Commit Graph

44 Commits

Author SHA1 Message Date
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Jack Andersen a53cf8aad3 Material extraction fix; Layer indices 2015-10-12 11:10:38 -10:00
Jack Andersen 0d2f2cfd34 Initial cook tool integration 2015-10-03 19:08:56 -10:00
Jack Andersen c8809cad15 Restored internal name possibility 2015-09-28 20:14:48 -10:00
Jack Andersen e6fb4f36cf Added MREA index to dir name 2015-09-28 20:09:22 -10:00
Jack Andersen 739c31d87c Full PAK Indexing even for partial extracts 2015-09-27 15:13:27 -10:00
Jack Andersen 5b70865e4f Windows fixes 2015-09-26 18:36:15 -10:00
Jack Andersen bffb491769 MP3 ANIM updates 2015-09-26 16:24:03 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen cf1c7e4781 Another PAK indexing fix 2015-09-23 17:57:45 -10:00
Jack Andersen 2893eb7e76 Additional extract directory tier for level names 2015-09-23 12:59:12 -10:00
Jack Andersen b1f55c2733 MP3 DEPS support 2015-09-22 20:35:07 -10:00
Jack Andersen a6c964a7c2 Proper world-pak detection 2015-09-21 15:58:26 -10:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen bd3cf2b847 Added pak isolation feature for trilogy paks 2015-09-21 13:36:15 -10:00
Jack Andersen da24b39957 Lightmap rendering 2015-09-17 09:50:43 -10:00
Jack Andersen 273a21a7f1 MREA bug fixes 2015-09-08 15:37:00 -10:00
Jack Andersen 850fcd2747 MP2 MREA geometry 2015-09-08 14:49:20 -10:00
Jack Andersen cf7836fc9a Much more reliable CMDL with CINF/CSKR extract 2015-09-05 19:34:30 -10:00
Jack Andersen c98ebe2fbe more stable string trim 2015-09-01 09:26:55 -10:00
Phillip Stephens 714f81352d Fix trailing whitespace on layer names 2015-08-31 19:54:02 -07:00
Jack Andersen 2417eef951 chomping trailing whitespace for directory name use 2015-08-31 15:23:05 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00
Jack Andersen fd550702e1 CINF/CSKR integration 2015-08-12 21:29:00 -10:00
Jack Andersen 2c6d83b0c7 Minor fixes and cleanups 2015-08-10 10:49:19 -10:00
Jack Andersen 99bb5df7f3 FourCCs are light enough to construct on demand 2015-08-09 16:03:44 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00
Jack Andersen ca49972974 STRG YAML for MP2/3 2015-08-08 17:55:11 -10:00
Jack Andersen 8e89d7efd0 added 'bintoc' tool; embedded blender python scripts 2015-08-04 11:35:41 -10:00
Jack Andersen 73185fc32c proper handling of unnamed MREAs 2015-08-03 16:46:48 -10:00
Jack Andersen 6e58666a80 Added area/layer directory indexing for MP1/2 2015-08-03 16:14:47 -10:00
Jack Andersen 5075cb6dc4 Weighted extractor, shared across games as template 2015-07-29 10:45:47 -10:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen ec0c7de511 MSVC fixes 2015-07-22 09:05:18 -10:00
Jack Andersen a4d6e32e48 Added progress bars to extract system 2015-07-20 13:25:16 -10:00
Jack Andersen 29103838da initial TXTR support 2015-07-18 20:21:38 -10:00
Jack Andersen dea341d27b All cooked resources extracting; decompression bug-fixes 2015-07-17 18:33:38 -10:00
Jack Andersen 94d84d8991 re-balancing of DataSpec/DNA systems 2015-07-16 14:01:05 -10:00
Jack Andersen 07ae1e7379 began doExtract method 2015-07-15 15:57:34 -10:00