Jack Andersen
|
b2d1f6a7e8
|
Update boo
|
2016-05-20 15:16:51 -10:00 |
Jack Andersen
|
992b5fac63
|
Update boo
|
2016-05-20 12:57:51 -10:00 |
Jack Andersen
|
9ef95507ce
|
Update boo
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2016-05-19 20:16:47 -10:00 |
Jack Andersen
|
096ce6fbc3
|
Update boo
|
2016-05-19 00:14:47 -10:00 |
Jack Andersen
|
7e7475e4c3
|
Update boo
|
2016-05-18 16:19:29 -10:00 |
Jack Andersen
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e92f458090
|
Update boo
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2016-05-16 17:46:35 -10:00 |
Jack Andersen
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0203a11ee2
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Update boo
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2016-05-16 12:14:28 -10:00 |
Jack Andersen
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e988f7d45b
|
Update boo
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2016-05-16 10:21:39 -10:00 |
Jack Andersen
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25c4b42ab6
|
Update boo
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2016-05-15 16:41:54 -10:00 |
Jack Andersen
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909c772284
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Update boo
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2016-05-15 11:56:05 -10:00 |
Jack Andersen
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a4ef7f3339
|
Update boo
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2016-05-14 12:39:44 -10:00 |
Jack Andersen
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1000c1ff89
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Update boo
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2016-05-13 18:48:15 -10:00 |
Jack Andersen
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6dabea0b21
|
Update boo
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2016-05-11 11:30:25 -10:00 |
Jack Andersen
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78923d2e95
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Update boo
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2016-05-10 18:50:43 -10:00 |
Jack Andersen
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c66234715d
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Update boo
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2016-05-09 16:30:28 -10:00 |
Jack Andersen
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89079e0f16
|
Update boo
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2016-05-07 12:12:03 -10:00 |
Jack Andersen
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dbebf1de08
|
Update boo
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2016-05-06 18:29:37 -10:00 |
Jack Andersen
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e50cf6d0ec
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Update boo
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2016-04-15 10:58:35 -10:00 |
Jack Andersen
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88276db37f
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ClientProcess fix
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2016-04-15 10:42:19 -10:00 |
Jack Andersen
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761be432be
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Updates for new ANIM extract
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2016-04-06 17:38:37 -10:00 |
Jack Andersen
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2efb75d375
|
Update boo
|
2016-04-04 16:38:12 -10:00 |
Jack Andersen
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52597cd731
|
Update boo
|
2016-04-04 16:26:20 -10:00 |
Jack Andersen
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41dbd30970
|
Aux info functionality for ProjectPath
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2016-04-04 15:49:42 -10:00 |
Jack Andersen
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635193c2fe
|
HLSL backend update
|
2016-04-04 09:34:22 -10:00 |
Jack Andersen
|
35b202dfb3
|
Update boo
|
2016-04-03 20:36:57 -10:00 |
Jack Andersen
|
6abde07598
|
Metal extension shaders
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2016-04-03 20:15:07 -10:00 |
Jack Andersen
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80284ad816
|
Update GLSL backend for proper block bindings
|
2016-04-03 19:00:40 -10:00 |
Jack Andersen
|
9681a26988
|
Update athena
|
2016-04-03 16:32:18 -10:00 |
Jack Andersen
|
4388cf64e5
|
Update GLSL backend for memory testing
|
2016-04-03 16:27:16 -10:00 |
Jack Andersen
|
5563ff403e
|
Update boo
|
2016-04-02 20:22:19 -10:00 |
Jack Andersen
|
54ca41f2ed
|
Update boo and Metal backend
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2016-04-02 20:19:03 -10:00 |
Jack Andersen
|
1cf85d7ddd
|
Update boo
|
2016-04-02 19:21:06 -10:00 |
Jack Andersen
|
8534af8b4d
|
Windows fixes
|
2016-04-02 17:31:50 -10:00 |
Jack Andersen
|
500589dbd3
|
Update boo
|
2016-04-01 18:41:09 -10:00 |
Jack Andersen
|
fa7207d6b3
|
Update boo
|
2016-04-01 18:25:15 -10:00 |
Jack Andersen
|
ec27174c6f
|
Update boo
|
2016-04-01 17:55:54 -10:00 |
Jack Andersen
|
831ad0af8e
|
Add primitive type to shader tag
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2016-04-01 17:34:03 -10:00 |
Jack Andersen
|
a0b0cec67d
|
Update boo
|
2016-04-01 14:04:10 -10:00 |
Jack Andersen
|
9d72601f9a
|
LambdaTransaction added to ClientProcess
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2016-03-31 18:24:28 -10:00 |
Jack Andersen
|
8e6ec6ecac
|
Update athena
|
2016-03-30 20:17:43 -10:00 |
Jack Andersen
|
6c0285bdda
|
Update boo
|
2016-03-30 11:08:00 -10:00 |
Jack Andersen
|
f254b34cca
|
boo lambda D3D sync
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2016-03-30 10:43:09 -10:00 |
Jack Andersen
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72fc1e5754
|
boo lambda-factory API refactor
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2016-03-30 09:15:08 -10:00 |
Jack Andersen
|
3822f001a8
|
ClientProcess updates
|
2016-03-28 11:38:31 -10:00 |
Jack Andersen
|
bbf8639a6a
|
Initial ClientProcess class, require Blender 2.77
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2016-03-27 10:41:29 -10:00 |
Phillip Stephens
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4931b9811a
|
Update athena
|
2016-03-25 19:23:04 -07:00 |
Jack Andersen
|
4f3d1de117
|
Update boo
|
2016-03-25 14:50:59 -10:00 |
Jack Andersen
|
3015372883
|
D3D sync
|
2016-03-23 22:35:04 -10:00 |
Jack Andersen
|
bb0ca46194
|
Vulkan sync
|
2016-03-23 22:15:55 -10:00 |
Jack Andersen
|
a09d042a3d
|
Update shader pipeline calls
|
2016-03-23 22:06:24 -10:00 |