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17 lines
299 B
C++
17 lines
299 B
C++
#pragma once
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#include <array>
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#include "hsh/hsh.h"
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namespace metaforce {
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class CLineRenderer;
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class CLineRendererShaders {
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public:
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static void BindShader(CLineRenderer& renderer, hsh::texture2d texture, bool additive,
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hsh::Compare zcomp);
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};
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} // namespace metaforce
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