Jack Andersen
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d2fda8a373
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Changes to support new boo object tracker API
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2017-11-04 20:15:03 -10:00 |
Jack Andersen
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3e18e519ce
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Windows fixes
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2017-10-29 21:29:07 -10:00 |
Jack Andersen
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a2c5d891b5
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Various bug fixes
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2017-10-27 00:10:08 -10:00 |
Jack Andersen
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5e99ee1d95
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Minor improvements
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2017-10-25 19:37:15 -10:00 |
Jack Andersen
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b7208bfc5f
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Implement `hecl package`
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2017-10-24 21:46:32 -10:00 |
Jack Andersen
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a5b7a7b96c
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Windows fixes
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2017-10-23 17:11:44 -10:00 |
Jack Andersen
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48ec4cf6eb
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Various bug fixes
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2017-10-21 20:10:59 -10:00 |
Jack Andersen
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ebad51dc2e
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Add DCLN blend type
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2017-10-16 19:51:13 -10:00 |
Jack Andersen
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7c3bac2951
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Add perspective division to texture matrix processing
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2017-09-30 18:25:49 -10:00 |
Phillip Stephens
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cc8415b4f6
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update boo
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2017-09-10 01:08:52 -07:00 |
Jack Andersen
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2674989a4a
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Generate pool skin index for CPU-based skinning operations
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2017-08-20 19:46:26 -10:00 |
Jack Andersen
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6d997e4ffa
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NULL path bug fix
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2017-08-17 17:18:52 -10:00 |
Jack Andersen
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f761810e8c
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Other platforms for SteamFinder
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2017-07-23 13:44:17 -10:00 |
Jack Andersen
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14277fa386
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Add Steam app finder, fix missing blender cube bug
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2017-07-22 23:20:28 -10:00 |
Jack Andersen
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d8ed2fd157
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Isolate hecl::SystemChar in single header
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2017-06-10 08:22:40 -10:00 |
Phillip Stephens
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c72ee72f6f
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Conform other platforms
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2017-05-29 01:18:54 -07:00 |
Phillip Stephens
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145c152012
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Fix GLSL reflection shader compile errors.
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2017-05-28 23:00:17 -07:00 |
Jack Andersen
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8bfac09158
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Add map visibility mode property
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2017-04-18 13:38:23 -10:00 |
Jack Andersen
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21e2a26e36
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HLSL reflection fix
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2017-03-26 08:21:01 -10:00 |
Jack Andersen
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b860d962ae
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Reflection shader support
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2017-03-25 19:51:58 -10:00 |
Jack Andersen
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ed5085e42b
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MAPA/MAPU bug fixes
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2017-03-20 11:14:20 -10:00 |
Jack Andersen
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87ae8aaa57
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Windows fixes
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2017-03-19 20:59:14 -10:00 |
Jack Andersen
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53521a0eea
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Initial blender addon support for MAPA and MAPU types
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2017-03-19 19:08:51 -10:00 |
Jack Andersen
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9cc364c4fd
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Updated rendering interface for boo
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2017-03-17 13:32:18 -10:00 |
Jack Andersen
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626056f3b9
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Refactor for boo upgrades
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2017-03-13 21:03:22 -10:00 |
Jack Andersen
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21194f43db
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Update Metal for frontface culling support
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2017-03-10 11:07:55 -10:00 |
Jack Andersen
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56aacdacde
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backface culling support
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2017-03-10 10:38:34 -10:00 |
Jack Andersen
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e698a27d1c
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Use HECL_MULTIPROCESSOR macro for enabling multithreaded work
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2017-03-10 07:58:43 -10:00 |
Jack Andersen
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3b7c7cf0fc
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Texture identifier collision avoidance for Metal
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2017-03-05 13:34:55 -10:00 |
Jack Andersen
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437fd54400
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Ensure shader extension textures don't conflict
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2017-03-05 13:00:37 -10:00 |
Jack Andersen
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6b4351d689
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Missing #include for linux
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2017-02-25 16:42:57 -10:00 |
Jack Andersen
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89f216d94f
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Add hecl::PathRelative()
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2017-02-24 21:58:36 -10:00 |
Jack Andersen
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8c3a7da616
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Updates to support VISI generation
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2017-02-23 22:27:07 -10:00 |
Jack Andersen
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86f9f62ef6
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Targeted subresource generation for Actor and World blends
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2017-02-12 20:51:15 -10:00 |
Jack Andersen
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154a44e21f
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Add master mulColor to programmable shader output
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2017-02-09 23:00:23 -10:00 |
Jack Andersen
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ae9b2309cf
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Add RecrusiveMakeDir
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2017-02-03 17:45:39 -10:00 |
Jack Andersen
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1bfef7ddf8
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ShaderCacheManager read fix
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2017-02-02 20:22:54 -10:00 |
Jack Andersen
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1c9708f261
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EINTR recovery for BlenderConnection I/O
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2017-02-01 15:53:51 -10:00 |
Jack Andersen
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4a7b47200a
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Include alpha component in opaque shaders
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2017-01-29 18:15:35 -10:00 |
Phillip Stephens
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c840625080
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Add Char16ToWide helper function
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2017-01-23 23:55:26 -08:00 |
Jack Andersen
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b8abd466dd
|
char16_t formatting support
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2017-01-23 21:40:09 -10:00 |
Phillip Stephens
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d505f2d30a
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Fix FRME cook crash when path contains spaces
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2017-01-21 20:25:49 -08:00 |
Jack Andersen
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7326f01b5b
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Update boo
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2017-01-18 23:01:54 -10:00 |
Jack Andersen
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2147abfbaa
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Work on Gui Frame exporter
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2017-01-16 21:12:49 -10:00 |
Jack Andersen
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aecaab27a4
|
Create directory chains at a late point during extract
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2017-01-16 15:21:13 -10:00 |
Phillip Stephens
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c4ee610169
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Fix stack related crash in getGlobResults
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2017-01-01 15:19:03 -08:00 |
Phillip Stephens
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279b4b1d68
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Update Collision cook process
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2016-12-28 11:41:03 -08:00 |
Phillip Stephens
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7bc98872a6
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Fix linux build
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2016-12-25 21:54:23 -08:00 |
Jack Andersen
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ecb722ae43
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Make console API errors non-fatal
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2016-12-25 12:50:11 -10:00 |
Jack Andersen
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77c3d1e184
|
BlenderConnection stability improvements for Windows
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2016-12-25 12:15:31 -10:00 |