Luke Street
cd4dac6437
hecl: Include <string_view> in Connection.hpp
2021-10-25 19:18:09 -04:00
Luke Street
a797e6742b
Include <optional> in hecl.hpp
2021-10-25 19:17:51 -04:00
Luke Street
db34bfbbdc
[ci] Disable LTO for Linux builds (memory issue)
2021-10-25 19:16:57 -04:00
Luke Street
32e115f4aa
Merge remote-tracking branch 'origin/main' into utf8
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# Conflicts:
# DataSpec/DNAMP1/FRME.cpp
# DataSpec/DNAMP1/MLVL.cpp
# Runtime/CMain.cpp
# hecl/lib/Blender/Connection.cpp
2021-10-25 19:03:01 -04:00
Phillip Stephens
cddbfc45d1
Merge commit 'b4b0083aedb90cc5ad2b40ca06bd204235684b73'
2021-10-23 14:53:39 -07:00
Phillip Stephens
a6df91b795
Minor fixes for CMetroidPrimeExo
2021-10-23 14:45:03 -07:00
BoofOof32
b4b0083aed
Update README.md
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Fedora packages: a bit rewording on the Developer tools and libraries
2021-09-14 18:28:43 -04:00
BoofOof32
ff438d35b9
Add Fedora packages to README
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Build Prerequisites: Added Fedora packages
2021-09-14 18:28:43 -04:00
cobalt2727
f3ff34bf78
fix dependencies for Ubuntu 21.04+/Debian 11+
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This should not break compatibility with older versions
qt5-default no longer exists as a package in apt repositories
2021-09-14 18:28:05 -04:00
Phillip Stephens
01ee9a83b4
[MetroidPrimeExo] More implementations, and minor bug fix
2021-09-04 16:18:03 -07:00
Phillip Stephens
22d0343a5f
[Thardus] Rename `x5ec` to `x5ec_stateProg` to match observed behavior
2021-09-04 16:17:14 -07:00
Phillip Stephens
88b184536c
Fix Thardus not flinching when a rock is destroyed
2021-08-14 13:37:53 -07:00
Phillip Stephens
3bb05c0ee5
Always initialize all pipelines in CElementGenShaders, this prevents an edge case in Quarantine Access B
2021-08-06 20:19:29 -07:00
Phillip Stephens
1ed0a64618
Merge branch 'blender2.93'
2021-07-31 16:22:30 -07:00
Luke Street
10fc1cb7ce
Fixes for Blender 2.93
2021-07-31 16:21:15 -07:00
Phillip Stephens
30f17812cd
Minor cleanups in Collision code
2021-07-24 17:54:26 -07:00
Phillip Stephens
e331c5d5c6
Add Player Transform tools
2021-07-11 17:59:05 -07:00
Phillip Stephens
a4394f2b95
Update nod
2021-07-10 19:41:13 -07:00
Phillip Stephens
96680d2660
Add CVarValueReference
2021-07-10 11:32:25 -07:00
Henrique Gemignani Passos Lima
2ad2a5cfa9
Add cvar for when commit resources is done lazily
2021-07-04 02:53:04 +03:00
Henrique Gemignani Passos Lima
d2ae2b3818
Support lazy CGraphics::CommitResources
2021-07-04 02:53:04 +03:00
Phillip Stephens
0b523f98c3
Yeah, I'm an idiot, std::min is the correct one
2021-07-02 23:48:02 -07:00
Luke Street
6430f6c765
Update async load / frame limiter logic
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Update nod
2021-06-30 17:54:31 -04:00
Luke Street
78f8716150
Fix macOS/Linux issues
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- Fixes png lib becoming undefined on macOS
- Auto-detect macports png/Qt paths
- Fixes typos
- Workaround for AppleClang/fmt bug
2021-06-30 16:27:53 -04:00
Luke Street
9ca1a38171
Use UTF-8 exclusively internally
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This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.
Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Phillip Stephens
7a7af73c94
Disable visigen for now
2021-06-29 16:47:31 -07:00
Luke Street
6e12554026
CMain: Use QueryPerformanceCounter for frame limiter on Windows
2021-06-29 00:12:41 -04:00
Henrique Gemignani Passos Lima
d8e5f03886
Only instantiate m_actorDebugRender when used
2021-06-29 01:38:51 +03:00
Henrique Gemignani Passos Lima
1b4e0dc754
Improve Optick events
2021-06-29 01:10:54 +03:00
Henrique Gemignani Passos Lima
d310dcfecb
Use StringView in MultiProgressPrinter
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Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Henrique Gemignani Passos Lima
de4ddcaa9c
Fix Optick not running
2021-06-29 00:35:55 +03:00
Phillip Stephens
54e81af9ec
Update nod
2021-06-27 10:59:38 -07:00
Phillip Stephens
63c4083bef
More Exo work
2021-06-26 13:31:52 -07:00
Phillip Stephens
5e0c8fe9fd
Update amuse
2021-06-20 17:43:17 -07:00
Phillip Stephens
4028171fe7
Update submodules
2021-06-19 14:45:40 -07:00
Henrique Gemignani Passos Lima
188d179f86
Update boo and nod for logvisor update
2021-06-19 13:56:21 +03:00
Henrique Gemignani Passos Lima
d7823b1123
Update boo for optick's c++20 fix
2021-06-18 22:58:09 +03:00
Phillip Stephens
7ca8c666ef
Restore WaitUntileComplete
2021-06-13 19:33:13 -07:00
Phillip Stephens
933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea
2021-06-13 18:06:29 -07:00
Phillip Stephens
ace87397d7
Knockback/Damage fixes
2021-06-13 03:11:16 -07:00
Luke Street
12c38f57fa
ci: Fix file arg in altool
2021-06-12 12:48:20 -04:00
Luke Street
f8627f54f6
Update README.md
2021-06-12 11:26:52 -04:00
Luke Street
f011192099
ci: Fix PowerShell glob
2021-06-12 11:05:22 -04:00
Luke Street
71246839cd
ci: Always upload cache
2021-06-12 10:35:07 -04:00
Luke Street
3f9b0e6822
ci: Expand-Archive -Force
2021-06-12 10:04:28 -04:00
Luke Street
dce1c1f882
ci: Add macOS qt5 to PATH; fix Windows install dir
2021-06-12 10:02:12 -04:00
Luke Street
1843eef976
ci: Windows release build fixes
2021-06-12 00:53:51 -04:00
Luke Street
5356cd688a
rstl: Make iterators default-constructible (MSVC STL fix)
2021-06-12 00:45:14 -04:00
Luke Street
5d65131966
Improvements to install target
2021-06-12 00:13:57 -04:00
Luke Street
7bb6b06e2d
Small fixes to workflows, bintoc/shaderc, CMakePresets
2021-06-11 22:57:38 -04:00