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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-19 19:51:22 +00:00

20 Commits

Author SHA1 Message Date
Jack Andersen
56aacdacde backface culling support 2017-03-10 10:38:34 -10:00
Jack Andersen
437fd54400 Ensure shader extension textures don't conflict 2017-03-05 13:00:37 -10:00
Jack Andersen
154a44e21f Add master mulColor to programmable shader output 2017-02-09 23:00:23 -10:00
Jack Andersen
6740d6d00d More reliable HLSL shader cache 2016-08-08 08:53:31 -10:00
Jack Andersen
5f60a33cce Windows build fixes 2016-08-03 13:15:59 -10:00
Jack Andersen
b7143c7dca Default colorRegs when lighting uniform not available 2016-07-31 20:35:35 -10:00
Jack Andersen
7e42581cf0 HLSL extended shader support 2016-07-31 18:34:08 -10:00
Jack Andersen
d73c12c61f Normalize must occur on 3-components 2016-07-19 10:12:04 -10:00
Jack Andersen
0decdce86d Update shaders for normalize TCG flag 2016-07-18 20:12:00 -10:00
bb62f84fe1 Add postMtx to uniform, update athena 2016-07-12 01:54:42 -07:00
Jack Andersen
635193c2fe HLSL backend update 2016-04-04 09:34:22 -10:00
Jack Andersen
8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen
831ad0af8e Add primitive type to shader tag 2016-04-01 17:34:03 -10:00
Jack Andersen
f254b34cca boo lambda D3D sync 2016-03-30 10:43:09 -10:00
Jack Andersen
3015372883 D3D sync 2016-03-23 22:35:04 -10:00
Jack Andersen
31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen
9a35417f42 Update boo 2016-02-24 10:52:53 -10:00
Jack Andersen
d76fcf0f5b Vulkan Updates 2016-02-22 16:33:29 -10:00
Jack Andersen
18f708753d windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen
e5c4008cfb git add of HLSL sources.. derp 2015-11-17 21:29:54 -10:00