Phillip Stephens
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ce1f1ac362
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Use a dedicated CVar for enabling cutscene skips
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2022-12-07 18:03:14 -08:00 |
Luke Street
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c883e5f1ac
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CTevCombiners: Discovered TEV pass names
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2022-08-15 18:50:20 -04:00 |
Luke Street
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1e9d96c906
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
Luke Street
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fcfa9f0d64
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Phillip Stephens
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eb17b8061d
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CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
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2022-03-07 22:19:07 -08:00 |
Phillip Stephens
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791b1fa598
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CTevCombiners: Add KColorSel and KAlphaSel configuration to CTevPass::Execute
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2022-03-07 22:13:25 -08:00 |
Phillip Stephens
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cb2440d79c
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CTevCombiners: Remove hack in CTevPass::Execute
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2022-03-07 22:08:48 -08:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |