Jack Andersen
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84531b676f
|
Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
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bf5bf28a87
|
Decompressed MREA outputting
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2015-09-09 20:22:08 -10:00 |
Jack Andersen
|
cf7836fc9a
|
Much more reliable CMDL with CINF/CSKR extract
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2015-09-05 19:34:30 -10:00 |
Jack Andersen
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d1faf4e72d
|
Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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f3b5b9f49a
|
various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
3c5b5fd39a
|
Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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fd550702e1
|
CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2c6d83b0c7
|
Minor fixes and cleanups
|
2015-08-10 10:49:19 -10:00 |
Jack Andersen
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99bb5df7f3
|
FourCCs are light enough to construct on demand
|
2015-08-09 16:03:44 -10:00 |
Jack Andersen
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310aa10116
|
Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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ca49972974
|
STRG YAML for MP2/3
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2015-08-08 17:55:11 -10:00 |
Jack Andersen
|
6e58666a80
|
Added area/layer directory indexing for MP1/2
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2015-08-03 16:14:47 -10:00 |
Jack Andersen
|
5075cb6dc4
|
Weighted extractor, shared across games as template
|
2015-07-29 10:45:47 -10:00 |
Jack Andersen
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28985165ff
|
shared resource routing
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2015-07-28 13:53:57 -10:00 |
Jack Andersen
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a4d6e32e48
|
Added progress bars to extract system
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2015-07-20 13:25:16 -10:00 |
Jack Andersen
|
29103838da
|
initial TXTR support
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2015-07-18 20:21:38 -10:00 |
Jack Andersen
|
dea341d27b
|
All cooked resources extracting; decompression bug-fixes
|
2015-07-17 18:33:38 -10:00 |
Jack Andersen
|
94d84d8991
|
re-balancing of DataSpec/DNA systems
|
2015-07-16 14:01:05 -10:00 |
Jack Andersen
|
07ae1e7379
|
began doExtract method
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2015-07-15 15:57:34 -10:00 |