metaforce/Runtime/MP1/World/CPhazonHealingNodule.hpp

51 lines
2.1 KiB
C++

#pragma once
#include "Runtime/World/CPatterned.hpp"
#include "Runtime/Particle/CParticleElectric.hpp"
namespace metaforce::MP1 {
class CPhazonHealingNodule : public CPatterned {
private:
int x568_active = 0;
bool x56c_emitting = false;
TUniqueId x56e_connId = kInvalidUniqueId;
TCachedToken<CElectricDescription> x570_electricDesc;
std::unique_ptr<CParticleElectric> x57c_particleElectric; // was rstl::rc_ptr
CHealthInfo x580_initialHealthInfo;
int x588_state = 0; // not init in ctr; same as CElitePirate::EState?
std::string x58c_actorLctr;
// u32 x59c_;
public:
DEFINE_PATTERNED(PhazonHealingNodule);
CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParams, const CPatternedInfo& pInfo,
CAssetId particleDescId, std::string actorLctr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void Render(CStateManager& mgr) override;
void Think(float dt, CStateManager& mgr) override;
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
void KnockBack(const zeus::CVector3f& vec, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
bool inDeferred, float magnitude) override;
void Lurk(CStateManager& mgr, EStateMsg msg, float dt) override;
void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
bool InRange(CStateManager&, float arg) override;
bool InDetectionRange(CStateManager&, float arg) override;
bool AnimOver(CStateManager&, float arg) override;
void MassiveDeath(CStateManager& mgr) override;
void MassiveFrozenDeath(CStateManager& mgr) override;
void PhazeOut(CStateManager&) override;
private:
void UpdateParticleElectric(CStateManager& mgr);
};
} // namespace metaforce::MP1