Jack Andersen
|
a3b9a32633
|
Remaining object tracker platforms
|
2017-11-05 20:56:17 -10:00 |
Jack Andersen
|
d2fda8a373
|
Changes to support new boo object tracker API
|
2017-11-04 20:15:03 -10:00 |
Jack Andersen
|
3e18e519ce
|
Windows fixes
|
2017-10-29 21:29:07 -10:00 |
Jack Andersen
|
a2c5d891b5
|
Various bug fixes
|
2017-10-27 00:10:08 -10:00 |
Jack Andersen
|
5e99ee1d95
|
Minor improvements
|
2017-10-25 19:37:15 -10:00 |
Jack Andersen
|
b7208bfc5f
|
Implement `hecl package`
|
2017-10-24 21:46:32 -10:00 |
Jack Andersen
|
a5b7a7b96c
|
Windows fixes
|
2017-10-23 17:11:44 -10:00 |
Jack Andersen
|
48ec4cf6eb
|
Various bug fixes
|
2017-10-21 20:10:59 -10:00 |
Jack Andersen
|
ebad51dc2e
|
Add DCLN blend type
|
2017-10-16 19:51:13 -10:00 |
Jack Andersen
|
7c3bac2951
|
Add perspective division to texture matrix processing
|
2017-09-30 18:25:49 -10:00 |
Phillip Stephens
|
cc8415b4f6
|
update boo
|
2017-09-10 01:08:52 -07:00 |
Jack Andersen
|
2674989a4a
|
Generate pool skin index for CPU-based skinning operations
|
2017-08-20 19:46:26 -10:00 |
Jack Andersen
|
6d997e4ffa
|
NULL path bug fix
|
2017-08-17 17:18:52 -10:00 |
Jack Andersen
|
f761810e8c
|
Other platforms for SteamFinder
|
2017-07-23 13:44:17 -10:00 |
Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
d8ed2fd157
|
Isolate hecl::SystemChar in single header
|
2017-06-10 08:22:40 -10:00 |
Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Phillip Stephens
|
145c152012
|
Fix GLSL reflection shader compile errors.
|
2017-05-28 23:00:17 -07:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
87ae8aaa57
|
Windows fixes
|
2017-03-19 20:59:14 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
|
2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
9cc364c4fd
|
Updated rendering interface for boo
|
2017-03-17 13:32:18 -10:00 |
Jack Andersen
|
626056f3b9
|
Refactor for boo upgrades
|
2017-03-13 21:03:22 -10:00 |
Jack Andersen
|
21194f43db
|
Update Metal for frontface culling support
|
2017-03-10 11:07:55 -10:00 |
Jack Andersen
|
56aacdacde
|
backface culling support
|
2017-03-10 10:38:34 -10:00 |
Jack Andersen
|
e698a27d1c
|
Use HECL_MULTIPROCESSOR macro for enabling multithreaded work
|
2017-03-10 07:58:43 -10:00 |
Jack Andersen
|
3b7c7cf0fc
|
Texture identifier collision avoidance for Metal
|
2017-03-05 13:34:55 -10:00 |
Jack Andersen
|
437fd54400
|
Ensure shader extension textures don't conflict
|
2017-03-05 13:00:37 -10:00 |
Jack Andersen
|
6b4351d689
|
Missing #include for linux
|
2017-02-25 16:42:57 -10:00 |
Jack Andersen
|
89f216d94f
|
Add hecl::PathRelative()
|
2017-02-24 21:58:36 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
|
2017-02-23 22:27:07 -10:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
|
2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
154a44e21f
|
Add master mulColor to programmable shader output
|
2017-02-09 23:00:23 -10:00 |
Jack Andersen
|
ae9b2309cf
|
Add RecrusiveMakeDir
|
2017-02-03 17:45:39 -10:00 |
Jack Andersen
|
1bfef7ddf8
|
ShaderCacheManager read fix
|
2017-02-02 20:22:54 -10:00 |
Jack Andersen
|
1c9708f261
|
EINTR recovery for BlenderConnection I/O
|
2017-02-01 15:53:51 -10:00 |
Jack Andersen
|
4a7b47200a
|
Include alpha component in opaque shaders
|
2017-01-29 18:15:35 -10:00 |
Phillip Stephens
|
c840625080
|
Add Char16ToWide helper function
|
2017-01-23 23:55:26 -08:00 |
Jack Andersen
|
b8abd466dd
|
char16_t formatting support
|
2017-01-23 21:40:09 -10:00 |
Phillip Stephens
|
d505f2d30a
|
Fix FRME cook crash when path contains spaces
|
2017-01-21 20:25:49 -08:00 |
Jack Andersen
|
7326f01b5b
|
Update boo
|
2017-01-18 23:01:54 -10:00 |
Jack Andersen
|
2147abfbaa
|
Work on Gui Frame exporter
|
2017-01-16 21:12:49 -10:00 |
Jack Andersen
|
aecaab27a4
|
Create directory chains at a late point during extract
|
2017-01-16 15:21:13 -10:00 |
Phillip Stephens
|
c4ee610169
|
Fix stack related crash in getGlobResults
|
2017-01-01 15:19:03 -08:00 |
Phillip Stephens
|
279b4b1d68
|
Update Collision cook process
|
2016-12-28 11:41:03 -08:00 |
Phillip Stephens
|
7bc98872a6
|
Fix linux build
|
2016-12-25 21:54:23 -08:00 |
Jack Andersen
|
ecb722ae43
|
Make console API errors non-fatal
|
2016-12-25 12:50:11 -10:00 |