Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Phillip Stephens
|
42717c383c
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Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
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2016-03-18 19:04:12 -07:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
accc593102
|
BNCE variable names and some doc-links
|
2016-02-27 20:55:05 -10:00 |
Phillip Stephens
|
f70577dc2b
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Remove CVESPOS
Fix CVEPSO*
|
2016-02-17 00:38:48 -08:00 |
Phillip Stephens
|
25de1ca641
|
Add missed VectorElement
|
2016-02-17 00:07:32 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
bd57eea5cd
|
More stubs
|
2016-02-11 22:06:17 -08:00 |
Jack Andersen
|
080c484a96
|
More element implementation
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2016-02-07 13:59:05 -10:00 |
Jack Andersen
|
8dbd2f3819
|
Additional vector elements
|
2016-02-06 21:25:34 -10:00 |
Jack Andersen
|
7ae8d21c55
|
All int elements implemented
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2016-02-06 14:19:59 -10:00 |
Jack Andersen
|
49e84c85fd
|
Nearly all CParticleDataFactory implemented
|
2016-02-05 14:34:40 -10:00 |
Jack Andersen
|
8b02f897e6
|
All MP1 element decls in
|
2016-02-04 22:34:14 -10:00 |
Jack Andersen
|
7a35dac972
|
Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |