Commit Graph

90 Commits

Author SHA1 Message Date
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Jack Andersen bf8a007514 Initial CMDL cooking in place 2015-10-18 17:28:47 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen b1f55c2733 MP3 DEPS support 2015-09-22 20:35:07 -10:00
Jack Andersen a6c964a7c2 Proper world-pak detection 2015-09-21 15:58:26 -10:00
Jack Andersen f9c35caf5e added inttypes and updated submodules for utf8 2015-08-31 11:26:46 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen 53256dea15 proper recursive resource extraction 2015-08-16 13:00:33 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00
Jack Andersen fd550702e1 CINF/CSKR integration 2015-08-12 21:29:00 -10:00
Jack Andersen 2cc94bf4ed Initial MP1 ANIM implementation 2015-08-11 13:32:02 -10:00
Jack Andersen 99bb5df7f3 FourCCs are light enough to construct on demand 2015-08-09 16:03:44 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00
Jack Andersen 229782c4d7 Most ANCS DNA implementation in place 2015-08-07 18:49:42 -10:00
Jack Andersen aeb6089053 work on CMDL 2015-08-05 11:46:07 -10:00
Jack Andersen 8e89d7efd0 added 'bintoc' tool; embedded blender python scripts 2015-08-04 11:35:41 -10:00
Jack Andersen 73185fc32c proper handling of unnamed MREAs 2015-08-03 16:46:48 -10:00
Jack Andersen 6e58666a80 Added area/layer directory indexing for MP1/2 2015-08-03 16:14:47 -10:00
Jack Andersen df2adc10da MP1 YAML STRG integration 2015-07-31 14:38:35 -10:00
Jack Andersen 5075cb6dc4 Weighted extractor, shared across games as template 2015-07-29 10:45:47 -10:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen c526c7df85 more GX material additions 2015-07-25 12:59:39 -10:00
Jack Andersen 4972c2ae95 Initial MP1 materials 2015-07-24 17:43:49 -10:00
Jack Andersen ec0c7de511 MSVC fixes 2015-07-22 09:05:18 -10:00
Jack Andersen 78f4dbc5cd TXTR bug fixes 2015-07-19 00:43:37 -10:00
Jack Andersen dea341d27b All cooked resources extracting; decompression bug-fixes 2015-07-17 18:33:38 -10:00
Jack Andersen 94d84d8991 re-balancing of DataSpec/DNA systems 2015-07-16 14:01:05 -10:00
Jack Andersen 07ae1e7379 began doExtract method 2015-07-15 15:57:34 -10:00
Jack Andersen 31f77497fd Fully working PAK/MLVL/STRG reads 2015-07-13 14:38:48 -10:00
Jack Andersen 7876d4c209 initial MLVL and STRG trilogy integration 2015-07-12 20:29:12 -10:00
Jack Andersen 975429f3c6 bug fixes with MP1's spec 2015-07-11 18:26:26 -10:00
Jack Andersen c1f4f31e6f added runtime stubs 2015-07-11 12:41:10 -10:00
Jack Andersen 043af55580 additional DataSpec imps 2015-07-09 19:28:08 -10:00
Jack Andersen 8cc3c014e6 initial atdna run 2015-07-05 16:07:57 -10:00
Jack Andersen 7ff2e9a0d9 added pak index DNA records 2015-07-05 15:33:06 -10:00
Jack Andersen 1e7f39e4c5 integrated dataspec into RetroCommon 2015-07-01 13:50:39 -10:00