Commit Graph

298 Commits

Author SHA1 Message Date
Jack Andersen 93d338ff0c Sync with boo 2017-03-05 13:01:57 -10:00
Phillip Stephens 3b36690d6f Update zeus 2017-03-05 10:03:09 -08:00
Jack Andersen 3427d54a7d Update zeus 2017-03-04 21:56:49 -10:00
Jack Andersen ef5930040d Update zeus 2017-02-24 21:57:22 -10:00
Jack Andersen 4eacfeb338 Update zeus 2017-02-23 22:28:28 -10:00
Jack Andersen 0a3b495241 Update zeus 2017-02-11 17:48:44 -10:00
Jack Andersen caa3a61af2 Update zeus 2017-02-11 17:17:05 -10:00
Jack Andersen d618264e26 Buffer pool refactor 2017-01-28 17:57:48 -10:00
Phillip Stephens 49e4446d4b Update zeus 2017-01-23 02:11:49 -08:00
Jack Andersen 62d36f715c Update zeus 2017-01-21 15:37:19 -10:00
Jack Andersen 3025a216a7 Minor formatting fix 2017-01-16 15:22:52 -10:00
Jack Andersen e426558075 Update zeus 2016-12-30 14:51:26 -10:00
Phillip Stephens 964c717af8 Update zeus 2016-12-22 12:36:21 -08:00
Phillip Stephens 2d4a76c3b8 Update zeus 2016-12-12 18:56:06 -08:00
Jack Andersen 9162db2dcf Move Vertex/Uniform buffer pools to hecl 2016-12-12 10:10:32 -10:00
Jack Andersen e9dc6787ce Buffer overflow fixes 2016-12-11 10:21:25 -10:00
Jack Andersen db542135df Buffer pool intrinsic garbage collection 2016-12-10 20:17:49 -10:00
Jack Andersen 0384119bd4 Windows fixes 2016-12-10 15:53:39 -10:00
Jack Andersen a9322292f5 Uniform and Vertex buffer pool refactor 2016-12-09 16:33:54 -10:00
Jack Andersen 474ef07953 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:38:39 -10:00
Jack Andersen 0f21c8a2fc Update zeus 2016-10-01 13:20:07 -10:00
Jack Andersen de1500c5fb Update zeus 2016-09-30 12:42:33 -10:00
Jack Andersen 1e26346dec Update zeus 2016-09-18 15:04:03 -10:00
Phillip Stephens e81f520691 Update zeus 2016-09-16 15:20:59 -07:00
Jack Andersen e7f7832b35 Update zeus 2016-09-16 09:55:22 -10:00
Phillip Stephens 5faf07716b Update zeus 2016-09-13 22:15:20 -07:00
Jack Andersen 3e8febed4e Update zeus 2016-09-11 12:23:25 -10:00
Jack Andersen 238f98f648 Update zeus 2016-09-10 15:24:40 -10:00
Jack Andersen 54a7108b04 Update zeus 2016-09-05 19:52:33 -10:00
Phillip Stephens 08f0ea9408 Update zeus 2016-09-01 13:17:56 -07:00
Phillip Stephens 83bf3ce261 Update zeus 2016-09-01 12:38:47 -07:00
Phillip Stephens 193b7b597d Update zeus 2016-08-31 21:09:32 -07:00
Phillip Stephens f04751216d Update zeus 2016-08-30 17:33:41 -07:00
Jack Andersen bc1d5e4b8b OpenGL enum change 2016-08-23 18:35:06 -10:00
Jack Andersen 6ee8973f5a Athena YAML refactor 2016-08-21 17:47:34 -10:00
Jack Andersen 6f7f573a69 Update zeus 2016-08-21 14:11:05 -10:00
Jack Andersen ef13b67082 Update zeus 2016-08-21 10:38:17 -10:00
Jack Andersen 30cd7d97a9 Update zeus 2016-08-19 18:21:57 -10:00
Jack Andersen 988d201bc8 Update zeus 2016-08-13 09:36:14 -10:00
Phillip Stephens 98f5d8ccb2 Update zeus 2016-07-31 12:25:35 -07:00
Jack Andersen dc6b68318d Graphics buffer enum fix 2016-07-26 16:18:17 -10:00
Phillip Stephens 61f63bd9a3 Update zeus 2016-07-26 13:14:49 -07:00
Jack Andersen fecc425275 Update zeus 2016-07-25 12:51:50 -10:00
Jack Andersen 74439e518f Update zeus 2016-07-20 19:21:27 -10:00
Jack Andersen 6c28fc2dda Merge branch 'master' of https://github.com/AxioDL/specter 2016-07-14 10:05:30 -10:00
Jack Andersen 1648216216 Update freetype 2016-07-14 10:05:18 -10:00
Phillip Stephens 25e6db8fc5 Open recent project instead of simply travelling to project directory 2016-07-09 15:01:15 -07:00
Jack Andersen cf09630cdb GLSL shader binding refactor 2016-07-07 14:06:42 -10:00
Phillip Stephens 6e761b9870 Update zeus 2016-07-05 14:50:05 -07:00
Jack Andersen 3c91f8ae24 Update zeus 2016-07-04 15:45:49 -10:00
