Commit Graph

179 Commits

Author SHA1 Message Date
Lioncash 5beb046f9e General: Add necessary includes where applicable
As part of the changes within hecl, this exposed a few indirect
inclusions. We can simply include the headers to resolve these cases.
2019-09-05 00:51:24 -04:00
Lioncash ba2e7b22a9 ModalWindow: Migrate from zeus::clamp to std::clamp
Migrates to standard library facilities.
2019-09-03 16:52:54 -04:00
Lioncash b0c865ba81 Toolbar: Correct log module name
This isn't the space-related code, so we can amend this.
2019-09-01 02:38:00 -04:00
Lioncash 21dece5b1e General: Include headers where applicable
Ensures necessary dependencies are always included where applicable, as
well as avoiding including dependencies where they aren't necessary.
2019-08-30 09:54:26 -04:00
Jack Andersen bce7fd23c7 Windows build fixes 2019-07-27 15:21:11 -10:00
Jack Andersen 70ce423d00 Compile-time locale refactor 2019-07-19 18:26:59 -10:00
Phillip Stephens afb1162c43 Compile fixes 2019-06-20 15:45:11 -07:00
Jack Andersen e1e920987f Asynchronous shader compilation 2019-06-15 20:25:18 -10:00
Jack Andersen 0c45eb56c7 Better CMake dependency handling 2019-06-11 16:05:04 -10:00
Jack Andersen 8ba5cf9a8b Add True and False tests for bitwise enums 2019-04-02 18:30:35 -10:00
Jack Andersen 56c72423e0 constexpr refactor 2019-02-23 21:16:37 -10:00
Jack Andersen dcbc001cd2 New code style refactor 2018-12-07 19:24:02 -10:00
Jack Andersen fae41ff29c Mechanism for handling device-coordinate transformation 2018-10-15 21:26:43 -10:00
Jack Andersen 199f38933d Windows build fixes 2018-10-14 10:13:39 -10:00
Jack Andersen 4600ff4454 Huge shader refactor 2018-10-06 16:58:28 -10:00
Jack Andersen d2bb3e601b Fix TSan-reported race conditions 2018-06-01 14:03:08 -10:00
Jack Andersen c3b0e8a241 Windows build fixes and warning avoidance 2018-05-24 20:39:09 -10:00
Jack Andersen 83153386ed Minor lambda edit 2018-05-21 21:49:39 -10:00
Jack Andersen f41f0e0e77 Boo resource tracing 2018-05-19 20:13:54 -10:00
Jack Andersen 00945a44d7 Better use of TextView resources 2018-05-17 18:15:11 -10:00
Phillip Stephens 70bce7ba2e Add 18pt mono font 2018-05-13 20:38:11 -07:00
Jack Andersen 85861cc24c Don't defeat font texture cache 2018-01-13 20:43:55 -10:00
Jack Andersen 7a0dcbbf03 Updates for boo changes 2018-01-09 20:18:56 -10:00
Jack Andersen 78dee431dc Changes to support MSAA rendering 2018-01-06 19:19:23 -10:00
Jack Andersen 03b9b74ee0 Huge compile performance refactor 2017-12-28 22:06:54 -10:00
Jack Andersen a8f27c5569 Changes to avoid polluting alpha buffer 2017-12-19 20:06:21 -10:00
Jack Andersen 01e0bfde7e UWP support 2017-12-05 17:25:33 -10:00
Jack Andersen 5fc5b6b0e1 Ensure event callback removed when quitting 2017-11-16 22:57:06 -10:00
Jack Andersen 1b7874a7b2 string_view refactor 2017-11-12 20:14:52 -10:00
Jack Andersen 6cda3a9bd3 Shader fix for AMD Vulkan compilation 2017-11-08 22:12:07 -10:00
Jack Andersen 5dbdd62cae Changes to support new boo object tracker API 2017-11-04 20:16:45 -10:00
Jack Andersen 3fc46f1597 Updates for texture clamp mode 2017-09-30 18:26:31 -10:00
Jack Andersen 76fffed4d3 Update zeus 2017-05-05 19:21:32 -10:00
Jack Andersen ba3881b862 Windows sync 2017-03-17 13:31:16 -10:00
Jack Andersen 967ae18b79 Refactor for latest boo upgrades 2017-03-13 21:02:24 -10:00
Jack Andersen 14bcbba1de Frontface culling support for Metal 2017-03-10 11:08:31 -10:00
Jack Andersen b80cb1ed29 frontface culling boo sync 2017-03-10 10:52:23 -10:00
Jack Andersen 93d338ff0c Sync with boo 2017-03-05 13:01:57 -10:00
Jack Andersen d618264e26 Buffer pool refactor 2017-01-28 17:57:48 -10:00
Jack Andersen 3025a216a7 Minor formatting fix 2017-01-16 15:22:52 -10:00
Jack Andersen 9162db2dcf Move Vertex/Uniform buffer pools to hecl 2016-12-12 10:10:32 -10:00
Jack Andersen db542135df Buffer pool intrinsic garbage collection 2016-12-10 20:17:49 -10:00
Jack Andersen 0384119bd4 Windows fixes 2016-12-10 15:53:39 -10:00
Jack Andersen a9322292f5 Uniform and Vertex buffer pool refactor 2016-12-09 16:33:54 -10:00
Jack Andersen 474ef07953 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:38:39 -10:00
Jack Andersen 238f98f648 Update zeus 2016-09-10 15:24:40 -10:00
Jack Andersen bc1d5e4b8b OpenGL enum change 2016-08-23 18:35:06 -10:00
Jack Andersen 6ee8973f5a Athena YAML refactor 2016-08-21 17:47:34 -10:00
Jack Andersen dc6b68318d Graphics buffer enum fix 2016-07-26 16:18:17 -10:00
Jack Andersen cf09630cdb GLSL shader binding refactor 2016-07-07 14:06:42 -10:00