Commit Graph

13 Commits

Author SHA1 Message Date
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Henrique Gemignani Passos Lima d310dcfecb Use StringView in MultiProgressPrinter
Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Jack Andersen 6a8714c1f3 Update fmtlib 2020-04-11 12:48:11 -10:00
Lioncash 5e66bee28c General: Include necessary includes
Ensures all necessary includes are included and also removes headers
that aren't necessary
2019-09-04 19:23:55 -04:00
Lioncash 82109b785d General: Make use of lock deduction guides
Allows dehardcoding the type within the locks.
2019-08-21 17:01:03 -04:00
Jack Andersen 6988f86672 Massive fmtlib refactor 2019-07-19 18:22:58 -10:00
Jack Andersen 72193079ae New code style refactor 2018-12-07 19:18:42 -10:00
Jack Andersen 61a50aa57e Windows sync fixes for API changes 2018-10-14 10:09:15 -10:00
Jack Andersen 396790181a Minimized shader hash generation; more compatible MultiProgressPrinter 2018-04-07 10:52:35 -10:00
Jack Andersen 94988eb9e5 GX shader cook fixes; Resource cook passes 2018-04-01 18:26:21 -10:00
Jack Andersen c9f61eb9da Fixes for GameCube targeting 2018-03-27 22:06:34 -10:00
Jack Andersen d1a66e15d4 Add parallel progress printing 2018-03-23 11:40:12 -10:00