Jack Andersen
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b94e14cd55
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Submodule updates
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2015-11-09 16:07:15 -10:00 |
Jack Andersen
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d46f44cefa
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Lots of reverse naming functionality added
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2015-10-26 14:19:03 -10:00 |
Jack Andersen
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fa8b48d43e
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temporary ID dumping hard-coded
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2015-10-25 16:31:09 -10:00 |
Jack Andersen
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bf8a007514
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Initial CMDL cooking in place
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2015-10-18 17:28:47 -10:00 |
Jack Andersen
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9529fad78f
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Added binarySize method to DNA implementations
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2015-10-17 18:08:45 -10:00 |
Jack Andersen
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b1f55c2733
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MP3 DEPS support
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2015-09-22 20:35:07 -10:00 |
Jack Andersen
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a6c964a7c2
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Proper world-pak detection
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2015-09-21 15:58:26 -10:00 |
Jack Andersen
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f9c35caf5e
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added inttypes and updated submodules for utf8
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2015-08-31 11:26:46 -10:00 |
Jack Andersen
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d1faf4e72d
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Windows refactors
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2015-08-30 17:44:42 -10:00 |
Jack Andersen
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f3b5b9f49a
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various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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53256dea15
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proper recursive resource extraction
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2015-08-16 13:00:33 -10:00 |
Jack Andersen
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3c5b5fd39a
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Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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2cc94bf4ed
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Initial MP1 ANIM implementation
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2015-08-11 13:32:02 -10:00 |
Jack Andersen
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99bb5df7f3
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FourCCs are light enough to construct on demand
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2015-08-09 16:03:44 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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229782c4d7
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Most ANCS DNA implementation in place
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2015-08-07 18:49:42 -10:00 |
Jack Andersen
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aeb6089053
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work on CMDL
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2015-08-05 11:46:07 -10:00 |
Jack Andersen
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8e89d7efd0
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added 'bintoc' tool; embedded blender python scripts
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2015-08-04 11:35:41 -10:00 |
Jack Andersen
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73185fc32c
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proper handling of unnamed MREAs
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2015-08-03 16:46:48 -10:00 |
Jack Andersen
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6e58666a80
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Added area/layer directory indexing for MP1/2
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2015-08-03 16:14:47 -10:00 |
Jack Andersen
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df2adc10da
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MP1 YAML STRG integration
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2015-07-31 14:38:35 -10:00 |
Jack Andersen
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5075cb6dc4
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Weighted extractor, shared across games as template
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2015-07-29 10:45:47 -10:00 |
Jack Andersen
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28985165ff
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shared resource routing
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2015-07-28 13:53:57 -10:00 |
Jack Andersen
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c526c7df85
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more GX material additions
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2015-07-25 12:59:39 -10:00 |
Jack Andersen
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4972c2ae95
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Initial MP1 materials
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2015-07-24 17:43:49 -10:00 |
Jack Andersen
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ec0c7de511
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MSVC fixes
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2015-07-22 09:05:18 -10:00 |
Jack Andersen
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78f4dbc5cd
|
TXTR bug fixes
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2015-07-19 00:43:37 -10:00 |
Jack Andersen
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dea341d27b
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All cooked resources extracting; decompression bug-fixes
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2015-07-17 18:33:38 -10:00 |
Jack Andersen
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94d84d8991
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re-balancing of DataSpec/DNA systems
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2015-07-16 14:01:05 -10:00 |
Jack Andersen
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07ae1e7379
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began doExtract method
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2015-07-15 15:57:34 -10:00 |
Jack Andersen
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31f77497fd
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Fully working PAK/MLVL/STRG reads
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2015-07-13 14:38:48 -10:00 |
Jack Andersen
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7876d4c209
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initial MLVL and STRG trilogy integration
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2015-07-12 20:29:12 -10:00 |
Jack Andersen
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975429f3c6
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bug fixes with MP1's spec
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2015-07-11 18:26:26 -10:00 |
Jack Andersen
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c1f4f31e6f
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added runtime stubs
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2015-07-11 12:41:10 -10:00 |
Jack Andersen
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043af55580
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additional DataSpec imps
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2015-07-09 19:28:08 -10:00 |
Jack Andersen
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8cc3c014e6
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initial atdna run
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2015-07-05 16:07:57 -10:00 |
Jack Andersen
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7ff2e9a0d9
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added pak index DNA records
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2015-07-05 15:33:06 -10:00 |
Jack Andersen
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1e7f39e4c5
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integrated dataspec into RetroCommon
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2015-07-01 13:50:39 -10:00 |