Commit Graph

20 Commits

Author SHA1 Message Date
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 7953ca4828 Proper scratch size computation for ANIM2/3 2016-08-28 15:18:49 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen ca37657dbd SLERP PoseBone exporting for supported blender builds 2016-04-25 14:47:48 -10:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen 262f9ccf9f ANIM0 fix 2015-09-26 17:05:43 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen 74e0588a63 crash fixes 2015-09-01 11:46:40 -10:00
Jack Andersen 1e3d281136 ANIM performance improvements and a crash fix 2015-08-31 14:31:52 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00