Jack Andersen
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7a2fbfc582
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Initial work on GameCube package targeting
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2018-03-27 22:09:41 -10:00 |
Jack Andersen
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619a784434
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Initial PATH cooking support
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2018-02-24 22:23:27 -10:00 |
Jack Andersen
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e4ff23c279
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Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
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613d57299e
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Update submodules
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2018-01-09 20:20:34 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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11d17d0fe5
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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778b37e0f8
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CPASAnimState fixes
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2017-07-06 11:06:56 -10:00 |
Jack Andersen
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7085b837b7
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Subresource cooking and various bug fixes
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2017-02-12 20:51:47 -10:00 |
Jack Andersen
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748e81ae6e
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YAML RAII refactor
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2017-02-12 13:56:03 -10:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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f9cef44029
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Work on CFBStreamedCompression; defined 24-bit ANIM3 format
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2016-08-26 12:23:59 -10:00 |
Jack Andersen
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bf049843e1
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Character cooking fixes
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2016-08-21 14:11:18 -10:00 |
Phillip Stephens
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4101ea78a2
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Various imps
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2016-05-03 02:24:50 -07:00 |
Jack Andersen
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4f7d6e167f
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
Jack Andersen
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e661fa6f2b
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Jack Andersen
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6d13a4b257
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Merge branch 'master' into new-anim
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2016-04-08 17:14:02 -10:00 |
Phillip Stephens
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481cd4fd29
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Rename known value in ANCS
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2016-04-07 20:24:53 -07:00 |
Jack Andersen
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9ee8840b54
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Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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cd8b6b6ed4
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Decide against emitting ANIM IDs in ANCS YAML
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2016-04-05 17:43:14 -10:00 |
Jack Andersen
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3723076ae3
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Fix horrible memory leak
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2016-04-05 17:28:10 -10:00 |
Jack Andersen
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234573938a
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Use base ID where needed
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2016-04-05 16:16:27 -10:00 |
Jack Andersen
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28b9cd9e3f
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AuxiliaryID32 implemented for sub-resources
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2016-04-05 15:44:07 -10:00 |
Jack Andersen
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8fc0d57500
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Thread-safe extraction
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2016-03-31 18:25:00 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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23020b2a35
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Add surfaceGroup specifier to SurfaceHeader_2/3
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2016-01-14 14:42:44 -08:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
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571f9d1b4c
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Added EVNT naming
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2015-10-26 14:32:12 -10:00 |
Jack Andersen
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b207db8c27
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Began migration to MLVL blend representation
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2015-10-23 15:23:45 -10:00 |
Jack Andersen
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07392938d8
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work on ANCS cooking
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2015-10-22 14:45:26 -10:00 |
Jack Andersen
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eed44c8230
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Memory leak fix
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2015-09-29 11:50:47 -10:00 |
Jack Andersen
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d075225c31
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Handling for additive ANIMs and MP3 skinning fix
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2015-09-28 16:00:28 -10:00 |
Jack Andersen
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bffb491769
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MP3 ANIM updates
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2015-09-26 16:24:03 -10:00 |
Jack Andersen
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60142602fd
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Working MP3 skin extraction
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2015-09-25 17:12:08 -10:00 |
Jack Andersen
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35a6ddab14
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Fixed ANCS-CMDL extraction regression
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2015-09-06 11:44:57 -10:00 |
Jack Andersen
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cf7836fc9a
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Much more reliable CMDL with CINF/CSKR extract
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2015-09-05 19:34:30 -10:00 |
Jack Andersen
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6d13e83278
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redundant save removal, better extract reporting
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2015-09-02 15:45:15 -10:00 |
Jack Andersen
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f3b5b9f49a
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various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
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53256dea15
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proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
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3c5b5fd39a
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Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2cc94bf4ed
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Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |
Jack Andersen
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ca49972974
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STRG YAML for MP2/3
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2015-08-08 17:55:11 -10:00 |
Jack Andersen
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2d18e95a91
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ANCS fixes and cleanup
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2015-08-08 13:24:17 -10:00 |
Jack Andersen
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e0bf3a7024
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Type fix
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2015-08-07 18:58:50 -10:00 |
Jack Andersen
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229782c4d7
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Most ANCS DNA implementation in place
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2015-08-07 18:49:42 -10:00 |