Commit Graph

22 Commits

Author SHA1 Message Date
Jack Andersen 14277fa386 Add Steam app finder, fix missing blender cube bug 2017-07-22 23:20:28 -10:00
Jack Andersen d8ed2fd157 Isolate hecl::SystemChar in single header 2017-06-10 08:22:40 -10:00
Jack Andersen e698a27d1c Use HECL_MULTIPROCESSOR macro for enabling multithreaded work 2017-03-10 07:58:43 -10:00
Jack Andersen 46b04925c3 More graceful handling of non-installed blender 2016-12-12 10:09:53 -10:00
Jack Andersen b12b858f3d Integrate llvm BitVector and MathExtras 2016-12-09 16:32:20 -10:00
Jack Andersen 6de25c1d1d Refinements to avoid bad level linkages 2016-09-18 13:46:49 -10:00
Jack Andersen bbf8639a6a Initial ClientProcess class, require Blender 2.77 2016-03-27 10:41:29 -10:00
Jack Andersen 31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen 9c5d8ea262 Add HumanizeNumber and DirectoryEnumerator utilities 2015-12-30 12:03:37 -10:00
Jack Andersen 47fb36def6 Moved CVars to HECL 2015-12-02 11:11:10 -10:00
Jack Andersen daa446588b Metal shader generation 2015-11-18 13:56:45 -10:00
Jack Andersen 6387b420ae Working HECL shader generation on D3D11/12 2015-11-17 20:16:08 -10:00
Jack Andersen db335e5d98 Added HMDL outputting from blender intermediate 2015-11-13 16:26:06 -10:00
Jack Andersen 7c0206bd39 Initial ShaderCache implementation 2015-11-12 16:12:09 -10:00
Jack Andersen cbb0951c09 Initial HECL-IR to GLSL implementation 2015-11-10 13:17:53 -10:00
Jack Andersen c0d89d3e1e Transplant of libBoo to hecl's extern 2015-11-09 16:06:27 -10:00
Jack Andersen 45b1d2edf3 Initial GX Backend 2015-10-09 20:59:40 -10:00
Jack Andersen e4f53eaa7c Windows refactors 2015-08-30 17:36:24 -10:00
Jack Andersen 9e27a9d07b MSVC build fixes 2015-07-22 09:14:50 -10:00
Jack Andersen cc340518f1 extract tool work 2015-07-12 20:30:20 -10:00
Jack Andersen b6216b049c proper link order for DataSpec registration 2015-07-06 18:45:29 -10:00
Jack Andersen b22c5e69b6 Added CMakeLists.txt 2015-07-06 17:24:09 -10:00