Commit Graph

1057 Commits

Author SHA1 Message Date
Jack Andersen 761be432be Updates for new ANIM extract 2016-04-06 17:38:37 -10:00
Jack Andersen f7826ad7ec BlenderConnection debug crash fix 2016-04-05 17:25:23 -10:00
Jack Andersen b5f2b13832 Merge branch 'master' of https://github.com/AxioDL/hecl 2016-04-05 15:43:35 -10:00
Jack Andersen bbaf33e4de Add ProjectPath::ensureAuxInfo 2016-04-05 15:43:16 -10:00
Jack Andersen 2fbc21cc18 Remove unneeded fprintf 2016-04-04 16:44:47 -10:00
Jack Andersen 2efb75d375 Update boo 2016-04-04 16:38:12 -10:00
Jack Andersen 52597cd731 Update boo 2016-04-04 16:26:20 -10:00
Jack Andersen 41dbd30970 Aux info functionality for ProjectPath 2016-04-04 15:49:42 -10:00
Jack Andersen 635193c2fe HLSL backend update 2016-04-04 09:34:22 -10:00
Jack Andersen 35b202dfb3 Update boo 2016-04-03 20:36:57 -10:00
Jack Andersen 8611c85791 Blendershell exception fix 2016-04-03 20:25:41 -10:00
Jack Andersen 124b5e5f3a Merge branch 'master' of https://github.com/AxioDL/hecl 2016-04-03 20:15:26 -10:00
Jack Andersen 6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
Phillip Stephens 18351e0e53 Force blends into Object Mode upon opening 2016-04-03 22:16:08 -07:00
Jack Andersen 80284ad816 Update GLSL backend for proper block bindings 2016-04-03 19:00:40 -10:00
Jack Andersen 9681a26988 Update athena 2016-04-03 16:32:18 -10:00
Jack Andersen 4388cf64e5 Update GLSL backend for memory testing 2016-04-03 16:27:16 -10:00
Jack Andersen 5563ff403e Update boo 2016-04-02 20:22:19 -10:00
Jack Andersen 54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen 3b757c9854 Clarify BlenderConnection namespace in logvisor module 2016-04-02 19:32:26 -10:00
Jack Andersen 1cf85d7ddd Update boo 2016-04-02 19:21:06 -10:00
Jack Andersen 8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen 500589dbd3 Update boo 2016-04-01 18:41:09 -10:00
Jack Andersen fa7207d6b3 Update boo 2016-04-01 18:25:15 -10:00
Jack Andersen ec27174c6f Update boo 2016-04-01 17:55:54 -10:00
Jack Andersen 831ad0af8e Add primitive type to shader tag 2016-04-01 17:34:03 -10:00
Jack Andersen a0b0cec67d Update boo 2016-04-01 14:04:10 -10:00
Jack Andersen 9d72601f9a LambdaTransaction added to ClientProcess 2016-03-31 18:24:28 -10:00
Jack Andersen af47ed657f Shader hash fix 2016-03-31 11:06:22 -10:00
Jack Andersen 6638463198 Cook path directory creation 2016-03-31 08:56:19 -10:00
Jack Andersen 8e6ec6ecac Update athena 2016-03-30 20:17:43 -10:00
Jack Andersen 4fba325b0f Link-order fixes 2016-03-30 16:44:12 -10:00
Jack Andersen 968139022e Client process worker loop tweak 2016-03-30 11:27:21 -10:00
Jack Andersen 6c0285bdda Update boo 2016-03-30 11:08:00 -10:00
Jack Andersen f254b34cca boo lambda D3D sync 2016-03-30 10:43:09 -10:00
Jack Andersen 72fc1e5754 boo lambda-factory API refactor 2016-03-30 09:15:08 -10:00
Jack Andersen 5ed9af92a2 Force blender-evaluated normal usage for cooking 2016-03-28 18:03:04 -10:00
Jack Andersen aef919a665 Add missing arg to BlenderConnection construction 2016-03-28 16:28:43 -10:00
Jack Andersen c06cc88441 Decided against child cook process 2016-03-28 12:39:18 -10:00
Jack Andersen 3822f001a8 ClientProcess updates 2016-03-28 11:38:31 -10:00
Jack Andersen be0184bbe9 Ensure Windows ProjectPath hash will match POSIX 2016-03-27 18:40:27 -10:00
Jack Andersen 8b07c385f6 ClientProcess updates 2016-03-27 18:36:32 -10:00
Jack Andersen bbf8639a6a Initial ClientProcess class, require Blender 2.77 2016-03-27 10:41:29 -10:00
Phillip Stephens 4931b9811a Update athena 2016-03-25 19:23:04 -07:00
Jack Andersen 4f3d1de117 Update boo 2016-03-25 14:50:59 -10:00
Jack Andersen 3015372883 D3D sync 2016-03-23 22:35:04 -10:00
Jack Andersen bb0ca46194 Vulkan sync 2016-03-23 22:15:55 -10:00
Jack Andersen a09d042a3d Update shader pipeline calls 2016-03-23 22:06:24 -10:00
Jack Andersen d35408376c Add '-y' flag for hecl 2016-03-23 16:51:57 -10:00
Jack Andersen 51d4caf252 Update boo 2016-03-23 14:04:33 -10:00