Phillip Stephens
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acd861754c
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TexturedQuad fixes, Better controller input handling (needs custom mapping)
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2022-02-08 11:18:12 -08:00 |
Phillip Stephens
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5add26b42e
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Add ability to set/get player index on SDL controllers
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2022-02-08 01:40:50 -08:00 |
Luke Street
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72b4d5a7fc
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macOS fixes; call onAppWindowResized after launch
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2022-02-08 03:42:59 -05:00 |
Luke Street
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011f65c48f
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Set window icon
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2022-02-08 03:28:56 -05:00 |
Luke Street
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921d6bf10a
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Working movie player
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2022-02-08 01:54:05 -05:00 |
Luke Street
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a1482b4743
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SDL controller input
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2022-02-07 20:48:08 -05:00 |
Phillip Stephens
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b8e60eac1b
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Add a raw verts version for queue_textured_quad
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2022-02-07 04:22:51 -08:00 |
Phillip Stephens
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4c705683bc
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Fix index out of range error
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2022-02-07 04:21:49 -08:00 |
Phillip Stephens
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72502ec9a2
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Start implementing input
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2022-02-07 02:45:56 -08:00 |
Phillip Stephens
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710b9ae6b3
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Add resized/moved events, minor cleanup
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2022-02-06 14:53:42 -08:00 |
Phillip Stephens
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c53ee12578
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Add ability to check if DXT1/BC1 is supported, create a fake texture for the time being for hardware that doesn't support it
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2022-02-06 05:13:19 -08:00 |
Luke Street
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8e695dce74
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Fix macOS compilation
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2022-02-04 23:25:35 -05:00 |
Luke Street
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509252a17f
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Splash screen rendering
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2022-02-04 21:23:15 -05:00 |
Phillip Stephens
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3ba2c4bfff
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Minor fixes, more CModel RE
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2022-02-01 00:14:49 -08:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |