Commit Graph

1110 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima d8e5f03886 Only instantiate m_actorDebugRender when used 2021-06-29 01:38:51 +03:00
Henrique Gemignani Passos Lima 1b4e0dc754 Improve Optick events 2021-06-29 01:10:54 +03:00
Phillip Stephens 7ca8c666ef
Restore WaitUntileComplete 2021-06-13 19:33:13 -07:00
Phillip Stephens 933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea 2021-06-13 18:06:29 -07:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly 2021-06-06 17:07:45 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Phillip Stephens 6ff7e06c15
Remove unnecessary namespace specifier in CGameArea 2021-06-04 22:31:10 -07:00
Phillip Stephens 95f44be694
Rename CSavwWorld to CWorldSaveGameInfo 2021-06-04 22:30:23 -07:00
Phillip Stephens 144af8cc15
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name) 2021-06-03 23:08:05 -07:00
Phillip Stephens 99d363d5df
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates 2021-06-03 16:47:04 -07:00
Phillip Stephens 0f92b8d8c5
Rename CRelayTracker back to CScriptMailbox 2021-06-03 14:40:01 -07:00
Phillip Stephens 95c944563b
I'm dumb, it is `std::min' 2021-06-02 22:17:42 -07:00
Phillip Stephens 8c2832d13e
More Spiderball fixes 2021-06-02 22:02:51 -07:00
Phillip Stephens 902de57403
Spiderball fixes and cleanup 2021-06-02 21:26:54 -07:00
Phillip Stephens a9858433b8
Spiderball fixes and cleanup 2021-06-02 14:54:58 -07:00
Phillip Stephens 8151e0fe80
Fix Spiderball particles 2021-06-02 03:30:04 -07:00
Phillip Stephens 41a2a4ae6d
Rename CScriptDock enum values to match behavior 2021-05-31 13:12:08 -07:00
Luke Street 2fc4a9c0e3 Add Layer info overlay 2021-05-30 20:29:35 -04:00
Luke Street 1d95301789 CScriptActor & CDamageVulnerability inspect 2021-05-29 18:45:08 -04:00
Phillip Stephens a066e9aa79 Add CScriptEffect inspection 2021-05-29 18:45:08 -04:00
Luke Street 4d92c87463 Rename worldLayers -> m_worldLayers 2021-05-29 18:45:08 -04:00
Henrique Gemignani Passos Lima 75e84a467b Add imgui layer editor 2021-05-29 18:45:08 -04:00
Phillip Stephens 0a76ee1ae2 Add trigger visualization to inspecter 2021-05-29 18:45:08 -04:00
Phillip Stephens acb827a3b5 Add incoming connections 2021-05-29 18:45:08 -04:00
Luke Street 5ac2a298f0 Improve overall Inspect performance & fixes 2021-05-29 18:45:08 -04:00
Luke Street 604a9b841b Use existing ScriptObject{State,Message}ToStr 2021-05-29 18:45:07 -04:00
Luke Street 4f48a442de Actor highlighting on selection 2021-05-29 18:45:07 -04:00
Luke Street 4740ca0c43 Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
Luke Street 0841bd4ab2 Initial work on entity introspection 2021-05-29 18:45:07 -04:00
Luke Street 94f10bb002 Remove Editor & specter 2021-05-29 18:45:07 -04:00
Luke Street 332ebee36c CDamageVulnerability: Fix missing "Bomb" vulnerability 2021-05-29 18:44:46 -04:00
Phillip Stephens 8f493f17f1
Minor fixes, use CUnitVector in CCollionInfo 2021-05-23 13:10:57 -07:00
Phillip Stephens d44a997a3a
Revert test changes 2021-05-16 12:23:13 -07:00
Phillip Stephens 128015baa6
Code cleanup 2021-05-16 12:11:45 -07:00
Phillip Stephens 61464651cd
CDamageVulnerability fixes 2021-05-08 20:14:38 -07:00
Phillip Stephens f1b0c4b735
CJellyZap fixes 2021-04-25 20:16:16 -07:00
Phillip Stephens 54691cf035
Fix platform riders not being dragged when the platform is rotated by CScriptActorRotate 2021-04-19 21:52:14 -07:00
Phillip Stephens 83fc649023
Fix CScriptActorRotate 2021-04-18 20:11:18 -07:00
Phillip Stephens f795332d89
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
2021-04-18 17:31:29 -07:00
Henrique Gemignani Passos Lima d6f19d26e7 Using optick, linked from boo 2021-04-10 09:21:34 -04:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Phillip Stephens cefe6bb232 Remove old test code 2021-04-02 16:46:16 -07:00
Luke Street c3c88a434f CScriptBallTrigger: Fix force calculation 2021-04-02 07:56:24 -04:00
Henrique Gemignani Passos Lima bad8b35ae6 Fix typo in CPlayerState::ReInitializePowerUp 2021-03-16 01:33:17 +02:00
Luke Street bb4bdfa1ee Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
#	Runtime/MP1/World/CFlyingPirate.cpp
#	Runtime/World/CScriptGunTurret.cpp
2021-03-01 23:45:21 -05:00
Phillip Stephens 0781307c49 Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision) 2021-01-16 19:33:03 -08:00
Phillip Stephens cede47be4d
Add debugging tool CVars 2021-01-10 18:44:42 -08:00
SirMangler 0e093baf67 Removed constexpr from lambdas to fix compiler error 2021-01-03 19:20:48 +00:00
PhazonJim f86e570ef4 fix for build error in Xcode relating to non-reference types in a for loop 2020-12-21 02:09:54 -05:00