Jack Andersen
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c307e354ca
|
Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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10db7d86d2
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Add hecl_lightmap to MP3 materials
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2016-02-26 00:00:36 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
e0c8d17d90
|
Fix OPAC usage (WIP)
|
2016-01-17 16:01:50 -08:00 |
Phillip Stephens
|
adf31e36d1
|
Fix INCA, closes issue #9
Camera stubs
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2016-01-17 14:41:49 -08:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
0d2f2cfd34
|
Initial cook tool integration
|
2015-10-03 19:08:56 -10:00 |
Phillip Stephens
|
3acddce766
|
Material fixes
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2015-09-19 13:36:46 -07:00 |
Jack Andersen
|
ea2c5b9722
|
MP3 Material fix
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2015-09-18 21:46:36 -10:00 |
Jack Andersen
|
e431f96f5d
|
MP3 Material updates
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2015-09-18 21:08:01 -10:00 |
Phillip Stephens
|
872e2d4d52
|
Fix UV Selection
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2015-09-18 22:24:32 -07:00 |
Jack Andersen
|
84531b676f
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Initial MP3 Material Support
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2015-09-18 15:38:40 -10:00 |
Jack Andersen
|
310aa10116
|
Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |