mirror of https://github.com/AxioDL/metaforce.git
2408 lines
92 KiB
C++
2408 lines
92 KiB
C++
#include "Runtime/World/CMorphBall.hpp"
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#include <array>
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#include "Runtime/CDependencyGroup.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/Camera/CGameCamera.hpp"
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#include "Runtime/Collision/CGameCollision.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CSkinnedModel.hpp"
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#include "Runtime/Input/ControlMapper.hpp"
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#include "Runtime/MP1/World/CMetroidBeta.hpp"
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptAreaAttributes.hpp"
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#include "Runtime/World/CScriptSpiderBallAttractionSurface.hpp"
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#include "Runtime/World/CScriptSpiderBallWaypoint.hpp"
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#include "Runtime/World/CScriptWater.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace metaforce {
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namespace {
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float kSpiderBallCollisionRadius;
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constexpr std::array<std::pair<const char*, u32>, 8> kBallCharacterTable{{
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{"SamusBallANCS", 0},
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{"SamusBallANCS", 0},
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{"SamusBallANCS", 1},
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{"SamusBallANCS", 0},
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{"SamusFusionBallANCS", 0},
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{"SamusFusionBallANCS", 2},
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{"SamusFusionBallANCS", 1},
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{"SamusFusionBallANCS", 3},
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}};
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constexpr std::array<std::pair<const char*, u32>, 8> kBallLowPolyTable{{
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{"SamusBallLowPolyCMDL", 0},
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{"SamusBallLowPolyCMDL", 0},
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{"SamusBallLowPolyCMDL", 1},
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{"SamusBallLowPolyCMDL", 0},
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{"SamusBallFusionLowPolyCMDL", 0},
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{"SamusBallFusionLowPolyCMDL", 2},
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{"SamusBallFusionLowPolyCMDL", 1},
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{"SamusBallFusionLowPolyCMDL", 3},
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}};
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constexpr std::array<std::pair<const char*, u32>, 8> kSpiderBallLowPolyTable{{
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{"SamusSpiderBallLowPolyCMDL", 0},
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{"SamusSpiderBallLowPolyCMDL", 0},
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{"SamusSpiderBallLowPolyCMDL", 1},
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{"SamusSpiderBallLowPolyCMDL", 2},
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{"SamusBallFusionLowPolyCMDL", 0},
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{"SamusBallFusionLowPolyCMDL", 2},
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{"SamusBallFusionLowPolyCMDL", 1},
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{"SamusBallFusionLowPolyCMDL", 3},
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}};
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constexpr std::array<std::pair<const char*, u32>, 8> kSpiderBallCharacterTable{{
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{"SamusSpiderBallANCS", 0},
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{"SamusSpiderBallANCS", 0},
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{"SamusSpiderBallANCS", 1},
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{"SamusPhazonBallANCS", 0},
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{"SamusFusionBallANCS", 0},
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{"SamusFusionBallANCS", 2},
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{"SamusFusionBallANCS", 1},
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{"SamusFusionBallANCS", 3},
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}};
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constexpr std::array<std::pair<const char*, u32>, 8> kSpiderBallGlassTable{{
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{"SamusSpiderBallGlassCMDL", 0},
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{"SamusSpiderBallGlassCMDL", 0},
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{"SamusSpiderBallGlassCMDL", 1},
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{"SamusPhazonBallGlassCMDL", 0},
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{"SamusSpiderBallGlassCMDL", 0},
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{"SamusSpiderBallGlassCMDL", 0},
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{"SamusSpiderBallGlassCMDL", 1},
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{"SamusPhazonBallGlassCMDL", 0},
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}};
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constexpr std::array<u32, 8> kSpiderBallGlowColorIdxTable{
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3, 3, 2, 4, 5, 7, 6, 8,
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};
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constexpr std::array<u32, 8> kBallGlowColorIdxTable{
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0, 0, 1, 0, 5, 7, 6, 8,
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};
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/* Maps material index to effect in generator array */
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constexpr std::array<s32, 32> skWakeEffectMap{
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-1, -1, -1, -1, -1, -1, -1,
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0, // Phazon
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2, // Dirt
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3, // Lava
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-1,
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4, // Snow
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5, // MudSlow
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-1, -1, -1, -1,
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6, // Sand
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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};
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constexpr std::array<u16, 24> skBallRollSfx{
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0xFFFF,
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SFXsam_ballroll_stone,
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SFXsam_ballroll_metal,
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SFXsam_ballroll_grass,
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SFXice_ballroll_ice,
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0xFFFF,
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SFXsam_ballroll_grate,
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SFXsam_ballroll_phazon,
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SFXsam_ballroll_dirt,
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SFXlav_ballroll_lava,
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SFXsam_ballroll_lavastone,
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SFXice_ballroll_snow,
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SFXsam_ballroll_mud,
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0xFFFF,
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SFXsam_ballroll_org,
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SFXsam_ballroll_metal,
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SFXsam_ballroll_metal,
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SFXsam_ballroll_dirt,
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0xFFFF,
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0xFFFF,
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0xFFFF,
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0xFFFF,
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SFXsam_ballroll_wood,
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SFXsam_ballroll_org,
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};
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constexpr std::array<u16, 24> skBallLandSfx{
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0xFFFF,
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SFXsam_ballland_stone,
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SFXsam_ballland_metal,
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SFXsam_ballland_grass,
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SFXsam_ballland_ice,
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0xFFFF,
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SFXsam_ballland_grate,
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SFXsam_ballland_phazon,
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SFXsam_landdirt_00,
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SFXsam_ballland_lava,
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SFXsam_ballland_lava,
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SFXsam_ballland_snow,
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SFXsam_ballland_mud,
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0xFFFF,
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SFXsam_ballland_org,
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SFXsam_ballland_metal,
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SFXsam_ballland_metal,
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SFXsam_landdirt_00,
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0xFFFF,
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0xFFFF,
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0xFFFF,
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0xFFFF,
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SFXsam_ballland_wood,
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SFXsam_ballland_org,
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};
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constexpr std::array<CMorphBall::ColorArray, 9> skBallInnerGlowColors{{
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{0xc2, 0x7e, 0x10},
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{0x66, 0xc4, 0xff},
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{0x60, 0xff, 0x90},
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{0x33, 0x33, 0xff},
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{0xff, 0x80, 0x80},
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{0x0, 0x9d, 0xb6},
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{0xd3, 0xf1, 0x0},
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{0x60, 0x33, 0xff},
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{0xfb, 0x98, 0x21},
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}};
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constexpr std::array<CMorphBall::ColorArray, 9> BallSwooshColors{{
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{0xC2, 0x8F, 0x17},
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{0x70, 0xD4, 0xFF},
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{0x6A, 0xFF, 0x8A},
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{0x3D, 0x4D, 0xFF},
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{0xC0, 0x00, 0x00},
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{0x00, 0xBE, 0xDC},
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{0xDF, 0xFF, 0x00},
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{0xC4, 0x9E, 0xFF},
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{0xFF, 0x9A, 0x22},
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}};
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constexpr std::array<CMorphBall::ColorArray, 9> BallSwooshColorsCharged{{
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0x80, 0x20},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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{0xFF, 0xE6, 0x00},
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}};
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constexpr std::array<CMorphBall::ColorArray, 9> BallSwooshColorsJaggy{{
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xD5, 0x19},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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{0xFF, 0xCC, 0x00},
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}};
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} // Anonymous namespace
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constexpr std::array<CMorphBall::ColorArray, 9> CMorphBall::BallGlowColors{{
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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{0xff, 0xd5, 0x19},
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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{0xff, 0xff, 0xff},
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}};
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constexpr std::array<CMorphBall::ColorArray, 9> CMorphBall::BallTransFlashColors{{
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{0xc2, 0x7e, 0x10},
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{0x66, 0xc4, 0xff},
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{0x60, 0xff, 0x90},
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{0x33, 0x33, 0xff},
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{0xff, 0x20, 0x20},
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{0x0, 0x9d, 0xb6},
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{0xd3, 0xf1, 0x0},
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{0xa6, 0x86, 0xd8},
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{0xfb, 0x98, 0x21},
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}};
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constexpr std::array<CMorphBall::ColorArray, 9> CMorphBall::BallAuxGlowColors{{
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{0xc2, 0x7e, 0x10},
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{0x66, 0xc4, 0xff},
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{0x6c, 0xff, 0x61},
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{0x33, 0x33, 0xff},
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{0xff, 0x20, 0x20},
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{0x0, 0x9d, 0xb6},
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{0xd3, 0xf1, 0x0},
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{0xa6, 0x86, 0xd8},
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{0xfb, 0x98, 0x21},
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}};
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CMorphBall::CMorphBall(CPlayer& player, float radius)
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: x0_player(player)
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, xc_radius(radius)
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, x38_collisionSphere({{0.f, 0.f, radius}, radius},
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{EMaterialTypes::Player, EMaterialTypes::Solid, EMaterialTypes::GroundCollider})
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, x58_ballModel(GetMorphBallModel("SamusBallANCS", radius))
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, x60_spiderBallGlassModel(GetMorphBallModel("SamusSpiderBallGlassCMDL", radius))
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, x68_lowPolyBallModel(GetMorphBallModel("SamusBallLowPolyCMDL", radius))
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, x70_frozenBallModel(GetMorphBallModel("SamusBallFrozenCMDL", radius))
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, x1968_slowBlueTailSwoosh(g_SimplePool->GetObj("SlowBlueTailSwoosh"))
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, x1970_slowBlueTailSwoosh2(g_SimplePool->GetObj("SlowBlueTailSwoosh2"))
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, x1978_jaggyTrail(g_SimplePool->GetObj("JaggyTrail"))
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, x1980_wallSpark(g_SimplePool->GetObj("WallSpark"))
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, x1988_ballInnerGlow(g_SimplePool->GetObj("BallInnerGlow"))
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, x1990_spiderBallMagnetEffect(g_SimplePool->GetObj("SpiderBallMagnetEffect"))
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, x1998_boostBallGlow(g_SimplePool->GetObj("BoostBallGlow"))
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, x19a0_spiderElectric(g_SimplePool->GetObj("SpiderElectric"))
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, x19a8_morphBallTransitionFlash(g_SimplePool->GetObj("MorphBallTransitionFlash"))
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, x19b0_effect_morphBallIceBreak(g_SimplePool->GetObj("Effect_MorphBallIceBreak")) {
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x19b8_slowBlueTailSwooshGen = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
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x19bc_slowBlueTailSwooshGen2 = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
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x19c0_slowBlueTailSwoosh2Gen = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
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x19c4_slowBlueTailSwoosh2Gen2 = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
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x19c8_jaggyTrailGen = std::make_unique<CParticleSwoosh>(x1978_jaggyTrail, 0);
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x19cc_wallSparkGen = std::make_unique<CElementGen>(x1980_wallSpark);
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x19d0_ballInnerGlowGen = std::make_unique<CElementGen>(x1988_ballInnerGlow);
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x19d4_spiderBallMagnetEffectGen = std::make_unique<CElementGen>(x1990_spiderBallMagnetEffect);
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x19d8_boostBallGlowGen = std::make_unique<CElementGen>(x1998_boostBallGlow);
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x1c14_worldShadow = std::make_unique<CWorldShadow>(128, 128, false);
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x1c18_actorLights = std::make_unique<CActorLights>(8, zeus::skZero3f, 4, 4, false, false, false, 0.1f);
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x1c1c_rainSplashGen = std::make_unique<CRainSplashGenerator>(x58_ballModel->GetScale(), 40, 2, 0.15f, 0.5f);
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x19d4_spiderBallMagnetEffectGen->SetParticleEmission(false);
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x19d4_spiderBallMagnetEffectGen->Update(1.0 / 60.0);
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kSpiderBallCollisionRadius = GetBallRadius() + 0.2f;
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for (size_t i = 0; i < x19e4_spiderElectricGens.capacity(); ++i) {
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x19e4_spiderElectricGens.emplace_back(std::make_unique<CParticleSwoosh>(x19a0_spiderElectric, 0), false);
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}
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LoadAnimationTokens("SamusBallANCS");
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InitializeWakeEffects();
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}
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void CMorphBall::LoadAnimationTokens(std::string_view ancsName) {
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const TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj(std::string(ancsName).append("_DGRP"));
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x1958_animationTokens.clear();
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x1958_animationTokens.reserve(dgrp->GetObjectTagVector().size());
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for (const SObjectTag& tag : dgrp->GetObjectTagVector()) {
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if (tag.type == FOURCC('CMDL') || tag.type == FOURCC('CSKR') || tag.type == FOURCC('TXTR')) {
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continue;
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}
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x1958_animationTokens.push_back(g_SimplePool->GetObj(tag));
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x1958_animationTokens.back().Lock();
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}
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}
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void CMorphBall::InitializeWakeEffects() {
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const TToken<CGenDescription> nullParticle =
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CToken(TObjOwnerDerivedFromIObj<CGenDescription>::GetNewDerivedObject(std::make_unique<CGenDescription>()));
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x1b84_wakeEffects.resize(x1b84_wakeEffects.capacity(), nullParticle);
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x1b84_wakeEffects[2] = g_SimplePool->GetObj("DirtWake");
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x1b84_wakeEffects[0] = g_SimplePool->GetObj("PhazonWake");
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x1b84_wakeEffects[1] = g_SimplePool->GetObj("PhazonWakeOrange");
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x1b84_wakeEffects[3] = g_SimplePool->GetObj("LavaWake");
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x1b84_wakeEffects[4] = g_SimplePool->GetObj("SnowWake");
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x1b84_wakeEffects[5] = g_SimplePool->GetObj("MudWake");
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x1b84_wakeEffects[6] = g_SimplePool->GetObj("SandWake");
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x1b84_wakeEffects[7] = g_SimplePool->GetObj("RainWake");
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x1bc8_wakeEffectGens.resize(x1b84_wakeEffects.capacity());
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x1bc8_wakeEffectGens[2] = std::make_unique<CElementGen>(x1b84_wakeEffects[2]);
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x1bc8_wakeEffectGens[0] = std::make_unique<CElementGen>(x1b84_wakeEffects[0]);
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x1bc8_wakeEffectGens[1] = std::make_unique<CElementGen>(x1b84_wakeEffects[1]);
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x1bc8_wakeEffectGens[3] = std::make_unique<CElementGen>(x1b84_wakeEffects[3]);
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x1bc8_wakeEffectGens[4] = std::make_unique<CElementGen>(x1b84_wakeEffects[4]);
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x1bc8_wakeEffectGens[5] = std::make_unique<CElementGen>(x1b84_wakeEffects[5]);
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x1bc8_wakeEffectGens[6] = std::make_unique<CElementGen>(x1b84_wakeEffects[6]);
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x1bc8_wakeEffectGens[7] = std::make_unique<CElementGen>(x1b84_wakeEffects[7]);
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}
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std::unique_ptr<CModelData> CMorphBall::GetMorphBallModel(const char* name, float radius) {
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const SObjectTag* tag = g_ResFactory->GetResourceIdByName(name);
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if (tag->type == FOURCC('CMDL')) {
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return std::make_unique<CModelData>(CStaticRes(tag->id, zeus::CVector3f(radius * 2.f)));
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} else {
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return std::make_unique<CModelData>(CAnimRes(tag->id, 0, zeus::CVector3f(radius * 2.f), 0, false));
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}
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}
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void CMorphBall::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Registered:
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if (x19d0_ballInnerGlowGen && x19d0_ballInnerGlowGen->SystemHasLight()) {
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x1c10_ballInnerGlowLight = mgr.AllocateUniqueId();
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auto* l = new CGameLight(x1c10_ballInnerGlowLight, kInvalidAreaId, false, "BallLight", GetBallToWorld(),
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x0_player.GetUniqueId(), x19d0_ballInnerGlowGen->GetLight(),
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u32(x1988_ballInnerGlow.GetObjectTag()->id.Value()), 0, 0.f);
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mgr.AddObject(l);
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}
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break;
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case EScriptObjectMessage::Deleted:
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DeleteLight(mgr);
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break;
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default:
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break;
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}
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}
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void CMorphBall::DrawBallShadow(const CStateManager& mgr) {
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if (!x1e50_shadow) {
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return;
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}
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float alpha = 1.f;
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switch (x0_player.x2f8_morphBallState) {
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case CPlayer::EPlayerMorphBallState::Unmorphed:
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return;
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case CPlayer::EPlayerMorphBallState::Unmorphing:
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alpha = 0.f;
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if (x0_player.x578_morphDuration != 0.f) {
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alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
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}
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alpha = 1.f - alpha;
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break;
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case CPlayer::EPlayerMorphBallState::Morphing:
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alpha = 0.f;
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if (x0_player.x578_morphDuration != 0.f) {
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alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
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}
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break;
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default:
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break;
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}
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x1e50_shadow->Render(mgr, alpha);
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}
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void CMorphBall::DeleteBallShadow() { x1e50_shadow.reset(); }
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void CMorphBall::CreateBallShadow() { x1e50_shadow = std::make_unique<CMorphBallShadow>(); }
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void CMorphBall::RenderToShadowTex(CStateManager& mgr) {
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if (!x1e50_shadow) {
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return;
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}
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const zeus::CVector3f center =
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x0_player.GetPrimitiveOffset() + x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, xc_radius);
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const zeus::CAABox aabb(center - zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, 10.f),
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center + zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, xc_radius));
|
|
x1e50_shadow->RenderIdBuffer(aabb, mgr, x0_player);
|
|
}
|
|
|
|
void CMorphBall::SelectMorphBallSounds(const CMaterialList& mat) {
|
|
u16 rollSfx;
|
|
if (x0_player.x9c5_30_selectFluidBallSound) {
|
|
if (x0_player.x82c_inLava) {
|
|
rollSfx = 2186;
|
|
} else {
|
|
rollSfx = 1481;
|
|
}
|
|
} else {
|
|
rollSfx = CPlayer::SfxIdFromMaterial(mat, skBallRollSfx.data(), skBallRollSfx.size(), 0xffff);
|
|
}
|
|
x0_player.x9c5_30_selectFluidBallSound = false;
|
|
|
|
if (rollSfx != 0xffff) {
|
|
if (x1e34_rollSfx != rollSfx && x1e2c_rollSfxHandle) {
|
|
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
|
|
x1e2c_rollSfxHandle.reset();
|
|
}
|
|
x1e34_rollSfx = rollSfx;
|
|
}
|
|
|
|
x1e36_landSfx = CPlayer::SfxIdFromMaterial(mat, skBallLandSfx.data(), skBallLandSfx.size(), 0xffff);
|
|
}
|
|
|
|
void CMorphBall::UpdateMorphBallSounds(float dt) {
|
|
zeus::CVector3f velocity = x0_player.GetVelocity();
|
|
if (x187c_spiderBallState != ESpiderBallState::Active) {
|
|
velocity.z() = 0.f;
|
|
}
|
|
|
|
switch (x0_player.GetPlayerMovementState()) {
|
|
case CPlayer::EPlayerMovementState::OnGround:
|
|
case CPlayer::EPlayerMovementState::FallingMorphed: {
|
|
float vel = velocity.magnitude();
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
vel += g_tweakBall->GetBallGravity() * dt * 4.f;
|
|
}
|
|
if (vel > 0.8f) {
|
|
if (!x1e2c_rollSfxHandle) {
|
|
if (x1e34_rollSfx != 0xffff) {
|
|
x1e2c_rollSfxHandle = CSfxManager::AddEmitter(x1e34_rollSfx, x0_player.GetTranslation(), zeus::skZero3f, true,
|
|
true, 0x7f, kInvalidAreaId);
|
|
}
|
|
x0_player.ApplySubmergedPitchBend(x1e2c_rollSfxHandle);
|
|
}
|
|
CSfxManager::PitchBend(x1e2c_rollSfxHandle, zeus::clamp(-1.f, vel * 0.122f - 0.831f, 1.f));
|
|
const float maxVol = zeus::clamp(0.f, 0.025f * vel + 0.5f, 1.f);
|
|
CSfxManager::UpdateEmitter(x1e2c_rollSfxHandle, x0_player.GetTranslation(), zeus::skZero3f, maxVol);
|
|
break;
|
|
}
|
|
[[fallthrough]];
|
|
}
|
|
default:
|
|
if (x1e2c_rollSfxHandle) {
|
|
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
|
|
x1e2c_rollSfxHandle.reset();
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
if (!x1e30_spiderSfxHandle) {
|
|
x1e30_spiderSfxHandle = CSfxManager::AddEmitter(SFXsam_spider_lp, x0_player.GetTranslation(), zeus::skZero3f,
|
|
true, true, 0xc8, kInvalidAreaId);
|
|
x0_player.ApplySubmergedPitchBend(x1e30_spiderSfxHandle);
|
|
}
|
|
CSfxManager::UpdateEmitter(x1e30_spiderSfxHandle, x0_player.GetTranslation(), zeus::skZero3f, 1.f);
|
|
} else if (x1e30_spiderSfxHandle) {
|
|
CSfxManager::SfxStop(x1e30_spiderSfxHandle);
|
|
x1e30_spiderSfxHandle.reset();
|
|
}
|
|
}
|
|
|
|
float CMorphBall::GetBallRadius() const { return g_tweakPlayer->GetPlayerBallHalfExtent(); }
|
|
|
|
float CMorphBall::GetBallTouchRadius() const { return g_tweakBall->GetBallTouchRadius(); }
|
|
|
|
float CMorphBall::ForwardInput(const CFinalInput& input) const {
|
|
if (!IsMovementAllowed()) {
|
|
return 0.f;
|
|
}
|
|
return ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input);
|
|
}
|
|
|
|
float CMorphBall::BallTurnInput(const CFinalInput& input) const {
|
|
if (!IsMovementAllowed()) {
|
|
return 0.f;
|
|
}
|
|
return ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input);
|
|
}
|
|
|
|
void CMorphBall::ComputeBallMovement(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
ComputeBoostBallMovement(input, mgr, dt);
|
|
ComputeMarioMovement(input, mgr, dt);
|
|
}
|
|
|
|
bool CMorphBall::IsMovementAllowed() const {
|
|
if (!g_tweakPlayer->GetMoveDuringFreeLook() && (x0_player.x3dc_inFreeLook || x0_player.x3dd_lookButtonHeld)) {
|
|
return false;
|
|
}
|
|
if (x0_player.IsMorphBallTransitioning()) {
|
|
return false;
|
|
}
|
|
return x1e00_disableControlCooldown <= 0.f;
|
|
}
|
|
|
|
void CMorphBall::UpdateSpiderBall(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
SetSpiderBallSwingingState(CheckForSwitchToSpiderBallSwinging(mgr));
|
|
if (x18be_spiderBallSwinging) {
|
|
ApplySpiderBallSwingingForces(input, mgr, dt);
|
|
} else {
|
|
ApplySpiderBallRollForces(input, mgr, dt);
|
|
}
|
|
}
|
|
|
|
void CMorphBall::ApplySpiderBallSwingingForces(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
x18b4_linVelDamp = 0.04f;
|
|
x18b8_angVelDamp = 0.99f;
|
|
x1880_playerToSpiderNormal = x1890_spiderTrackPoint - x0_player.GetTranslation();
|
|
|
|
const float playerToSpiderDist = x1880_playerToSpiderNormal.magnitude();
|
|
x1880_playerToSpiderNormal = x1880_playerToSpiderNormal * (-1.f / playerToSpiderDist);
|
|
|
|
const float movement = GetSpiderBallControllerMovement(input);
|
|
UpdateSpiderBallSwingControllerMovementTimer(movement, dt);
|
|
|
|
const float swingMovement = movement * GetSpiderBallSwingControllerMovementScalar();
|
|
const float f29 = playerToSpiderDist * 110000.f / 3.7f;
|
|
x0_player.ApplyForceWR(
|
|
x1880_playerToSpiderNormal.cross(x18a8_spiderBetweenPoints).cross(x1880_playerToSpiderNormal).normalized() * f29 *
|
|
swingMovement * 0.06f,
|
|
zeus::CAxisAngle());
|
|
x0_player.SetMomentumWR({0.f, 0.f, x0_player.GetMass() * g_tweakBall->GetBallGravity()});
|
|
x18fc_refPullVel = (1.f - x188c_spiderPullMovement) * 3.7f + 1.4f;
|
|
x1900_playerToSpiderTrackDist = playerToSpiderDist;
|
|
|
|
zeus::CVector3f playerVel = x0_player.GetVelocity();
|
|
const float playerSpeed = playerVel.magnitude();
|
|
playerVel -= x1880_playerToSpiderNormal * playerSpeed * x1880_playerToSpiderNormal.dot(playerVel.normalized());
|
|
|
|
float maxPullVel = 0.04f;
|
|
if (x188c_spiderPullMovement == 1.f && std::fabs(x1880_playerToSpiderNormal.z()) > 0.8f) {
|
|
maxPullVel = 0.3f;
|
|
}
|
|
|
|
playerVel +=
|
|
x1880_playerToSpiderNormal * zeus::clamp(-maxPullVel, x18fc_refPullVel - playerToSpiderDist, maxPullVel) / dt;
|
|
x0_player.SetVelocityWR(playerVel);
|
|
}
|
|
|
|
zeus::CVector3f CMorphBall::TransformSpiderBallForcesXY(const zeus::CVector2f& forces, CStateManager& mgr) {
|
|
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis *
|
|
zeus::CVector3f(forces.x(), forces.y(), 0.f);
|
|
}
|
|
|
|
zeus::CVector3f CMorphBall::TransformSpiderBallForcesXZ(const zeus::CVector2f& forces, CStateManager& mgr) {
|
|
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis *
|
|
zeus::CVector3f(forces.x(), 0.f, forces.y());
|
|
}
|
|
|
|
void CMorphBall::ApplySpiderBallRollForces(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
const zeus::CVector2f surfaceForces = CalculateSpiderBallAttractionSurfaceForces(input);
|
|
zeus::CVector3f viewSurfaceForces = TransformSpiderBallForcesXZ(surfaceForces, mgr);
|
|
const zeus::CTransform camXf = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform();
|
|
const zeus::CVector3f spiderDirNorm = x189c_spiderInterpBetweenPoints.normalized();
|
|
const float upDot = std::fabs(spiderDirNorm.dot(camXf.basis[2]));
|
|
const float foreDot = std::fabs(spiderDirNorm.dot(camXf.basis[1]));
|
|
|
|
if (x0_player.x9c4_29_spiderBallControlXY && upDot < 0.25f && foreDot > 0.25f) {
|
|
viewSurfaceForces = TransformSpiderBallForcesXY(surfaceForces, mgr);
|
|
}
|
|
|
|
const float forceMag = surfaceForces.magnitude();
|
|
zeus::CVector2f normSurfaceForces;
|
|
float trackForceMag = x18c0_isSpiderSurface ? forceMag : viewSurfaceForces.dot(spiderDirNorm);
|
|
bool forceApplied = true;
|
|
bool continueTrackForce = false;
|
|
if (std::fabs(forceMag) > 0.05f) {
|
|
normSurfaceForces = surfaceForces.normalized();
|
|
if (!x18c0_isSpiderSurface && normSurfaceForces.dot(x190c_normSpiderSurfaceForces) > 0.9f) {
|
|
trackForceMag = x1914_spiderTrackForceMag >= 0.f ? forceMag : -forceMag;
|
|
continueTrackForce = true;
|
|
} else {
|
|
if (std::fabs(trackForceMag) > 0.05f) {
|
|
trackForceMag = trackForceMag >= 0.f ? forceMag : -forceMag;
|
|
} else {
|
|
forceApplied = false;
|
|
}
|
|
}
|
|
} else {
|
|
forceApplied = false;
|
|
}
|
|
|
|
if (!continueTrackForce) {
|
|
x190c_normSpiderSurfaceForces = normSurfaceForces;
|
|
x1914_spiderTrackForceMag = trackForceMag;
|
|
x1920_spiderForcesReset = true;
|
|
}
|
|
|
|
if (!forceApplied) {
|
|
trackForceMag = 0.f;
|
|
ResetSpiderBallForces();
|
|
}
|
|
|
|
bool moving = true;
|
|
if (!forceApplied && x0_player.GetVelocity().magnitude() <= 6.5f) {
|
|
moving = false;
|
|
}
|
|
|
|
zeus::CVector3f moveDelta;
|
|
if (x18bd_touchingSpider && forceApplied) {
|
|
if (x18c0_isSpiderSurface) {
|
|
moveDelta = viewSurfaceForces * 0.1f;
|
|
} else {
|
|
moveDelta = x18a8_spiderBetweenPoints.normalized() * 0.1f * (trackForceMag >= 0.f ? 1.f : -1.f);
|
|
}
|
|
}
|
|
|
|
const zeus::CVector3f ballPos = GetBallToWorld().origin + moveDelta;
|
|
float distance = 0.f;
|
|
if (moving || !x18bd_touchingSpider || x188c_spiderPullMovement != 1.f || x18bf_spiderSwingInAir) {
|
|
if (FindClosestSpiderBallWaypoint(mgr, ballPos, x1890_spiderTrackPoint, x189c_spiderInterpBetweenPoints,
|
|
x18a8_spiderBetweenPoints, distance, x1880_playerToSpiderNormal,
|
|
x18c0_isSpiderSurface, x18c4_spiderSurfaceTransform)) {
|
|
x18bc_spiderNearby = true;
|
|
x18bf_spiderSwingInAir = false;
|
|
}
|
|
} else {
|
|
x1880_playerToSpiderNormal = x1890_spiderTrackPoint - ballPos;
|
|
distance = x1880_playerToSpiderNormal.magnitude();
|
|
x1880_playerToSpiderNormal = x1880_playerToSpiderNormal * (-1.f / distance);
|
|
x18bc_spiderNearby = true;
|
|
}
|
|
|
|
if (x18bc_spiderNearby) {
|
|
if (distance < kSpiderBallCollisionRadius) {
|
|
x18bd_touchingSpider = true;
|
|
}
|
|
if (x18bd_touchingSpider) {
|
|
if (moving) {
|
|
if (!x18c0_isSpiderSurface) {
|
|
x18b4_linVelDamp = 0.4f;
|
|
x18b8_angVelDamp = 0.2f;
|
|
float viewControlMag = viewSurfaceForces.dot(x189c_spiderInterpBetweenPoints.normalized());
|
|
if (continueTrackForce && x1920_spiderForcesReset) {
|
|
viewControlMag = x1918_spiderViewControlMag;
|
|
} else {
|
|
x1918_spiderViewControlMag = viewControlMag;
|
|
x1920_spiderForcesReset = false;
|
|
}
|
|
float finalForceMag;
|
|
if (std::fabs(viewControlMag) > 0.1f) {
|
|
finalForceMag = std::copysign(zeus::clamp(-1.f, forceMag, 1.f), viewControlMag);
|
|
} else {
|
|
finalForceMag = 0.f;
|
|
ResetSpiderBallForces();
|
|
}
|
|
if (distance > 1.05f) {
|
|
finalForceMag *= (1.05f - (distance - 1.05f)) / 1.05f;
|
|
}
|
|
x0_player.ApplyForceWR(x18a8_spiderBetweenPoints.normalized() * 90000.f * finalForceMag,
|
|
zeus::CAxisAngle());
|
|
} else {
|
|
x18b4_linVelDamp = 0.3f;
|
|
x18b8_angVelDamp = 0.2f;
|
|
const float f31 = x18c4_spiderSurfaceTransform.basis[0].dot(viewSurfaceForces);
|
|
const float f30 = x18c4_spiderSurfaceTransform.basis[2].dot(viewSurfaceForces);
|
|
const zeus::CVector3f forceVec =
|
|
(f31 * x18c4_spiderSurfaceTransform.basis[0] + f30 * x18c4_spiderSurfaceTransform.basis[2]) * 45000.f;
|
|
x0_player.ApplyForceWR(forceVec, zeus::CAxisAngle());
|
|
if (forceVec.magSquared() > 0.f) {
|
|
float angle = std::atan2(45000.f * f31, 45000.f * f30);
|
|
if (angle - x18f4_spiderSurfacePivotAngle > M_PIF / 2.f) {
|
|
angle = angle - M_PIF;
|
|
} else if (x18f4_spiderSurfacePivotAngle - angle > M_PIF / 2.f) {
|
|
angle = angle + M_PIF;
|
|
}
|
|
x18f8_spiderSurfacePivotTargetAngle = angle;
|
|
}
|
|
x18f4_spiderSurfacePivotAngle += std::copysign(
|
|
std::min(std::fabs(x18f8_spiderSurfacePivotTargetAngle - x18f4_spiderSurfacePivotAngle), 0.2f),
|
|
x18f8_spiderSurfacePivotTargetAngle - x18f4_spiderSurfacePivotAngle);
|
|
x189c_spiderInterpBetweenPoints =
|
|
x18c4_spiderSurfaceTransform.rotate(zeus::CTransform::RotateY(x18f4_spiderSurfacePivotAngle).basis[2]);
|
|
}
|
|
}
|
|
x0_player.ApplyForceWR(
|
|
{0.f, 0.f, g_tweakBall->GetBallGravity() * x0_player.GetMass() * 8.f * (1.f - x188c_spiderPullMovement)},
|
|
zeus::CAxisAngle());
|
|
} else {
|
|
x18b4_linVelDamp = 0.2f;
|
|
x18b8_angVelDamp = 0.2f;
|
|
}
|
|
x0_player.SetMomentumWR(4.f * x0_player.GetMass() * g_tweakBall->GetBallGravity() * x1880_playerToSpiderNormal);
|
|
}
|
|
}
|
|
|
|
zeus::CVector2f CMorphBall::CalculateSpiderBallAttractionSurfaceForces(const CFinalInput& input) const {
|
|
if (!IsMovementAllowed()) {
|
|
return zeus::CVector2f();
|
|
}
|
|
|
|
return {ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input),
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input)};
|
|
}
|
|
|
|
bool CMorphBall::CheckForSwitchToSpiderBallSwinging(CStateManager& mgr) const {
|
|
if (!x18bd_touchingSpider) {
|
|
return false;
|
|
}
|
|
|
|
if (x188c_spiderPullMovement == 1.f) {
|
|
if (x18be_spiderBallSwinging) {
|
|
const zeus::CTransform ballToWorld = GetBallToWorld();
|
|
zeus::CVector3f closestPoint, interpDeltaBetweenPoints, deltaBetweenPoints, normal;
|
|
float distance = 0.f;
|
|
bool isSurface;
|
|
zeus::CTransform surfaceTransform;
|
|
return !(FindClosestSpiderBallWaypoint(mgr, ballToWorld.origin, closestPoint, interpDeltaBetweenPoints,
|
|
deltaBetweenPoints, distance, normal, isSurface, surfaceTransform) &&
|
|
distance < 2.1f);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (x18be_spiderBallSwinging) {
|
|
return true;
|
|
}
|
|
|
|
return std::fabs(x1880_playerToSpiderNormal.z()) > 0.9f;
|
|
}
|
|
|
|
bool CMorphBall::FindClosestSpiderBallWaypoint(CStateManager& mgr, const zeus::CVector3f& ballCenter,
|
|
zeus::CVector3f& closestPoint, zeus::CVector3f& interpDeltaBetweenPoints,
|
|
zeus::CVector3f& deltaBetweenPoints, float& distance,
|
|
zeus::CVector3f& normal, bool& isSurface,
|
|
zeus::CTransform& surfaceTransform) const {
|
|
bool ret = false;
|
|
const zeus::CAABox aabb(ballCenter - 2.1f, ballCenter + 2.1f);
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
mgr.BuildNearList(nearList, aabb, CMaterialFilter::skPassEverything, nullptr);
|
|
float minDist = 2.1f;
|
|
|
|
for (const auto& id : nearList) {
|
|
if (const TCastToConstPtr<CScriptSpiderBallAttractionSurface> surface = mgr.GetObjectById(id)) {
|
|
const zeus::CUnitVector3f surfaceNorm(surface->GetTransform().basis[1]);
|
|
const zeus::CPlane plane(surfaceNorm, surface->GetTranslation().dot(surfaceNorm));
|
|
zeus::CVector3f intersectPoint;
|
|
|
|
if (plane.rayPlaneIntersection(ballCenter + surfaceNorm * 2.1f, ballCenter - surfaceNorm * 2.1f,
|
|
intersectPoint)) {
|
|
const zeus::CVector3f halfScale = surface->GetScale() * 0.5f;
|
|
|
|
zeus::CVector3f localPoint =
|
|
zeus::CTransform::Scale(1.f / halfScale) * surface->GetTransform().inverse() * intersectPoint;
|
|
localPoint.x() = zeus::clamp(-1.f, float(localPoint.x()), 1.f);
|
|
localPoint.z() = zeus::clamp(-1.f, float(localPoint.z()), 1.f);
|
|
|
|
const zeus::CVector3f worldPoint = surface->GetTransform() * zeus::CTransform::Scale(halfScale) * localPoint;
|
|
const zeus::CVector3f finalDelta = worldPoint - ballCenter;
|
|
const float finalMag = finalDelta.magnitude();
|
|
|
|
if (finalMag < minDist) {
|
|
minDist = finalMag;
|
|
closestPoint = worldPoint;
|
|
distance = finalMag;
|
|
normal = finalDelta * (-1.f / finalMag);
|
|
isSurface = true;
|
|
surfaceTransform = surface->GetTransform();
|
|
ret = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (const auto& id : nearList) {
|
|
if (const TCastToConstPtr<CScriptSpiderBallWaypoint> wp = mgr.GetObjectById(id)) {
|
|
const CScriptSpiderBallWaypoint* closestWp = nullptr;
|
|
zeus::CVector3f worldPoint;
|
|
zeus::CVector3f useDeltaBetweenPoints = deltaBetweenPoints;
|
|
zeus::CVector3f useInterpDeltaBetweenPoints = interpDeltaBetweenPoints;
|
|
wp->GetClosestPointAlongWaypoints(mgr, ballCenter, 2.1f, closestWp, worldPoint, useDeltaBetweenPoints, 0.8f,
|
|
useInterpDeltaBetweenPoints);
|
|
if (closestWp) {
|
|
const zeus::CVector3f ballToPoint = worldPoint - ballCenter;
|
|
const float ballToPointMag = ballToPoint.magnitude();
|
|
if (ballToPointMag < minDist) {
|
|
minDist = ballToPointMag;
|
|
closestPoint = worldPoint;
|
|
interpDeltaBetweenPoints = useInterpDeltaBetweenPoints;
|
|
deltaBetweenPoints = useDeltaBetweenPoints;
|
|
distance = ballToPointMag;
|
|
normal = ballToPoint * (-1.f / ballToPointMag);
|
|
isSurface = false;
|
|
ret = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void CMorphBall::SetSpiderBallSwingingState(bool active) {
|
|
if (x18be_spiderBallSwinging != active) {
|
|
ResetSpiderBallSwingControllerMovementTimer();
|
|
x18bf_spiderSwingInAir = true;
|
|
}
|
|
x18be_spiderBallSwinging = active;
|
|
}
|
|
|
|
float CMorphBall::GetSpiderBallControllerMovement(const CFinalInput& input) const {
|
|
if (!IsMovementAllowed()) {
|
|
return 0.f;
|
|
}
|
|
|
|
const float forward = ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input);
|
|
const float turn = ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input) -
|
|
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input);
|
|
const float angle = zeus::radToDeg(std::atan2(forward, turn));
|
|
const float hyp = std::sqrt(forward * forward + turn * turn);
|
|
|
|
if (angle > -35.f && angle < 125.f) {
|
|
return hyp;
|
|
}
|
|
if (angle < -55.f || angle > 145.f) {
|
|
return -hyp;
|
|
}
|
|
return 0.f;
|
|
}
|
|
|
|
void CMorphBall::ResetSpiderBallSwingControllerMovementTimer() {
|
|
x1904_swingControlDir = 0.f;
|
|
x1908_swingControlTime = 0.f;
|
|
}
|
|
|
|
void CMorphBall::UpdateSpiderBallSwingControllerMovementTimer(float movement, float dt) {
|
|
if (std::fabs(movement) < 0.05f) {
|
|
ResetSpiderBallSwingControllerMovementTimer();
|
|
} else {
|
|
if ((movement >= 0.f ? 1.f : -1.f) != x1904_swingControlDir) {
|
|
ResetSpiderBallSwingControllerMovementTimer();
|
|
x1904_swingControlDir = (movement >= 0.f ? 1.f : -1.f);
|
|
} else {
|
|
x1908_swingControlTime += dt;
|
|
}
|
|
}
|
|
}
|
|
|
|
float CMorphBall::GetSpiderBallSwingControllerMovementScalar() const {
|
|
if (x1908_swingControlTime < 1.2f) {
|
|
return 1.f;
|
|
}
|
|
return std::max(0.f, (2.4f - x1908_swingControlTime) / 1.2f);
|
|
}
|
|
|
|
void CMorphBall::CreateSpiderBallParticles(const zeus::CVector3f& ballPos, const zeus::CVector3f& trackPoint) {
|
|
x19d4_spiderBallMagnetEffectGen->SetParticleEmission(true);
|
|
|
|
zeus::CVector3f ballToTrack = trackPoint - ballPos;
|
|
const float ballToTrackMag = ballToTrack.magnitude();
|
|
const int subCount = static_cast<int>(ballToTrackMag / 0.2f + 1.f);
|
|
ballToTrack = ballToTrack * (1.f / static_cast<float>(subCount));
|
|
const int count = static_cast<int>(8.f * (ballToTrackMag / 2.1f));
|
|
|
|
for (int i = count; i >= 0; --i) {
|
|
zeus::CVector3f translation = ballPos;
|
|
for (int j = 0; j < subCount; ++j) {
|
|
x19d4_spiderBallMagnetEffectGen->SetTranslation(translation);
|
|
x19d4_spiderBallMagnetEffectGen->ForceParticleCreation(1);
|
|
translation += ballToTrack;
|
|
}
|
|
}
|
|
|
|
x19d4_spiderBallMagnetEffectGen->SetParticleEmission(false);
|
|
}
|
|
|
|
void CMorphBall::ResetSpiderBallForces() {
|
|
x190c_normSpiderSurfaceForces = zeus::CVector2f();
|
|
x1914_spiderTrackForceMag = 0.f;
|
|
x1918_spiderViewControlMag = 0.f;
|
|
x1920_spiderForcesReset = true;
|
|
}
|
|
|
|
void CMorphBall::ComputeMarioMovement(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
x1c_controlForce = zeus::skZero3f;
|
|
x10_boostControlForce = zeus::skZero3f;
|
|
if (!IsMovementAllowed()) {
|
|
return;
|
|
}
|
|
|
|
x188c_spiderPullMovement =
|
|
(ControlMapper::GetAnalogInput(ControlMapper::ECommands::SpiderBall, input) >= 0.5f / 100.f) ? 1.f : 0.f;
|
|
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) && x188c_spiderPullMovement != 0.f &&
|
|
x191c_damageTimer == 0.f) {
|
|
if (x187c_spiderBallState != ESpiderBallState::Active) {
|
|
x18bd_touchingSpider = false;
|
|
x187c_spiderBallState = ESpiderBallState::Active;
|
|
x18a8_spiderBetweenPoints = x189c_spiderInterpBetweenPoints = x0_player.GetTransform().basis[2];
|
|
}
|
|
UpdateSpiderBall(input, mgr, dt);
|
|
|
|
if (!x18bc_spiderNearby) {
|
|
x187c_spiderBallState = ESpiderBallState::Inactive;
|
|
ResetSpiderBallForces();
|
|
}
|
|
} else {
|
|
x187c_spiderBallState = ESpiderBallState::Inactive;
|
|
ResetSpiderBallForces();
|
|
}
|
|
|
|
if (x187c_spiderBallState != ESpiderBallState::Active) {
|
|
const float forward = ForwardInput(input);
|
|
const float turn = -BallTurnInput(input);
|
|
const float maxSpeed = ComputeMaxSpeed();
|
|
const float curSpeed = x0_player.GetVelocity().magnitude();
|
|
const zeus::CTransform controlXf = zeus::lookAt(zeus::skZero3f, x0_player.x54c_controlDirFlat);
|
|
const zeus::CVector3f controlFrameVel = controlXf.transposeRotate(x0_player.GetVelocity());
|
|
float fwdAcc = 0.f;
|
|
float turnAcc = 0.f;
|
|
|
|
if (std::fabs(turn) > 0.1f) {
|
|
const float controlTurn = turn * maxSpeed;
|
|
const float controlTurnDelta = controlTurn - controlFrameVel.x();
|
|
const float accFactor = zeus::clamp(0.f, std::fabs(controlTurnDelta) / maxSpeed, 1.f);
|
|
float maxAcc;
|
|
|
|
if ((controlFrameVel.x() > 0.f ? 1.f : -1.f) != (controlTurn > 0.f ? 1.f : -1.f) && curSpeed > 0.8f * maxSpeed) {
|
|
maxAcc = g_tweakBall->GetBallForwardBrakingAcceleration(int(x0_player.GetSurfaceRestraint()));
|
|
} else {
|
|
maxAcc = g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint()));
|
|
}
|
|
|
|
if (controlTurnDelta < 0.f) {
|
|
turnAcc = -maxAcc * accFactor;
|
|
} else {
|
|
turnAcc = maxAcc * accFactor;
|
|
}
|
|
}
|
|
|
|
if (std::fabs(forward) > 0.1f) {
|
|
const float controlFwd = forward * maxSpeed;
|
|
const float controlFwdDelta = controlFwd - controlFrameVel.y();
|
|
const float accFactor = zeus::clamp(0.f, std::fabs(controlFwdDelta) / maxSpeed, 1.f);
|
|
float maxAcc;
|
|
|
|
if ((controlFrameVel.y() > 0.f ? 1.f : -1.f) != (controlFwd > 0.f ? 1.f : -1.f) && curSpeed > 0.8f * maxSpeed) {
|
|
maxAcc = g_tweakBall->GetBallForwardBrakingAcceleration(int(x0_player.GetSurfaceRestraint()));
|
|
} else {
|
|
maxAcc = g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint()));
|
|
}
|
|
|
|
if (controlFwdDelta < 0.f) {
|
|
fwdAcc = -maxAcc * accFactor;
|
|
} else {
|
|
fwdAcc = maxAcc * accFactor;
|
|
}
|
|
}
|
|
|
|
if (fwdAcc != 0.f || turnAcc != 0.f || x1de4_24_inBoost || GetIsInHalfPipeMode()) {
|
|
zeus::CVector3f controlForce = controlXf.rotate({0.f, fwdAcc, 0.f}) + controlXf.rotate({turnAcc, 0.f, 0.f});
|
|
x1c_controlForce = controlForce;
|
|
if (x1de4_24_inBoost && !GetIsInHalfPipeMode()) {
|
|
controlForce = x1924_surfaceToWorld.rotate({x1924_surfaceToWorld.transposeRotate(controlForce).x(), 0.f, 0.f});
|
|
}
|
|
|
|
if (GetIsInHalfPipeMode() && controlForce.magnitude() > FLT_EPSILON) {
|
|
if (GetIsInHalfPipeModeInAir() && curSpeed <= 15.f &&
|
|
controlForce.dot(x1924_surfaceToWorld.basis[2]) / controlForce.magnitude() < -0.85f) {
|
|
DisableHalfPipeStatus();
|
|
x1e00_disableControlCooldown = 0.2f;
|
|
x0_player.ApplyImpulseWR(x1924_surfaceToWorld.basis[2] * (x0_player.GetMass() * -7.5f),
|
|
zeus::CAxisAngle());
|
|
}
|
|
if (GetIsInHalfPipeMode()) {
|
|
controlForce -= controlForce.dot(x1924_surfaceToWorld.basis[2]) * x1924_surfaceToWorld.basis[2];
|
|
zeus::CVector3f controlForceSurfaceLocal = x1924_surfaceToWorld.transposeRotate(controlForce);
|
|
controlForceSurfaceLocal.x() *= 0.6f;
|
|
controlForceSurfaceLocal.y() *= (x1de4_24_inBoost ? 0.f : 0.35f) * 1.4f;
|
|
controlForce = x1924_surfaceToWorld.rotate(controlForceSurfaceLocal);
|
|
if (maxSpeed > 95.f) {
|
|
x0_player.SetVelocityWR(x0_player.GetVelocity() * 0.99f);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (GetTouchedHalfPipeRecently()) {
|
|
const float hpNormComp = x1e08_prevHalfPipeNormal.dot(x1e14_halfPipeNormal);
|
|
if (hpNormComp < 0.99f && hpNormComp > 0.5f) {
|
|
const zeus::CVector3f hpRampAxis = x1e08_prevHalfPipeNormal.cross(x1e14_halfPipeNormal).normalized();
|
|
zeus::CVector3f newVel = x0_player.GetVelocity();
|
|
newVel -= hpRampAxis * hpRampAxis.dot(x0_player.GetVelocity()) * 0.15f;
|
|
x0_player.SetVelocityWR(newVel);
|
|
}
|
|
}
|
|
|
|
const float speedThres = 0.75f * maxSpeed;
|
|
if (curSpeed >= speedThres) {
|
|
const float dot = controlForce.dot(x0_player.GetVelocity().normalized());
|
|
if (dot > 0.f) {
|
|
controlForce -= x0_player.GetVelocity().normalized() *
|
|
zeus::clamp(0.f, (curSpeed - speedThres) / (maxSpeed - speedThres), 1.f) * dot;
|
|
}
|
|
}
|
|
x10_boostControlForce = controlForce;
|
|
x0_player.ApplyForceWR(controlForce, zeus::CAxisAngle());
|
|
}
|
|
ComputeLiftForces(x1c_controlForce, x0_player.GetVelocity(), mgr);
|
|
}
|
|
}
|
|
|
|
zeus::CTransform CMorphBall::GetSwooshToWorld() const {
|
|
return zeus::CTransform::Translate(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius())) *
|
|
x1924_surfaceToWorld.getRotation() * zeus::CTransform::RotateY(x30_ballTiltAngle);
|
|
}
|
|
|
|
zeus::CTransform CMorphBall::GetBallToWorld() const {
|
|
return zeus::CTransform::Translate(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius())) *
|
|
x0_player.GetTransform().getRotation();
|
|
}
|
|
|
|
zeus::CTransform CMorphBall::CalculateSurfaceToWorld(const zeus::CVector3f& trackNormal,
|
|
const zeus::CVector3f& trackPoint,
|
|
const zeus::CVector3f& ballDir) const {
|
|
if (ballDir.canBeNormalized()) {
|
|
const zeus::CVector3f forward = ballDir.normalized();
|
|
const zeus::CVector3f right = ballDir.cross(trackNormal);
|
|
if (right.canBeNormalized()) {
|
|
return zeus::CTransform(right, forward, right.cross(forward).normalized(), trackPoint);
|
|
}
|
|
}
|
|
return zeus::CTransform();
|
|
}
|
|
|
|
bool CMorphBall::CalculateBallContactInfo(zeus::CVector3f& normal, zeus::CVector3f& point) const {
|
|
if (x74_collisionInfos.GetCount() != 0) {
|
|
normal = x74_collisionInfos.Front().GetNormalLeft();
|
|
point = x74_collisionInfos.Front().GetPoint();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::UpdateBallDynamics(CStateManager& mgr, float dt) {
|
|
x0_player.SetAngularVelocityWR(x0_player.GetAngularVelocityWR().getVector() * 0.95f);
|
|
x1df8_27_ballCloseToCollision =
|
|
BallCloseToCollision(mgr, kSpiderBallCollisionRadius, CMaterialFilter::MakeInclude(EMaterialTypes::Solid));
|
|
UpdateHalfPipeStatus(mgr, dt);
|
|
x1e00_disableControlCooldown -= dt;
|
|
x1e00_disableControlCooldown = std::max(0.f, x1e00_disableControlCooldown);
|
|
x191c_damageTimer -= dt;
|
|
x191c_damageTimer = std::max(0.f, x191c_damageTimer);
|
|
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
x1924_surfaceToWorld =
|
|
CalculateSurfaceToWorld(x1880_playerToSpiderNormal, x1890_spiderTrackPoint, x189c_spiderInterpBetweenPoints);
|
|
x2c_tireLeanAngle = 0.f;
|
|
if (!x28_tireMode) {
|
|
SwitchToTire();
|
|
}
|
|
x1c2c_tireInterpolating = true;
|
|
x1c28_tireInterpSpeed = -1.f;
|
|
UpdateMarbleDynamics(mgr, dt, x1890_spiderTrackPoint);
|
|
} else {
|
|
if (x0_player.GetSurfaceRestraint() != CPlayer::ESurfaceRestraints::Air) {
|
|
zeus::CVector3f normal, point;
|
|
if (CalculateBallContactInfo(normal, point)) {
|
|
x1924_surfaceToWorld = CalculateSurfaceToWorld(normal, point, x0_player.x500_lookDir);
|
|
const float speed = x0_player.GetVelocity().magnitude();
|
|
if (speed < g_tweakBall->GetTireToMarbleThresholdSpeed() && x28_tireMode) {
|
|
SwitchToMarble();
|
|
}
|
|
if (UpdateMarbleDynamics(mgr, dt, point) && speed >= g_tweakBall->GetMarbleToTireThresholdSpeed() &&
|
|
!x28_tireMode) {
|
|
SwitchToTire();
|
|
}
|
|
if (x28_tireMode) {
|
|
x2c_tireLeanAngle = x0_player.GetTransform().transposeRotate(x0_player.GetForceOR()).x() /
|
|
g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint())) *
|
|
g_tweakBall->GetMaxLeanAngle() * g_tweakBall->GetForceToLeanGain();
|
|
x2c_tireLeanAngle =
|
|
zeus::clamp(-g_tweakBall->GetMaxLeanAngle(), x2c_tireLeanAngle, g_tweakBall->GetMaxLeanAngle());
|
|
if (x0_player.GetTransform().basis[0].dot(x1924_surfaceToWorld.basis[0]) < 0.f) {
|
|
x2c_tireLeanAngle = -x2c_tireLeanAngle;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
x2c_tireLeanAngle = 0.f;
|
|
}
|
|
}
|
|
|
|
zeus::CRelAngle angle(x2c_tireLeanAngle - x30_ballTiltAngle);
|
|
const float leanSpeed = std::fabs(angle) * g_tweakBall->GetMaxLeanAngle() * g_tweakBall->GetLeanTrackingGain();
|
|
if (angle.asRadians() > 0.05f) {
|
|
x30_ballTiltAngle += leanSpeed * dt;
|
|
} else if (angle.asRadians() < -0.05f) {
|
|
x30_ballTiltAngle -= leanSpeed * dt;
|
|
} else {
|
|
x30_ballTiltAngle = x2c_tireLeanAngle;
|
|
}
|
|
|
|
if (x187c_spiderBallState != ESpiderBallState::Active) {
|
|
ApplyFriction(CalculateSurfaceFriction());
|
|
} else {
|
|
DampLinearAndAngularVelocities(x18b4_linVelDamp, x18b8_angVelDamp);
|
|
}
|
|
|
|
if (x187c_spiderBallState != ESpiderBallState::Active) {
|
|
ApplyGravity(mgr);
|
|
}
|
|
|
|
x74_collisionInfos.Clear();
|
|
|
|
x1c3c_ballOrientAvg.AddValue(zeus::CQuaternion(GetBallToWorld().basis));
|
|
x1c90_ballPosAvg.AddValue(GetBallToWorld().origin);
|
|
}
|
|
|
|
