e72b05a7ac
Reimpl CWorldShadow, OnScreenTex fixes
2025-04-15 19:38:39 -06:00
166f901ffd
Don't mangle the first mipmap
2025-04-14 23:26:01 -07:00
e8518c0493
Add CVar for mangle mipmaps
2025-04-14 18:48:35 -07:00
247f36102b
Fix RGB5A3 alpha, we want to swap before assigning the color or we stomp on alpha
2025-04-14 18:36:21 -07:00
a5d521b652
Port over CTexture::MangleMipmap from decomp
2025-04-14 18:25:38 -07:00
b45f808e2c
Replace logvisor with spdlog; remove athena, discord-rpc, rapidjson
2025-04-03 21:07:07 -06:00
bc6cd8627b
CTexture: Fixes for LoadMipLevel
2022-08-29 12:44:31 -04:00
ae0f62c021
Use GXCopyTex; various implementations
...
- Fix CTexture::LoadMipLevel
- Fix boid rendering for CFishCloud, CSnakeWeedSwarm, CWallCrawlerSwarm
- Update aurora
2022-08-09 02:10:51 -04:00
1e9d96c906
Migrate to aurora submodule
2022-07-29 16:17:24 -04:00
22dfd3b3f7
aurora: Rework texture binding API
...
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
c7f05d0a59
Windows fixes & memory fixes
2022-03-08 18:36:39 -05:00
7d07892198
Extract GX shader/pipeline generation into shared API
2022-03-06 15:58:06 -05:00
33d0d14fda
Initial working CGraphics Stream API
2022-03-04 22:37:07 -05:00
740114af9e
Begin transitioning to new CTexture; start Stream API
2022-03-04 02:47:21 -05:00