Phillip Stephens
44f9d6648a
CGraphics: Viewport fixes
2022-02-27 14:46:15 -08:00
Luke Street
832eb180bd
Begin transitioning to new CModel/CCubeModel & friends
2022-02-25 02:45:25 -05:00
Luke Street
e48435f11e
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
2021-06-06 17:07:45 -07:00
Phillip Stephens
5f1aed51cb
De-hardcode max entity count
2021-06-06 16:53:41 -07:00
Phillip Stephens
95f44be694
Rename CSavwWorld to CWorldSaveGameInfo
2021-06-04 22:30:23 -07:00
Luke Street
0841bd4ab2
Initial work on entity introspection
2021-05-29 18:45:07 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Luke Street
76de1541f2
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
2020-09-18 17:04:50 -04:00
Luke Street
c001985a79
CPlayer: Remove duplicated function call
2020-07-07 04:36:18 -04:00
Luke Street
73d6465095
CPlayer: Fix logic in ChooseTransitionToAnimation
2020-06-07 14:12:51 -04:00
Lioncash
ec79a9de89
CPlayer: Resolve unused variable warnings
2020-05-09 22:35:56 -04:00
Lioncash
5d209c8dc8
General: Mark a handful of deduced const variables as const explicitly
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Same behavior, but makes it explicit to the reader that these are const.
Prevents cases where the reader might assume that just because the
variable isn't const qualified that it must be mutable, when it actually
isn't.
2020-05-08 18:41:29 -04:00
Luke Street
8488dca336
CPlayer: Long fall anim/dmg fix
2020-04-21 20:43:34 -04:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
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Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
2c3e5e205f
MkCastTo: Make operator bool instances explicit
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Prevents error prone implicit conversions.
2020-04-18 23:02:11 -04:00
Luke Street
56cebfbacd
Merge pull request #308 from AxioDL/fmtlib-update
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Update fmtlib
2020-04-12 03:06:46 -04:00
Luke Street
9f8064b4a1
Merge pull request #307 from lioncash/constexpr7
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CModel: Mark CModelFlag instances as constexpr where applicable
2020-04-12 03:06:12 -04:00
Lioncash
1fff540102
CAnimPlaybackParms: Make class constexpr constructible
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Allows for removal of some trivial runtime initializers.
2020-04-11 20:55:46 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
75c07677ed
CModel: Mark CModelFlag instances as constexpr where applicable
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Allows more runtime initializes to potentially be elided.
2020-04-11 16:56:13 -04:00
Luke Street
bb7e94f304
Runtime/World: Replace bitfield unions with constructor initializers
2020-04-11 01:50:10 -04:00
Lioncash
bfd17e4513
CActor: Make Render() a non-const function
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A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Lioncash
cabbfcc320
CActor: Make AddToRenderer() non-const
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This member function alters instance state in a few implementations, so
it shouldn't be made const.
The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00
Lioncash
333fee56e3
CPlayer: Const correctness and bracing consistency changes
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Minor surface-level changes to make it nicer to see that certain
variables don't get modified within some operations.
Given some functions are quite large, this is generally nice to see.
2020-04-02 07:39:00 -04:00
Lioncash
e7e73e8658
CPlayer: Make use of std::make_unique for x76c_cameraBob
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Same behavior, but more consistent with other usages of
std::make_unique.
2020-04-02 03:48:31 -04:00
Lioncash
67f6666ea1
Runtime: Add more usages of explicit
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Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Lioncash
ef93a601eb
CPlayerState: Rename HealthInfo() to GetHealthInfo()
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Allows const overloading to function and prevents compilation errors
from occurring if constness changes through future changes of any sort.
2020-03-24 06:20:37 -04:00
Lioncash
70c51c3a86
CPlayer: Un-nest code within FinishNewScan()
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Makes this function much nicer to read.
2020-03-23 02:44:44 -04:00
Phillip Stephens
ce5ce35743
Merge pull request #210 from lioncash/bob
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CPlayerCameraBob: Minor cleanup
2020-03-12 15:10:19 -07:00
Phillip Stephens
190c369aeb
Fix crashes with FusionSuit active
2020-03-11 06:48:30 -07:00
Lioncash
179d19412b
CPlayerCameraBob: Make static non-const member variables private
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Prevents accidental modification of the values from occurring in code
that makes use of them. Many of these constants aren't even used outside
of the class itself in the first place.
2020-03-09 20:55:12 -04:00
Lioncash
830e1c59d2
CPlayer: Make nearby variables const
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Makes nearby variables from the previous change const to make their
immutability explicit.
2020-03-06 22:08:56 -05:00
Lioncash
a2b6b4515d
CPlayer: Make use of unused CCollidableAABox in ProcessInput()
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GM8E v0 makes use of the temporary collidable AA box. This amends the
code to make use of it.
2020-03-06 22:06:44 -05:00
Phillip Stephens
2f9dd38bbe
Silence discard errors
2020-03-04 18:40:03 -08:00
Phillip Stephens
9f5f0abab4
More CThardus imps, add reference CTevPass imps
2020-02-29 17:11:41 -08:00
Lioncash
79c409c5e0
CPlayer: Add missing return within UpdateOrbitModeTimer()
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Previously, any call to this function would always reset the timer to
0.0, rather than potentially decrement it.
GM8E v0 always returns within the conditional.
2020-02-25 02:17:22 -05:00
Lioncash
495ff19aad
CDamageInfo: Make certain constructors constexpr
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Allows eliminating potential runtime static constructors by allowing
file-scope instances to be declared constexpr.
2020-01-31 02:06:14 -05:00
Phillip Stephens
968c3394c6
Merge pull request #135 from lioncash/dash-elements
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CPlayer: Add missing element to skDashStrafeDistances
2020-01-30 20:12:00 -08:00
Lioncash
29ca2b6062
CPlayer: Add missing element to skDashStrafeDistances
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This was previously missing the initial element within the array,
causing all the elements in the table to be shifted to the left by one.
This corrects that.
2020-01-29 03:51:50 -05:00
Lioncash
264c897bb5
CPlayer: Fix function call mismatch within SidewaysDashAllowed()
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This function actually calls GetPressInput() here, not
GetDigitalInput().
2020-01-29 03:18:36 -05:00
Phillip Stephens
697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus
2019-11-24 07:32:45 -08:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Lioncash
019ee29a0c
CPlayer: Make file-scope CMaterialFilter instances constexpr
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Now that the interface is constexpr, we can mark these as constexpr.
2019-09-19 15:18:44 -04:00
Lioncash
6ec903f9ac
CPlayer: Use std::array where applicable
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Makes the arrays strongly-typed and impervious to implicit
array->pointer decay. We can also eliminate a few hardcoded magic
values.
2019-09-18 12:28:44 -04:00
Lioncash
70fb763180
CPlayer: Enclose translation-unit-local data within an anonymous namespace
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Keeps all local data within one spot and prevents any potential ODR
violations related to them from occurring.
2019-09-18 12:27:15 -04:00
Lioncash
33f10e2552
CPlayer: Organize includes
2019-09-18 11:50:26 -04:00
Lioncash
45cdc38ac0
CPlayer: Use size_t with SfxIdFromMaterial
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Allows passing in sizes without potential truncation from size_t,
allowing nicer use of std::size() to dehardcode some magic values.
2019-09-17 14:52:42 -04:00
Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
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Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00