void CMorphBall::SwitchToMarble() {
|
|
x0_player.SetTransform(x0_player.GetTransform() *
|
|
zeus::CQuaternion::fromAxisAngle(
|
|
x0_player.GetTransform().transposeRotate(x0_player.x500_lookDir), x30_ballTiltAngle)
|
|
.toTransform());
|
|
x28_tireMode = false;
|
|
x1c2c_tireInterpolating = true;
|
|
x1c28_tireInterpSpeed = -1.f;
|
|
}
|
|
|
|
void CMorphBall::SwitchToTire() {
|
|
x28_tireMode = true;
|
|
x1c2c_tireInterpolating = true;
|
|
x30_ballTiltAngle = 0.f;
|
|
x1c28_tireInterpSpeed = 1.f;
|
|
}
|
|
|
|
void CMorphBall::Update(float dt, CStateManager& mgr) {
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
CreateSpiderBallParticles(GetBallToWorld().origin, x1890_spiderTrackPoint);
|
|
}
|
|
|
|
if (x0_player.GetDeathTime() <= 0.f) {
|
|
UpdateEffects(dt, mgr);
|
|
}
|
|
|
|
if (x1e44_damageEffect > 0.f) {
|
|
x1e44_damageEffect -= x1e48_damageEffectDecaySpeed * dt;
|
|
if (x1e44_damageEffect <= 0.f) {
|
|
x1e44_damageEffect = 0.f;
|
|
x1e48_damageEffectDecaySpeed = 0.f;
|
|
x1e4c_damageTime = 0.f;
|
|
} else {
|
|
x1e4c_damageTime += dt;
|
|
}
|
|
}
|
|
|
|
if (x58_ballModel) {
|
|
x58_ballModel->AdvanceAnimation(dt, mgr, kInvalidAreaId, true);
|
|
}
|
|
|
|
if (x1c2c_tireInterpolating) {
|
|
x1c20_tireFactor += x1c28_tireInterpSpeed * dt;
|
|
if (x1c20_tireFactor < 0.f) {
|
|
x1c2c_tireInterpolating = false;
|
|
x1c20_tireFactor = 0.f;
|
|
} else if (x1c20_tireFactor > x1c24_maxTireFactor) {
|
|
x1c2c_tireInterpolating = false;
|
|
x1c20_tireFactor = x1c24_maxTireFactor;
|
|
}
|
|
}
|
|
|
|
if (x1c1c_rainSplashGen) {
|
|
x1c1c_rainSplashGen->Update(dt, mgr);
|
|
}
|
|
|
|
UpdateMorphBallSounds(dt);
|
|
}
|
|
|
|
void CMorphBall::DeleteLight(CStateManager& mgr) {
|
|
if (x1c10_ballInnerGlowLight == kInvalidUniqueId) {
|
|
return;
|
|
}
|
|
|
|
mgr.FreeScriptObject(x1c10_ballInnerGlowLight);
|
|
x1c10_ballInnerGlowLight = kInvalidUniqueId;
|
|
}
|
|
|
|
void CMorphBall::SetBallLightActive(CStateManager& mgr, bool active) {
|
|
if (x1c10_ballInnerGlowLight == kInvalidUniqueId) {
|
|
return;
|
|
}
|
|
|
|
if (const TCastToPtr<CGameLight> light = mgr.ObjectById(x1c10_ballInnerGlowLight)) {
|
|
light->SetActive(active);
|
|
}
|
|
}
|
|
|
|
void CMorphBall::EnterMorphBallState(CStateManager& mgr) {
|
|
x1c20_tireFactor = 0.f;
|
|
UpdateEffects(0.f, mgr);
|
|
x187c_spiderBallState = ESpiderBallState::Inactive;
|
|
constexpr CAnimPlaybackParms parms(0, -1, 1.f, true);
|
|
x58_ballModel->GetAnimationData()->SetAnimation(parms, false);
|
|
x1e20_ballAnimIdx = 0;
|
|
StopEffects();
|
|
x1c30_boostOverLightFactor = 0.f;
|
|
x1c34_boostLightFactor = 0.f;
|
|
x1c38_spiderLightFactor = 0.f;
|
|
DisableHalfPipeStatus();
|
|
x30_ballTiltAngle = 0.f;
|
|
x2c_tireLeanAngle = 0.f;
|
|
}
|
|
|
|
void CMorphBall::LeaveMorphBallState(CStateManager& mgr) {
|
|
LeaveBoosting();
|
|
CancelBoosting();
|
|
CSfxManager::SfxStop(x1e24_boostSfxHandle);
|
|
StopEffects();
|
|
}
|
|
|
|
void CMorphBall::UpdateEffects(float dt, CStateManager& mgr) {
|
|
const zeus::CTransform swooshToWorld = GetSwooshToWorld();
|
|
x19b8_slowBlueTailSwooshGen->SetTranslation(swooshToWorld.rotate({0.1f, 0.f, 0.f}) + swooshToWorld.origin);
|
|
x19b8_slowBlueTailSwooshGen->SetOrientation(swooshToWorld.getRotation());
|
|
x19b8_slowBlueTailSwooshGen->DoWarmupUpdate();
|
|
x19bc_slowBlueTailSwooshGen2->SetTranslation(swooshToWorld.rotate({-0.1f, 0.f, 0.f}) + swooshToWorld.origin);
|
|
x19bc_slowBlueTailSwooshGen2->SetOrientation(swooshToWorld.getRotation());
|
|
x19bc_slowBlueTailSwooshGen2->DoWarmupUpdate();
|
|
x19c0_slowBlueTailSwoosh2Gen->SetTranslation(swooshToWorld.rotate({0.f, 0.f, 0.65f}) + swooshToWorld.origin);
|
|
x19c0_slowBlueTailSwoosh2Gen->SetOrientation(swooshToWorld.getRotation());
|
|
x19c0_slowBlueTailSwoosh2Gen->DoWarmupUpdate();
|
|
x19c4_slowBlueTailSwoosh2Gen2->SetTranslation(swooshToWorld.rotate({0.f, 0.f, -0.65f}) + swooshToWorld.origin);
|
|
x19c4_slowBlueTailSwoosh2Gen2->SetOrientation(swooshToWorld.getRotation());
|
|
x19c4_slowBlueTailSwoosh2Gen2->DoWarmupUpdate();
|
|
x19c8_jaggyTrailGen->SetTranslation(swooshToWorld.origin);
|
|
x19c8_jaggyTrailGen->SetOrientation(swooshToWorld.getRotation());
|
|
x19c8_jaggyTrailGen->DoWarmupUpdate();
|
|
x19cc_wallSparkGen->Update(dt);
|
|
x1bc8_wakeEffectGens[7]->Update(dt);
|
|
const bool emitRainWake = (x0_player.GetPlayerMovementState() == CPlayer::EPlayerMovementState::OnGround &&
|
|
mgr.GetWorld()->GetNeededEnvFx() == EEnvFxType::Rain &&
|
|
mgr.GetEnvFxManager()->GetRainMagnitude() > 0.f && mgr.GetEnvFxManager()->IsSplashActive());
|
|
x1bc8_wakeEffectGens[7]->SetParticleEmission(emitRainWake);
|
|
const float rainGenRate = std::min(mgr.GetEnvFxManager()->GetRainMagnitude() * 2.f * x0_player.x4fc_flatMoveSpeed /
|
|
x0_player.GetBallMaxVelocity(),
|
|
1.f);
|
|
x1bc8_wakeEffectGens[7]->SetGeneratorRate(rainGenRate);
|
|
x1bc8_wakeEffectGens[7]->SetTranslation(x0_player.GetTranslation());
|
|
if (emitRainWake) {
|
|
const zeus::CTransform rainOrient =
|
|
zeus::lookAt(x0_player.x50c_moveDir + x0_player.GetTranslation(), x0_player.GetTranslation());
|
|
x1bc8_wakeEffectGens[7]->SetOrientation(rainOrient);
|
|
}
|
|
if (x1c0c_wakeEffectIdx != -1) {
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->Update(dt);
|
|
}
|
|
if (x1e38_wallSparkFrameCountdown > 0) {
|
|
x1e38_wallSparkFrameCountdown -= 1;
|
|
if (x1e38_wallSparkFrameCountdown <= 0) {
|
|
x19cc_wallSparkGen->SetParticleEmission(false);
|
|
}
|
|
}
|
|
x19d0_ballInnerGlowGen->SetGlobalTranslation(swooshToWorld.origin);
|
|
x19d0_ballInnerGlowGen->Update(dt);
|
|
if (x1de8_boostChargeTime == 0.f && x1df4_boostDrainTime == 0.f) {
|
|
x19d8_boostBallGlowGen->SetModulationColor(zeus::skClear);
|
|
} else {
|
|
x19d8_boostBallGlowGen->SetGlobalTranslation(swooshToWorld.origin);
|
|
float t;
|
|
if (x1df4_boostDrainTime == 0.f) {
|
|
t = x1de8_boostChargeTime / g_tweakBall->GetBoostBallMaxChargeTime();
|
|
} else {
|
|
t = 1.f - x1df4_boostDrainTime / g_tweakBall->GetBoostBallDrainTime();
|
|
}
|
|
x19d8_boostBallGlowGen->SetModulationColor(
|
|
zeus::CColor::lerp(zeus::skBlack, zeus::CColor(1.f, 1.f, 0.4f, 1.f), t));
|
|
x19d8_boostBallGlowGen->Update(dt);
|
|
}
|
|
x19d4_spiderBallMagnetEffectGen->Update(dt);
|
|
x1c30_boostOverLightFactor -= 0.03f;
|
|
x1c30_boostOverLightFactor = std::max(0.f, x1c30_boostOverLightFactor);
|
|
if (x1c30_boostOverLightFactor == 0.f) {
|
|
x1c34_boostLightFactor -= 0.04f;
|
|
x1c34_boostLightFactor = std::max(0.f, x1c34_boostLightFactor);
|
|
}
|
|
if (x1de4_24_inBoost) {
|
|
x1c30_boostOverLightFactor = 1.f;
|
|
x1c34_boostLightFactor = 1.f;
|
|
} else {
|
|
x1c34_boostLightFactor =
|
|
std::max(x1de8_boostChargeTime / g_tweakBall->GetBoostBallMaxChargeTime(), x1c34_boostLightFactor);
|
|
x1c34_boostLightFactor = std::min(x1c34_boostLightFactor, 1.f);
|
|
}
|
|
UpdateMorphBallTransitionFlash(dt);
|
|
UpdateIceBreakEffect(dt);
|
|
if (x1c10_ballInnerGlowLight != kInvalidUniqueId) {
|
|
if (const TCastToPtr<CGameLight> light = mgr.ObjectById(x1c10_ballInnerGlowLight)) {
|
|
light->SetTranslation(swooshToWorld.origin + zeus::CVector3f(0.f, 0.f, GetBallRadius()));
|
|
|
|
std::optional<CLight> lObj;
|
|
if (IsMorphBallTransitionFlashValid() && x19dc_morphBallTransitionFlashGen->SystemHasLight()) {
|
|
lObj.emplace(x19dc_morphBallTransitionFlashGen->GetLight());
|
|
} else if (x19d0_ballInnerGlowGen->SystemHasLight()) {
|
|
lObj.emplace(x19d0_ballInnerGlowGen->GetLight());
|
|
}
|
|
|
|
if (lObj) {
|
|
const auto c = skBallInnerGlowColors[x8_ballGlowColorIdx];
|
|
const zeus::CColor color(c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f);
|
|
lObj->SetColor(lObj->GetColor() * color);
|
|
|
|
if (x0_player.GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphing) {
|
|
float t = 0.f;
|
|
if (x0_player.x578_morphDuration != 0.f) {
|
|
t = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
|
|
}
|
|
lObj->SetColor(zeus::CColor::lerp(lObj->GetColor(), zeus::skBlack, t));
|
|
} else if (x0_player.GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphing) {
|
|
float t = 0.f;
|
|
if (x0_player.x578_morphDuration != 0.f) {
|
|
t = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
|
|
}
|
|
if (t < 0.5f) {
|
|
lObj->SetColor(zeus::CColor::lerp(zeus::skBlack, lObj->GetColor(), std::min(2.f * t, 1.f)));
|
|
}
|
|
} else {
|
|
lObj->SetColor(zeus::CColor::lerp(lObj->GetColor(), zeus::skWhite, x1c34_boostLightFactor));
|
|
}
|
|
|
|
light->SetLight(*lObj);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
AddSpiderBallElectricalEffect();
|
|
AddSpiderBallElectricalEffect();
|
|
AddSpiderBallElectricalEffect();
|
|
AddSpiderBallElectricalEffect();
|
|
AddSpiderBallElectricalEffect();
|
|
x1c38_spiderLightFactor = std::min(x1c38_spiderLightFactor + 0.25f, 1.f);
|
|
} else {
|
|
x1c38_spiderLightFactor = std::max(0.f, x1c38_spiderLightFactor - 0.15f);
|
|
}
|
|
|
|
UpdateSpiderBallElectricalEffects();
|
|
}
|
|
|
|
void CMorphBall::ComputeBoostBallMovement(const CFinalInput& input, CStateManager& mgr, float dt) {
|
|
if (!IsMovementAllowed() || !mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::BoostBall)) {
|
|
return;
|
|
}
|
|
|
|
if (!x1de4_25_boostEnabled) {
|
|
CancelBoosting();
|
|
LeaveBoosting();
|
|
return;
|
|
}
|
|
|
|
if (!x1de4_24_inBoost) {
|
|
x1dec_timeNotInBoost += dt;
|
|
if (ControlMapper::GetDigitalInput(ControlMapper::ECommands::JumpOrBoost, input) &&
|
|
x187c_spiderBallState != ESpiderBallState::Active) {
|
|
if (x1e20_ballAnimIdx == 0) {
|
|
constexpr CAnimPlaybackParms parms(1, -1, 1.f, true);
|
|
x58_ballModel->GetAnimationData()->SetAnimation(parms, false);
|
|
x1e20_ballAnimIdx = 1;
|
|
x1e24_boostSfxHandle = CSfxManager::SfxStart(SFXsam_ball_charge_lp, 1.f, 0.f, true, 0x7f, true, kInvalidAreaId);
|
|
}
|
|
x1de8_boostChargeTime += dt;
|
|
if (x1de8_boostChargeTime > g_tweakBall->GetBoostBallMaxChargeTime()) {
|
|
x1de8_boostChargeTime = g_tweakBall->GetBoostBallMaxChargeTime();
|
|
}
|
|
} else {
|
|
if (x1e20_ballAnimIdx == 1) {
|
|
constexpr CAnimPlaybackParms parms(0, -1, 1.f, true);
|
|
x58_ballModel->GetAnimationData()->SetAnimation(parms, false);
|
|
x1e20_ballAnimIdx = 0;
|
|
CSfxManager::RemoveEmitter(x1e24_boostSfxHandle);
|
|
if (x1de8_boostChargeTime >= g_tweakBall->GetBoostBallMinChargeTime()) {
|
|
CSfxManager::AddEmitter(SFXsam_ball_boost, x0_player.GetTranslation(), zeus::skZero3f, true, false,
|
|
0xb4, kInvalidAreaId);
|
|
}
|
|
}
|
|
|
|
if (x1de8_boostChargeTime >= g_tweakBall->GetBoostBallMinChargeTime()) {
|
|
if (GetBallBoostState() == EBallBoostState::BoostAvailable) {
|
|
if (GetIsInHalfPipeMode() || x1df8_27_ballCloseToCollision) {
|
|
EnterBoosting(mgr);
|
|
} else {
|
|
x0_player.ApplyImpulseWR(zeus::skZero3f,
|
|
zeus::CAxisAngle(-x1924_surfaceToWorld.basis[1] * 10000.f));
|
|
CancelBoosting();
|
|
}
|
|
} else if (GetBallBoostState() == EBallBoostState::BoostDisabled) {
|
|
x0_player.SetTransform(
|
|
zeus::lookAt(x0_player.GetTranslation(), x0_player.GetTranslation() + GetBallToWorld().basis[1]));
|
|
x0_player.ApplyImpulseWR(zeus::skZero3f,
|
|
zeus::CAxisAngle(-x0_player.GetTransform().basis[0] * 10000.f));
|
|
CancelBoosting();
|
|
}
|
|
} else if (x1de8_boostChargeTime > 0.f) {
|
|
CancelBoosting();
|
|
}
|
|
}
|
|
} else {
|
|
x1df4_boostDrainTime += dt;
|
|
if (x1df4_boostDrainTime > g_tweakBall->GetBoostBallDrainTime()) {
|
|
LeaveBoosting();
|
|
}
|
|
if (!GetIsInHalfPipeMode() && !x1df8_27_ballCloseToCollision) {
|
|
if (x1df4_boostDrainTime / g_tweakBall->GetBoostBallDrainTime() < 0.3f) {
|
|