Jack Andersen 73861a5cfe Update zeus 2016-07-04 12:50:56 -10:00
Jack Andersen c44c81df01 Merge branch 'master' of https://github.com/AxioDL/specter 2016-07-04 12:48:23 -10:00
Phillip Stephens 21ba005b3c Update zeus 2016-07-04 15:45:04 -07:00
Jack Andersen 371394ba78 Update zeus 2016-07-04 12:30:49 -10:00
Jack Andersen f31f2113f4 Vulkan coordinate fix 2016-07-01 17:45:47 -10:00
Jack Andersen b3e981763b Update shaders for Vulkan 2016-06-30 16:32:50 -10:00
Phillip Stephens d429e6a7f7 Update zeus 2016-06-25 18:12:59 -07:00
Phillip db4dff1eb6 Update zeus 2016-05-20 20:00:56 -07:00
Jack Andersen 2f4f7d95eb DeferredWindowEvents moved to boo 2016-05-10 18:50:59 -10:00
Phillip Stephens 0996a9fc5d Update zeus 2016-05-03 01:16:36 -07:00
Jack Andersen ba0aeff0ff Update zeus 2016-05-02 15:18:52 -10:00
Phillip Stephens 2ef00e7f70 Update zeus 2016-04-26 03:37:35 -07:00
Phillip Stephens a8e19b9931 Update Zeus 2016-04-25 00:57:42 -07:00
Jack Andersen 70314097d1 Update zeus 2016-04-24 19:03:27 -10:00
Jack Andersen 4a412e8910 Update zeus 2016-04-18 14:17:38 -10:00
Jack Andersen 27c276ec53 Update zeus 2016-04-16 11:49:23 -10:00
Jack Andersen e1be0bcc0c Update zeus 2016-04-15 17:24:13 -10:00
Jack Andersen 7803681352 Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:25:50 -10:00
Jack Andersen 3886f4409c Update zeus 2016-04-14 17:01:27 -10:00
Jack Andersen ff0d1d0f6b Update zeus 2016-04-14 11:42:36 -10:00
Jack Andersen b94adc032a Update zeus 2016-04-13 13:07:08 -10:00
Jack Andersen fd7a2f98ee Update zeus 2016-04-12 12:27:58 -10:00
Jack Andersen 0b8f556329 Update zeus 2016-04-09 13:19:05 -10:00
Jack Andersen f2a33f4f39 Update zeus 2016-04-08 14:01:24 -10:00
Jack Andersen 1d32a94506 Update zeus 2016-04-07 17:36:31 -10:00
Jack Andersen 88689c18e5 Update zeus 2016-04-07 17:25:49 -10:00
Jack Andersen ac7c94f7d4 Update zeus 2016-04-06 17:39:55 -10:00
Jack Andersen 1fa0427506 Update zeus 2016-04-04 15:51:08 -10:00
Jack Andersen fa32f002b7 Shader data binding API update 2016-04-03 20:15:46 -10:00
Jack Andersen 223b5c12c4 Update zeus 2016-04-03 19:01:51 -10:00
Jack Andersen 047c66e4d7 Update zeus 2016-03-30 20:18:36 -10:00
Jack Andersen 05e18ddfe8 metal boo lambda sync 2016-03-30 11:08:29 -10:00
Jack Andersen fb7ae9ac87 boo D3D lambda syncx 2016-03-30 10:43:49 -10:00
Jack Andersen b756005aad boo lambda-API refactor 2016-03-30 09:15:32 -10:00
Jack Andersen 83b89ceee6 D3D sync 2016-03-23 22:35:38 -10:00
Jack Andersen 737b688295 Vulkan sync 2016-03-23 22:16:30 -10:00
Jack Andersen 23977d6097 Update shader pipeline calls 2016-03-23 22:06:52 -10:00
Jack Andersen fcd2a4ceba Update zeus 2016-03-15 13:23:33 -10:00
Jack Andersen 149bcfc5ca Update zeus 2016-03-13 14:58:06 -10:00
Jack Andersen 55b4b85b5a Update zeus 2016-03-10 14:23:03 -10:00
Jack Andersen 3821218874 Update zeus 2016-03-09 17:47:27 -10:00
Jack Andersen 13ab709c76 Make ViewBlock structure public 2016-03-07 12:48:39 -10:00
Jack Andersen 94717100c0 Update LICENSE date 2016-03-06 17:10:28 -10:00
Jack Andersen f467cf019c Humungous refactor 2016-03-04 13:03:47 -10:00
Jack Andersen 2c9dcbd50f Submodule refactor 2016-03-04 09:22:18 -10:00
Jack Andersen 82e7005c41 Toolbar positioning fix 2016-02-29 17:07:58 -10:00
Zero-One101 4197cd69dc Move Node to Outliner class 2016-02-26 20:25:34 +00:00
Jack Andersen aa0ae06532 Don't actually need shader depth binding 2016-02-25 19:36:29 -10:00
Jack Andersen 9048ba9aa6 Integration of render target binding 2016-02-24 16:55:05 -10:00
Jack Andersen c9631253a2 Add methods to support sequential resource destruction 2016-02-24 11:20:33 -10:00