Commit Graph

48 Commits

Author SHA1 Message Date
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 619a784434 Initial PATH cooking support 2018-02-24 22:23:27 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen 613d57299e Update submodules 2018-01-09 20:20:34 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen 11d17d0fe5 Various bug fixes 2017-11-25 17:04:25 -10:00
Jack Andersen 2df95c01cf General resource handling bug fixes 2017-11-14 18:12:13 -10:00
Jack Andersen 778b37e0f8 CPASAnimState fixes 2017-07-06 11:06:56 -10:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen bf049843e1 Character cooking fixes 2016-08-21 14:11:18 -10:00
Phillip Stephens 4101ea78a2 Various imps 2016-05-03 02:24:50 -07:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Jack Andersen 6d13a4b257 Merge branch 'master' into new-anim 2016-04-08 17:14:02 -10:00
Phillip Stephens 481cd4fd29 Rename known value in ANCS 2016-04-07 20:24:53 -07:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens 23020b2a35 Add surfaceGroup specifier to SurfaceHeader_2/3 2016-01-14 14:42:44 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 571f9d1b4c Added EVNT naming 2015-10-26 14:32:12 -10:00
Jack Andersen b207db8c27 Began migration to MLVL blend representation 2015-10-23 15:23:45 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen eed44c8230 Memory leak fix 2015-09-29 11:50:47 -10:00
Jack Andersen d075225c31 Handling for additive ANIMs and MP3 skinning fix 2015-09-28 16:00:28 -10:00
Jack Andersen bffb491769 MP3 ANIM updates 2015-09-26 16:24:03 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen 35a6ddab14 Fixed ANCS-CMDL extraction regression 2015-09-06 11:44:57 -10:00
Jack Andersen cf7836fc9a Much more reliable CMDL with CINF/CSKR extract 2015-09-05 19:34:30 -10:00
Jack Andersen 6d13e83278 redundant save removal, better extract reporting 2015-09-02 15:45:15 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen 53256dea15 proper recursive resource extraction 2015-08-16 13:00:33 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00
Jack Andersen fd550702e1 CINF/CSKR integration 2015-08-12 21:29:00 -10:00
Jack Andersen 2cc94bf4ed Initial MP1 ANIM implementation 2015-08-11 13:32:02 -10:00
Jack Andersen ca49972974 STRG YAML for MP2/3 2015-08-08 17:55:11 -10:00
Jack Andersen 2d18e95a91 ANCS fixes and cleanup 2015-08-08 13:24:17 -10:00
Jack Andersen e0bf3a7024 Type fix 2015-08-07 18:58:50 -10:00
Jack Andersen 229782c4d7 Most ANCS DNA implementation in place 2015-08-07 18:49:42 -10:00