DampLinearAndAngularVelocities(0.5f, 0.01f);
|
|
} else {
|
|
LeaveBoosting();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMorphBall::EnterBoosting(CStateManager& mgr) {
|
|
x1de4_24_inBoost = true;
|
|
|
|
float incSpeed = 0.f;
|
|
if (x1de8_boostChargeTime <= g_tweakBall->GetBoostBallChargeTimeTable(0)) {
|
|
incSpeed = g_tweakBall->GetBoostBallIncrementalSpeedTable(0);
|
|
} else if (x1de8_boostChargeTime <= g_tweakBall->GetBoostBallChargeTimeTable(1)) {
|
|
incSpeed = g_tweakBall->GetBoostBallIncrementalSpeedTable(1);
|
|
} else if (x1de8_boostChargeTime <= g_tweakBall->GetBoostBallChargeTimeTable(2)) {
|
|
incSpeed = g_tweakBall->GetBoostBallIncrementalSpeedTable(2);
|
|
}
|
|
|
|
if (GetIsInHalfPipeMode()) {
|
|
const float speedMul = x0_player.GetVelocity().magnitude() / 95.f;
|
|
if (speedMul > 0.3f) {
|
|
incSpeed -= (speedMul - 0.3f) * incSpeed;
|
|
}
|
|
incSpeed = std::max(0.f, incSpeed);
|
|
}
|
|
|
|
zeus::CVector3f lookDir = x0_player.x500_lookDir;
|
|
float lookMag2d = std::sqrt(lookDir.x() * lookDir.x() + lookDir.y() * lookDir.y());
|
|
float vertLookAngle = zeus::radToDeg(std::atan2(lookDir.z(), lookMag2d));
|
|
if (lookMag2d < 0.001f && x0_player.GetPlayerMovementState() == CPlayer::EPlayerMovementState::OnGround) {
|
|
const float velMag2d = std::sqrt(x0_player.GetVelocity().x() * x0_player.GetVelocity().x() +
|
|
x0_player.GetVelocity().y() * x0_player.GetVelocity().y());
|
|
if (velMag2d < 0.001f && std::fabs(x0_player.GetVelocity().z()) < 2.f) {
|
|
lookDir = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis[1];
|
|
lookMag2d = std::sqrt(lookDir.x() * lookDir.x() + lookDir.y() * lookDir.y());
|
|
vertLookAngle = zeus::radToDeg(std::atan2(lookDir.z(), lookMag2d));
|
|
}
|
|
}
|
|
|
|
float speedMul = 1.f;
|
|
if (vertLookAngle > 40.f) {
|
|
const float speedDamp = (vertLookAngle - 40.f) / 50.f;
|
|
speedMul = 0.35f * speedDamp + (1.f - speedDamp);
|
|
}
|
|
|
|
x0_player.ApplyImpulseWR(lookDir * (speedMul * incSpeed * x0_player.GetMass()), zeus::CAxisAngle());
|
|
|
|
x1df4_boostDrainTime = 0.f;
|
|
x1de8_boostChargeTime = 0.f;
|
|
|
|
x0_player.SetTransform(zeus::CTransform(x1924_surfaceToWorld.basis, x0_player.GetTranslation()));
|
|
SwitchToTire();
|
|
}
|
|
|
|
void CMorphBall::LeaveBoosting() {
|
|
if (x1de4_24_inBoost) {
|
|
x1dec_timeNotInBoost = 0.f;
|
|
x1de8_boostChargeTime = 0.f;
|
|
}
|
|
|
|
x1de4_24_inBoost = false;
|
|
x1df4_boostDrainTime = 0.f;
|
|
}
|
|
|
|
void CMorphBall::CancelBoosting() {
|
|
x1de8_boostChargeTime = 0.f;
|
|
x1df4_boostDrainTime = 0.f;
|
|
|
|
if (x1e20_ballAnimIdx == 1) {
|
|
constexpr CAnimPlaybackParms parms(0, -1, 1.f, true);
|
|
x58_ballModel->GetAnimationData()->SetAnimation(parms, false);
|
|
x1e20_ballAnimIdx = 0;
|
|
CSfxManager::SfxStop(x1e24_boostSfxHandle);
|
|
}
|
|
}
|
|
|
|
bool CMorphBall::UpdateMarbleDynamics(CStateManager& mgr, float dt, const zeus::CVector3f& point) {
|
|
bool continueForce = false;
|
|
const float maxAcc = g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint()));
|
|
|
|
if (x0_player.GetVelocity().magnitude() < 3.f && x10_boostControlForce.magnitude() > 0.95f * maxAcc) {
|
|
zeus::CVector3f localMomentum = x1924_surfaceToWorld.transposeRotate(x0_player.GetMomentum());
|
|
localMomentum.z() = 0.f;
|
|
zeus::CVector3f localControlForce = x1924_surfaceToWorld.transposeRotate(x10_boostControlForce);
|
|
localControlForce.z() = 0.f;
|
|
if (localMomentum.canBeNormalized() && localControlForce.canBeNormalized()) {
|
|
if (localMomentum.normalized().dot(localControlForce.normalized()) < -0.9f) {
|
|
continueForce = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!continueForce) {
|
|
const zeus::CVector3f vel = x0_player.GetVelocity();
|
|
const zeus::CVector3f ballToPoint =
|
|
point - (x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius()));
|
|
const zeus::CVector3f addVel = x0_player.GetAngularVelocityWR().getVector().cross(ballToPoint);
|
|
zeus::CVector3f velDelta = vel - addVel;
|
|
const float f28 = x187c_spiderBallState == ESpiderBallState::Active ? -1.f : 0.4f;
|
|
float liftSpeed = 0.f;
|
|
|
|
if (x1cd0_liftSpeedAvg.Size() > 3) {
|
|
liftSpeed = *x1cd0_liftSpeedAvg.GetEntry(0);
|
|
liftSpeed = std::min(liftSpeed, *x1cd0_liftSpeedAvg.GetEntry(1));
|
|
liftSpeed = std::min(liftSpeed, *x1cd0_liftSpeedAvg.GetEntry(2));
|
|
}
|
|
|
|
if (velDelta.magSquared() > 1.f && liftSpeed > f28) {
|
|
if (velDelta.magnitude() > 25.132742f) {
|
|
velDelta = velDelta.normalized() * M_PIF * 8.f;
|
|
}
|
|
|
|
const zeus::CVector3f newVel = vel + addVel;
|
|
if (newVel.canBeNormalized()) {
|
|
const float f26 = (x28_tireMode && x187c_spiderBallState != ESpiderBallState::Active) ? 0.25f : 1.f;
|
|
const zeus::CVector3f f27 =
|
|
newVel.normalized() *
|
|
(velDelta.magnitude() * -g_tweakBall->GetBallSlipFactor(int(x0_player.GetSurfaceRestraint())) * f26 * 0.5f /
|
|
GetBallRadius());
|
|
x0_player.ApplyTorqueWR(ballToPoint.normalized().cross(f27));
|
|
}
|
|
}
|
|
} else {
|
|
const zeus::CVector3f rotAxis = x1924_surfaceToWorld.basis[2].cross(x10_boostControlForce);
|
|
if (rotAxis.canBeNormalized()) {
|
|
SpinToSpeed(25.f / GetBallRadius(), rotAxis.normalized(), 800.f);
|
|
}
|
|
}
|
|
|
|
if (x0_player.GetVelocity().magnitude() >= GetMinimumAlignmentSpeed()) {
|
|
zeus::CVector3f axis = x1924_surfaceToWorld.basis[0];
|
|
if (x0_player.GetTransform().basis[0].dot(axis) < 0.f) {
|
|
axis = -axis;
|
|
}
|
|
|
|
const zeus::CVector3f upVec = x0_player.GetTransform().basis[0].cross(axis);
|
|
if (upVec.canBeNormalized()) {
|
|
if (!x28_tireMode) {
|
|
x0_player.SetAngularImpulse(x0_player.GetAngularImpulse().getVector() +
|
|
upVec.normalized() * g_tweakBall->GetTireness());
|
|
} else {
|
|
x0_player.RotateInOneFrameOR(
|
|
zeus::CQuaternion::shortestRotationArc(zeus::skRight, GetBallToWorld().transposeRotate(axis)),
|
|
dt);
|
|
}
|
|
}
|
|
return upVec.magnitude() < (GetIsInHalfPipeMode() ? 0.2f : 0.05f);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::ApplyFriction(float f) {
|
|
zeus::CVector3f vel = x0_player.GetVelocity();
|
|
|
|
if (f < vel.magnitude()) {
|
|
vel = vel.normalized() * (vel.magnitude() - f);
|
|
} else {
|
|
vel = zeus::skZero3f;
|
|
}
|
|
|
|
x0_player.SetVelocityWR(vel);
|
|
}
|
|
|
|
void CMorphBall::DampLinearAndAngularVelocities(float linDamp, float angDamp) {
|
|
const zeus::CVector3f vel = x0_player.GetVelocity() * (1.f - linDamp);
|
|
x0_player.SetVelocityWR(vel);
|
|
|
|
zeus::CAxisAngle ang = x0_player.GetAngularVelocityWR();
|
|
ang = ang * (1.f - angDamp);
|
|
x0_player.SetAngularVelocityWR(ang);
|
|
}
|
|
|
|
float CMorphBall::GetMinimumAlignmentSpeed() const {
|
|
if (x187c_spiderBallState == ESpiderBallState::Active) {
|
|
return 0.f;
|
|
}
|
|
|
|
return g_tweakBall->GetMinimumAlignmentSpeed();
|
|
}
|
|
|
|
void CMorphBall::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
|
|
if (x1c34_boostLightFactor == 1.f) {
|
|
return;
|
|
}
|
|
|
|
x0_player.GetActorLights()->SetFindShadowLight(x1e44_damageEffect < 0.25f);
|
|
x0_player.GetActorLights()->SetShadowDynamicRangeThreshold(0.05f);
|
|
x0_player.GetActorLights()->SetDirty();
|
|
|
|
CCollidableSphere sphere = x38_collisionSphere;
|
|
sphere.SetSphereCenter(zeus::skZero3f);
|
|
const zeus::CAABox ballAABB = sphere.CalculateAABox(GetBallToWorld());
|
|
|
|
if (x0_player.GetAreaIdAlways() != kInvalidAreaId) {
|
|
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(x0_player.GetAreaIdAlways());
|
|
if (area->IsPostConstructed()) {
|
|
x0_player.GetActorLights()->BuildAreaLightList(mgr, *area, ballAABB);
|
|
}
|
|
}
|
|
|
|
x0_player.GetActorLights()->BuildDynamicLightList(mgr, ballAABB);
|
|
if (x0_player.GetActorLights()->HasShadowLight()) {
|
|
CCollidableSphere collisionSphere = x38_collisionSphere;
|
|
collisionSphere.SetSphereCenter(zeus::skZero3f);
|
|
x1c14_worldShadow->BuildLightShadowTexture(mgr, x0_player.GetAreaIdAlways(),
|
|
x0_player.GetActorLights()->GetShadowLightIndex(),
|
|
collisionSphere.CalculateAABox(GetBallToWorld()), false, false);
|
|
} else {
|
|
x1c14_worldShadow->ResetBlur();
|
|
}
|
|
|
|
zeus::CColor ambColor = x0_player.GetActorLights()->GetAmbientColor();
|
|
ambColor.a() = 1.f;
|
|
x0_player.GetActorLights()->SetAmbientColor(zeus::CColor::lerp(ambColor, zeus::skWhite, x1c34_boostLightFactor));
|
|
*x1c18_actorLights = *x0_player.GetActorLights();
|
|
|
|
ambColor = x0_player.GetActorLights()->GetAmbientColor();
|
|
ambColor.a() = 1.f;
|
|
x1c18_actorLights->SetAmbientColor(
|
|
zeus::CColor::lerp(ambColor, zeus::skWhite, std::max(x1c38_spiderLightFactor, x1c34_boostLightFactor)));
|
|
|
|
if (CAnimData* animData = x58_ballModel->GetAnimationData()) {
|
|
animData->PreRender();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::PointGenerator(void* ctx, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn) {
|
|
static_cast<CRainSplashGenerator*>(ctx)->GeneratePoints(vn);
|
|
}
|
|
|
|
void CMorphBall::Render(const CStateManager& mgr, const CActorLights* lights) const {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP("CPlayer::Render", zeus::skPurple);
|
|
zeus::CTransform ballToWorld = GetBallToWorld();
|
|
if (x28_tireMode) {
|
|
ballToWorld = ballToWorld * zeus::CQuaternion::fromAxisAngle(ballToWorld.transposeRotate(x0_player.x500_lookDir),
|
|
x30_ballTiltAngle)
|
|
.toTransform();
|
|
}
|
|
|
|
bool dying = x0_player.x9f4_deathTime > 0.f;
|
|
if (dying) {
|
|
const zeus::CColor modColor(0.f, zeus::clamp(0.f, 1.f - x0_player.x9f4_deathTime / 0.2f * 6.f, 1.f));
|
|
CModelFlags flags(7, u8(x5c_ballModelShader), 1, modColor);
|
|
x58_ballModel->Render(mgr, ballToWorld, nullptr, flags);
|
|
}
|
|
|
|
CModelFlags flags(0, 0, 3, zeus::skWhite);
|
|
if (x1e44_damageEffect > 0.f) {
|
|
flags = CModelFlags(1, 0, 3, zeus::CColor(1.f, 1.f - x1e44_damageEffect, 1.f - x1e44_damageEffect, 1.f));
|
|
}
|
|
|
|
if (x1c1c_rainSplashGen && x1c1c_rainSplashGen->IsRaining()) {
|
|
CSkinnedModel::SetPointGeneratorFunc(x1c1c_rainSplashGen.get(), PointGenerator);
|
|
}
|
|
|
|
if (x1c34_boostLightFactor != 1.f) {
|
|
if (lights->HasShadowLight()) {
|
|
x1c14_worldShadow->EnableModelProjectedShadow(ballToWorld, lights->GetShadowLightArrIndex(), 1.f);
|
|
}
|
|
x58_ballModel->Render(mgr, ballToWorld, lights, flags);
|
|
x1c14_worldShadow->DisableModelProjectedShadow();
|
|
} else {
|
|
// Lights used to be nullptr here, but we keep it due to PC's increased dynamic lighting range
|
|
x58_ballModel->Render(mgr, ballToWorld, lights, flags);
|
|
}
|
|
|
|
if (x1c1c_rainSplashGen && x1c1c_rainSplashGen->IsRaining()) {
|
|
CSkinnedModel::ClearPointGeneratorFunc();
|
|
x1c1c_rainSplashGen->Draw(zeus::CTransform::Translate(ballToWorld.origin));
|
|
}
|
|
|
|
float speed = x0_player.GetVelocity().magnitude();
|
|
if (x1e44_damageEffect > 0.25f) {
|
|
RenderDamageEffects(mgr, ballToWorld);
|
|
} else if (x1c30_boostOverLightFactor > 0.f && !dying) {
|
|
const int count = std::min(int(speed * 0.5f), 5);
|
|
for (int i = 0; i < count; ++i) {
|
|
const zeus::CTransform xf =
|
|
zeus::CTransform::Translate(*x1c90_ballPosAvg.GetEntry(i)) * x1c3c_ballOrientAvg.GetEntry(i)->toTransform();
|
|
const float alpha = (1.f - static_cast<float>(i) / 5.f) * x1c30_boostOverLightFactor * 0.2f;
|
|
if (x68_lowPolyBallModel) {
|
|
const CModelFlags lpFlags(7, u8(x6c_lowPolyBallModelShader), 1, zeus::CColor(1.f, alpha));
|
|
x68_lowPolyBallModel->Render(mgr, xf, nullptr, lpFlags);
|
|
}
|
|
}
|
|
}
|
|
|
|
ColorArray c = BallSwooshColors[x8_ballGlowColorIdx];
|
|
const float swooshAlpha = x1c20_tireFactor / x1c24_maxTireFactor;
