Jack Andersen
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e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
d0af2cb4f7
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
8fc0d57500
|
Thread-safe extraction
|
2016-03-31 18:25:00 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
23020b2a35
|
Add surfaceGroup specifier to SurfaceHeader_2/3
|
2016-01-14 14:42:44 -08:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
3b7f7f2f3a
|
CMDL cooking updates
|
2015-10-06 15:17:17 -10:00 |
Jack Andersen
|
1f9c8811d2
|
Work on cooking features
|
2015-09-30 14:40:21 -10:00 |
Jack Andersen
|
60142602fd
|
Working MP3 skin extraction
|
2015-09-25 17:12:08 -10:00 |
Jack Andersen
|
cf7836fc9a
|
Much more reliable CMDL with CINF/CSKR extract
|
2015-09-05 19:34:30 -10:00 |
Jack Andersen
|
6d13e83278
|
redundant save removal, better extract reporting
|
2015-09-02 15:45:15 -10:00 |
Jack Andersen
|
53256dea15
|
proper recursive resource extraction
|
2015-08-16 13:00:33 -10:00 |
Jack Andersen
|
fd550702e1
|
CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
|
2cc94bf4ed
|
Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |
Jack Andersen
|
310aa10116
|
Refactor of CMDL to effectively share across games
|
2015-08-09 15:53:24 -10:00 |