Luke Street
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168eb6ac39
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CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
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2020-12-18 06:08:25 -05:00 |
Luke Street
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bbf66133c5
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CModelShaders: Update kRGBToYPrime approximation
Fixes opacity issues with arm cannon, HUD & more
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2020-09-25 00:59:16 -04:00 |
Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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77af3f0ebd
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CPuddleToadGamma and animation system fixes
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2019-06-20 20:02:56 -10:00 |
Jack Andersen
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4a4cf58b6f
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HLSL cubemaps
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2019-05-31 23:28:12 -10:00 |
Jack Andersen
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410d7896f7
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Support for rendering dynamic cubemaps
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2019-05-31 17:41:01 -10:00 |
Jack Andersen
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5f4ebcb2f5
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Windows fixes
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2019-05-09 18:09:01 -10:00 |
Jack Andersen
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233d13ceb9
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Refactor for blender 2.8 and new shader model
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2019-05-07 17:50:21 -10:00 |