Jack Andersen
|
3c5b5fd39a
|
Updated to support MP2 characters
|
2015-08-14 18:12:15 -10:00 |
Jack Andersen
|
b5d96f7040
|
ANIM fixes and explicit-endian refactor
|
2015-08-13 17:00:51 -10:00 |
Jack Andersen
|
fd550702e1
|
CINF/CSKR integration
|
2015-08-12 21:29:00 -10:00 |
Jack Andersen
|
2c6d83b0c7
|
Minor fixes and cleanups
|
2015-08-10 10:49:19 -10:00 |
Jack Andersen
|
99bb5df7f3
|
FourCCs are light enough to construct on demand
|
2015-08-09 16:03:44 -10:00 |
Jack Andersen
|
310aa10116
|
Refactor of CMDL to effectively share across games
|
2015-08-09 15:53:24 -10:00 |
Jack Andersen
|
ca49972974
|
STRG YAML for MP2/3
|
2015-08-08 17:55:11 -10:00 |
Jack Andersen
|
8e89d7efd0
|
added 'bintoc' tool; embedded blender python scripts
|
2015-08-04 11:35:41 -10:00 |
Jack Andersen
|
73185fc32c
|
proper handling of unnamed MREAs
|
2015-08-03 16:46:48 -10:00 |
Jack Andersen
|
6e58666a80
|
Added area/layer directory indexing for MP1/2
|
2015-08-03 16:14:47 -10:00 |
Jack Andersen
|
5075cb6dc4
|
Weighted extractor, shared across games as template
|
2015-07-29 10:45:47 -10:00 |
Jack Andersen
|
28985165ff
|
shared resource routing
|
2015-07-28 13:53:57 -10:00 |
Jack Andersen
|
ec0c7de511
|
MSVC fixes
|
2015-07-22 09:05:18 -10:00 |
Jack Andersen
|
a4d6e32e48
|
Added progress bars to extract system
|
2015-07-20 13:25:16 -10:00 |
Jack Andersen
|
29103838da
|
initial TXTR support
|
2015-07-18 20:21:38 -10:00 |
Jack Andersen
|
dea341d27b
|
All cooked resources extracting; decompression bug-fixes
|
2015-07-17 18:33:38 -10:00 |
Jack Andersen
|
94d84d8991
|
re-balancing of DataSpec/DNA systems
|
2015-07-16 14:01:05 -10:00 |
Jack Andersen
|
07ae1e7379
|
began doExtract method
|
2015-07-15 15:57:34 -10:00 |