Commit Graph

310 Commits

Author SHA1 Message Date
Jack Andersen b2d1f6a7e8 Update boo 2016-05-20 15:16:51 -10:00
Jack Andersen 992b5fac63 Update boo 2016-05-20 12:57:51 -10:00
Jack Andersen 9ef95507ce Update boo 2016-05-19 20:16:47 -10:00
Jack Andersen 096ce6fbc3 Update boo 2016-05-19 00:14:47 -10:00
Jack Andersen 7e7475e4c3 Update boo 2016-05-18 16:19:29 -10:00
Jack Andersen e92f458090 Update boo 2016-05-16 17:46:35 -10:00
Jack Andersen 0203a11ee2 Update boo 2016-05-16 12:14:28 -10:00
Jack Andersen e988f7d45b Update boo 2016-05-16 10:21:39 -10:00
Jack Andersen 25c4b42ab6 Update boo 2016-05-15 16:41:54 -10:00
Jack Andersen 909c772284 Update boo 2016-05-15 11:56:05 -10:00
Jack Andersen a4ef7f3339 Update boo 2016-05-14 12:39:44 -10:00
Jack Andersen 1000c1ff89 Update boo 2016-05-13 18:48:15 -10:00
Jack Andersen 6dabea0b21 Update boo 2016-05-11 11:30:25 -10:00
Jack Andersen 78923d2e95 Update boo 2016-05-10 18:50:43 -10:00
Jack Andersen c66234715d Update boo 2016-05-09 16:30:28 -10:00
Jack Andersen 89079e0f16 Update boo 2016-05-07 12:12:03 -10:00
Jack Andersen dbebf1de08 Update boo 2016-05-06 18:29:37 -10:00
Jack Andersen e50cf6d0ec Update boo 2016-04-15 10:58:35 -10:00
Jack Andersen 88276db37f ClientProcess fix 2016-04-15 10:42:19 -10:00
Jack Andersen 761be432be Updates for new ANIM extract 2016-04-06 17:38:37 -10:00
Jack Andersen 2efb75d375 Update boo 2016-04-04 16:38:12 -10:00
Jack Andersen 52597cd731 Update boo 2016-04-04 16:26:20 -10:00
Jack Andersen 41dbd30970 Aux info functionality for ProjectPath 2016-04-04 15:49:42 -10:00
Jack Andersen 635193c2fe HLSL backend update 2016-04-04 09:34:22 -10:00
Jack Andersen 35b202dfb3 Update boo 2016-04-03 20:36:57 -10:00
Jack Andersen 6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
Jack Andersen 80284ad816 Update GLSL backend for proper block bindings 2016-04-03 19:00:40 -10:00
Jack Andersen 9681a26988 Update athena 2016-04-03 16:32:18 -10:00
Jack Andersen 4388cf64e5 Update GLSL backend for memory testing 2016-04-03 16:27:16 -10:00
Jack Andersen 5563ff403e Update boo 2016-04-02 20:22:19 -10:00
Jack Andersen 54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen 1cf85d7ddd Update boo 2016-04-02 19:21:06 -10:00
Jack Andersen 8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen 500589dbd3 Update boo 2016-04-01 18:41:09 -10:00
Jack Andersen fa7207d6b3 Update boo 2016-04-01 18:25:15 -10:00
Jack Andersen ec27174c6f Update boo 2016-04-01 17:55:54 -10:00
Jack Andersen 831ad0af8e Add primitive type to shader tag 2016-04-01 17:34:03 -10:00
Jack Andersen a0b0cec67d Update boo 2016-04-01 14:04:10 -10:00
Jack Andersen 9d72601f9a LambdaTransaction added to ClientProcess 2016-03-31 18:24:28 -10:00
Jack Andersen 8e6ec6ecac Update athena 2016-03-30 20:17:43 -10:00
Jack Andersen 6c0285bdda Update boo 2016-03-30 11:08:00 -10:00
Jack Andersen f254b34cca boo lambda D3D sync 2016-03-30 10:43:09 -10:00
Jack Andersen 72fc1e5754 boo lambda-factory API refactor 2016-03-30 09:15:08 -10:00
Jack Andersen 3822f001a8 ClientProcess updates 2016-03-28 11:38:31 -10:00
Jack Andersen bbf8639a6a Initial ClientProcess class, require Blender 2.77 2016-03-27 10:41:29 -10:00
Phillip Stephens 4931b9811a Update athena 2016-03-25 19:23:04 -07:00
Jack Andersen 4f3d1de117 Update boo 2016-03-25 14:50:59 -10:00
Jack Andersen 3015372883 D3D sync 2016-03-23 22:35:04 -10:00
Jack Andersen bb0ca46194 Vulkan sync 2016-03-23 22:15:55 -10:00
Jack Andersen a09d042a3d Update shader pipeline calls 2016-03-23 22:06:24 -10:00