack Andersen
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00945a44d7
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Better use of TextView resources
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2018-05-17 18:15:11 -10:00 |
Phillip Stephens
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70bce7ba2e
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Add 18pt mono font
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2018-05-13 20:38:11 -07:00 |
Jack Andersen
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85861cc24c
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Don't defeat font texture cache
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2018-01-13 20:43:55 -10:00 |
Jack Andersen
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7a0dcbbf03
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Updates for boo changes
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2018-01-09 20:18:56 -10:00 |
Jack Andersen
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78dee431dc
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Changes to support MSAA rendering
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2018-01-06 19:19:23 -10:00 |
Jack Andersen
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03b9b74ee0
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Huge compile performance refactor
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2017-12-28 22:06:54 -10:00 |
Jack Andersen
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a8f27c5569
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Changes to avoid polluting alpha buffer
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2017-12-19 20:06:21 -10:00 |
Jack Andersen
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01e0bfde7e
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UWP support
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2017-12-05 17:25:33 -10:00 |
Jack Andersen
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5fc5b6b0e1
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Ensure event callback removed when quitting
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2017-11-16 22:57:06 -10:00 |
Jack Andersen
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1b7874a7b2
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string_view refactor
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2017-11-12 20:14:52 -10:00 |
Jack Andersen
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6cda3a9bd3
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Shader fix for AMD Vulkan compilation
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2017-11-08 22:12:07 -10:00 |
Jack Andersen
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5dbdd62cae
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Changes to support new boo object tracker API
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2017-11-04 20:16:45 -10:00 |
Jack Andersen
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3fc46f1597
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Updates for texture clamp mode
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2017-09-30 18:26:31 -10:00 |
Jack Andersen
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76fffed4d3
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Update zeus
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2017-05-05 19:21:32 -10:00 |
Jack Andersen
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ba3881b862
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Windows sync
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2017-03-17 13:31:16 -10:00 |
Jack Andersen
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967ae18b79
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Refactor for latest boo upgrades
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2017-03-13 21:02:24 -10:00 |
Jack Andersen
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14bcbba1de
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Frontface culling support for Metal
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2017-03-10 11:08:31 -10:00 |
Jack Andersen
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b80cb1ed29
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frontface culling boo sync
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2017-03-10 10:52:23 -10:00 |
Jack Andersen
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93d338ff0c
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Sync with boo
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2017-03-05 13:01:57 -10:00 |
Jack Andersen
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d618264e26
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Buffer pool refactor
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2017-01-28 17:57:48 -10:00 |
Jack Andersen
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3025a216a7
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Minor formatting fix
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2017-01-16 15:22:52 -10:00 |
Jack Andersen
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9162db2dcf
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Move Vertex/Uniform buffer pools to hecl
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2016-12-12 10:10:32 -10:00 |
Jack Andersen
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db542135df
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Buffer pool intrinsic garbage collection
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2016-12-10 20:17:49 -10:00 |
Jack Andersen
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0384119bd4
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Windows fixes
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2016-12-10 15:53:39 -10:00 |
Jack Andersen
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a9322292f5
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Uniform and Vertex buffer pool refactor
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2016-12-09 16:33:54 -10:00 |
Jack Andersen
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474ef07953
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:38:39 -10:00 |
Jack Andersen
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238f98f648
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Update zeus
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2016-09-10 15:24:40 -10:00 |
Jack Andersen
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bc1d5e4b8b
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OpenGL enum change
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2016-08-23 18:35:06 -10:00 |
Jack Andersen
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6ee8973f5a
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Athena YAML refactor
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2016-08-21 17:47:34 -10:00 |
Jack Andersen
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dc6b68318d
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Graphics buffer enum fix
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2016-07-26 16:18:17 -10:00 |
Jack Andersen
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cf09630cdb
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GLSL shader binding refactor
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2016-07-07 14:06:42 -10:00 |
Jack Andersen
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f31f2113f4
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Vulkan coordinate fix
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2016-07-01 17:45:47 -10:00 |
Jack Andersen
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b3e981763b
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Update shaders for Vulkan
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2016-06-30 16:32:50 -10:00 |
Jack Andersen
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7803681352
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Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:25:50 -10:00 |