|
|
zeus::CColor color0 = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, swooshAlpha};
|
|
c = BallSwooshColorsCharged[x8_ballGlowColorIdx];
|
|
zeus::CColor color1 = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, swooshAlpha};
|
|
float t = 0.f;
|
|
if (x1df4_boostDrainTime > 0.f) {
|
|
t = zeus::clamp(0.f, (speed - 25.f) / 15.f, 1.f);
|
|
}
|
|
const zeus::CColor tailColor = zeus::CColor::lerp(color0, color1, t);
|
|
|
|
x19b8_slowBlueTailSwooshGen->SetModulationColor(tailColor);
|
|
x19b8_slowBlueTailSwooshGen->Render();
|
|
x19bc_slowBlueTailSwooshGen2->SetModulationColor(tailColor);
|
|
x19bc_slowBlueTailSwooshGen2->Render();
|
|
x19c0_slowBlueTailSwoosh2Gen->SetModulationColor(tailColor);
|
|
x19c0_slowBlueTailSwoosh2Gen->Render();
|
|
x19c4_slowBlueTailSwoosh2Gen2->SetModulationColor(tailColor);
|
|
x19c4_slowBlueTailSwoosh2Gen2->Render();
|
|
|
|
if (x1df4_boostDrainTime > 0.f && speed > 23.f && swooshAlpha > 0.5f) {
|
|
const float laggyAlpha = zeus::clamp(0.f, (speed - 23.f) / 17.f, t);
|
|
c = BallSwooshColorsJaggy[x8_ballGlowColorIdx];
|
|
const zeus::CColor colorJaggy = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, laggyAlpha};
|
|
x19c8_jaggyTrailGen->SetModulationColor(colorJaggy);
|
|
x19c8_jaggyTrailGen->Render();
|
|
}
|
|
|
|
RenderSpiderBallElectricalEffect();
|
|
|
|
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) && x60_spiderBallGlassModel) {
|
|
const float tmp = std::max(x1c38_spiderLightFactor, x1c34_boostLightFactor);
|
|
CModelFlags sflags(0, u8(x64_spiderBallGlassModelShader), 3, zeus::skWhite);
|
|
if (tmp != 1.f) {
|
|
if (lights->HasShadowLight()) {
|
|
x1c14_worldShadow->EnableModelProjectedShadow(ballToWorld, lights->GetShadowLightArrIndex(), 1.f);
|
|
}
|
|
x60_spiderBallGlassModel->Render(mgr, ballToWorld, x1c18_actorLights.get(), sflags);
|
|
x1c14_worldShadow->DisableModelProjectedShadow();
|
|
} else {
|
|
x60_spiderBallGlassModel->Render(mgr, ballToWorld, nullptr, sflags);
|
|
}
|
|
}
|
|
|
|
x19cc_wallSparkGen->Render();
|
|
x1bc8_wakeEffectGens[7]->Render();
|
|
if (x1c0c_wakeEffectIdx != -1) {
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->Render();
|
|
}
|
|
|
|
c = BallGlowColors[x8_ballGlowColorIdx];
|
|
zeus::CColor glowColor = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f};
|
|
x19d0_ballInnerGlowGen->SetModulationColor(glowColor);
|
|
if (x19d0_ballInnerGlowGen->GetNumActiveChildParticles() > 0) {
|
|
c = BallTransFlashColors[x8_ballGlowColorIdx];
|
|
glowColor = zeus::CColor{c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f};
|
|
x19d0_ballInnerGlowGen->GetActiveChildParticle(0).SetModulationColor(glowColor);
|
|
if (x19d0_ballInnerGlowGen->GetNumActiveChildParticles() > 1) {
|
|
c = BallAuxGlowColors[x8_ballGlowColorIdx];
|
|
glowColor = zeus::CColor{c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f};
|
|
x19d0_ballInnerGlowGen->GetActiveChildParticle(1).SetModulationColor(glowColor);
|
|
}
|
|
}
|
|
|
|
x19d0_ballInnerGlowGen->Render();
|
|
x19d4_spiderBallMagnetEffectGen->Render();
|
|
RenderEnergyDrainEffects(mgr);
|
|
if (x19d8_boostBallGlowGen->GetModulationColor() != zeus::skClear) {
|
|
x19d8_boostBallGlowGen->Render();
|
|
}
|
|
|
|
RenderMorphBallTransitionFlash(mgr);
|
|
|
|
if (x0_player.GetFrozenState()) {
|
|
constexpr CModelFlags modelFlags(0, 0, 3, zeus::skWhite);
|
|
x70_frozenBallModel->Render(mgr, zeus::CTransform::Translate(ballToWorld.origin), lights, modelFlags);
|
|
}
|
|
|
|
RenderIceBreakEffect(mgr);
|
|
}
|
|
|
|
void CMorphBall::ResetMorphBallTransitionFlash() {
|
|
x19a8_morphBallTransitionFlash.Lock();
|
|
if (x19dc_morphBallTransitionFlashGen) {
|
|
x19dc_morphBallTransitionFlashGen.reset();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::UpdateMorphBallTransitionFlash(float dt) {
|
|
if (!x19dc_morphBallTransitionFlashGen && x19a8_morphBallTransitionFlash.IsLoaded()) {
|
|
x19dc_morphBallTransitionFlashGen = std::make_unique<CElementGen>(x19a8_morphBallTransitionFlash);
|
|
x19dc_morphBallTransitionFlashGen->SetOrientation(x0_player.GetTransform().getRotation());
|
|
}
|
|
if (x19dc_morphBallTransitionFlashGen) {
|
|
if (x19dc_morphBallTransitionFlashGen->IsSystemDeletable()) {
|
|
x19dc_morphBallTransitionFlashGen.reset();
|
|
x19a8_morphBallTransitionFlash.Unlock();
|
|
} else {
|
|
x19dc_morphBallTransitionFlashGen->SetGlobalTranslation(GetBallToWorld().origin);
|
|
x19dc_morphBallTransitionFlashGen->Update(dt);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMorphBall::RenderMorphBallTransitionFlash(const CStateManager&) const {
|
|
if (x19dc_morphBallTransitionFlashGen == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const auto colorData = BallTransFlashColors[x8_ballGlowColorIdx];
|
|
const zeus::CColor color = {
|
|
float(colorData[0]) / 255.f,
|
|
float(colorData[1]) / 255.f,
|
|
float(colorData[2]) / 255.f,
|
|
1.f,
|
|
};
|
|
x19dc_morphBallTransitionFlashGen->SetModulationColor(color);
|
|
x19dc_morphBallTransitionFlashGen->Render();
|
|
}
|
|
|
|
void CMorphBall::UpdateIceBreakEffect(float dt) {
|
|
if (!x19e0_effect_morphBallIceBreakGen && x19b0_effect_morphBallIceBreak.IsLoaded()) {
|
|
x19e0_effect_morphBallIceBreakGen = std::make_unique<CElementGen>(x19b0_effect_morphBallIceBreak);
|
|
x19e0_effect_morphBallIceBreakGen->SetOrientation(x0_player.GetTransform().getRotation());
|
|
}
|
|
if (x19e0_effect_morphBallIceBreakGen) {
|
|
if (x19e0_effect_morphBallIceBreakGen->IsSystemDeletable()) {
|
|
x19e0_effect_morphBallIceBreakGen.reset();
|
|
x19b0_effect_morphBallIceBreak.Unlock();
|
|
} else {
|
|
x19e0_effect_morphBallIceBreakGen->SetGlobalTranslation(GetBallToWorld().origin);
|
|
x19e0_effect_morphBallIceBreakGen->Update(dt);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMorphBall::RenderIceBreakEffect(const CStateManager& mgr) const {
|
|
if (x19e0_effect_morphBallIceBreakGen) {
|
|
x19e0_effect_morphBallIceBreakGen->Render();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::RenderDamageEffects(const CStateManager& mgr, const zeus::CTransform& xf) const {
|
|
CRandom16 rand;
|
|
CModelFlags flags(7, 0, 1,
|
|
zeus::CColor(0.25f * x1e44_damageEffect, 0.1f * x1e44_damageEffect, 0.1f * x1e44_damageEffect,
|
|
1.f)); // No Z update
|
|
flags.m_postType = EPostType::Solid;
|
|
for (int i = 0; i < 5; ++i) {
|
|
rand.Float();
|
|
const float translateMag = 0.15f * x1e44_damageEffect * std::sin(30.f * x1e4c_damageTime + rand.Float() * M_PIF);
|
|
const zeus::CTransform modelXf =
|
|
xf * zeus::CTransform::Translate(translateMag * rand.Float(), translateMag * rand.Float(),
|
|
translateMag * rand.Float());
|
|
x68_lowPolyBallModel->Render(CModelData::EWhichModel::Normal, modelXf, nullptr, flags);
|
|
}
|
|
}
|
|
|
|
void CMorphBall::UpdateHalfPipeStatus(CStateManager& mgr, float dt) {
|
|
x1dfc_touchHalfPipeCooldown -= dt;
|
|
x1dfc_touchHalfPipeCooldown = std::max(0.f, x1dfc_touchHalfPipeCooldown);
|
|
x1e04_touchHalfPipeRecentCooldown -= dt;
|
|
x1e04_touchHalfPipeRecentCooldown = std::max(0.f, x1e04_touchHalfPipeRecentCooldown);
|
|
if (x1dfc_touchHalfPipeCooldown > 0.f) {
|
|
const float avg = *x1cd0_liftSpeedAvg.GetAverage();
|
|
if (avg > 25.f || (GetIsInHalfPipeMode() && avg > 4.5f)) {
|
|
SetIsInHalfPipeMode(true);
|
|
SetIsInHalfPipeModeInAir(!x1df8_27_ballCloseToCollision);
|
|
SetTouchedHalfPipeRecently(x1e04_touchHalfPipeRecentCooldown > 0.f);
|
|
if (GetIsInHalfPipeModeInAir()) {
|
|
x1e08_prevHalfPipeNormal = zeus::skZero3f;
|
|
x1e14_halfPipeNormal = zeus::skZero3f;
|
|
}
|
|
} else {
|
|
DisableHalfPipeStatus();
|
|
}
|
|
} else {
|
|
DisableHalfPipeStatus();
|
|
}
|
|
|
|
if (GetIsInHalfPipeMode()) {
|
|
x0_player.SetCollisionAccuracyModifier(10.f);
|
|
} else {
|
|
x0_player.SetCollisionAccuracyModifier(1.f);
|
|
}
|
|
}
|
|
|
|
void CMorphBall::DisableHalfPipeStatus() {
|
|
SetIsInHalfPipeMode(false);
|
|
SetIsInHalfPipeModeInAir(false);
|
|
SetTouchedHalfPipeRecently(false);
|
|
x1dfc_touchHalfPipeCooldown = 0.f;
|
|
x1e00_disableControlCooldown = 0.f;
|
|
x0_player.SetCollisionAccuracyModifier(1.f);
|
|
x1e08_prevHalfPipeNormal = zeus::skZero3f;
|
|
x1e14_halfPipeNormal = zeus::skZero3f;
|
|
}
|
|
|
|
bool CMorphBall::BallCloseToCollision(const CStateManager& mgr, float dist, const CMaterialFilter& filter) const {
|
|
constexpr CMaterialList playerOrSolid(EMaterialTypes::Player, EMaterialTypes::Solid);
|
|
const CCollidableSphere sphere(
|
|
zeus::CSphere(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius()), dist), playerOrSolid);
|
|
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
mgr.BuildColliderList(nearList, x0_player, sphere.CalculateLocalAABox());
|
|
|
|
if (CGameCollision::DetectStaticCollisionBoolean(mgr, sphere, zeus::CTransform(), filter)) {
|
|
return true;
|
|
}
|
|
|
|
for (const auto& id : nearList) {
|
|
if (const TCastToConstPtr<CPhysicsActor> act = mgr.GetObjectById(id)) {
|
|
if (CCollisionPrimitive::CollideBoolean(
|
|
{sphere, filter, zeus::CTransform()},
|
|
{*act->GetCollisionPrimitive(), CMaterialFilter::skPassEverything, act->GetPrimitiveTransform()})) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::CollidedWith(TUniqueId id, const CCollisionInfoList& list, CStateManager& mgr) {
|
|
x74_collisionInfos = list;
|
|
|
|
CMaterialList allMats;
|
|
for (const CCollisionInfo& info : list) {
|
|
allMats.Add(info.GetMaterialLeft());
|
|
}
|
|
|
|
const zeus::CVector3f vel = x0_player.GetVelocity();
|
|
const float velMag = vel.magnitude();
|
|
auto wakeMaterial = EMaterialTypes::NoStepLogic;
|
|
if (velMag > 7.f && x0_player.GetFluidCounter() == 0) {
|
|
bool hitWall = false;
|
|
for (const CCollisionInfo& info : list) {
|
|
if (!hitWall) {
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Wall)) {
|
|
hitWall = true;
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Stone) ||
|
|
info.GetMaterialLeft().HasMaterial(EMaterialTypes::Metal)) {
|
|
x19cc_wallSparkGen->SetTranslation(info.GetPoint());
|
|
x19cc_wallSparkGen->SetParticleEmission(true);
|
|
x1e38_wallSparkFrameCountdown = 7;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wakeMaterial == EMaterialTypes::NoStepLogic) {
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Floor)) {
|
|
EMaterialTypes tmpMaterial = EMaterialTypes::NoStepLogic;
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Dirt)) {
|
|
tmpMaterial = EMaterialTypes::Dirt;
|
|
} else {
|
|
tmpMaterial = wakeMaterial;
|
|
}
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Sand)) {
|
|
tmpMaterial = EMaterialTypes::Sand;
|
|
}
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Lava)) {
|
|
tmpMaterial = EMaterialTypes::Lava;
|
|
}
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::MudSlow)) {
|
|
tmpMaterial = EMaterialTypes::MudSlow;
|
|
}
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Snow)) {
|
|
tmpMaterial = EMaterialTypes::Snow;
|
|
}
|
|
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Phazon)) {
|
|
tmpMaterial = EMaterialTypes::Phazon;
|
|
}
|
|
|
|
wakeMaterial = tmpMaterial;
|
|
if (tmpMaterial != EMaterialTypes::NoStepLogic) {
|
|
int mappedIdx = skWakeEffectMap[size_t(tmpMaterial)];
|
|
|
|
// Phazon
|
|
if (mappedIdx == 0) {
|
|
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(mgr.GetNextAreaId());
|
|
if (const CScriptAreaAttributes* attribs = area->GetPostConstructed()->x10d8_areaAttributes) {
|
|
if (attribs->GetPhazonType() == EPhazonType::Orange) {
|
|
mappedIdx = 1; // Orange Phazon
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x1c0c_wakeEffectIdx != mappedIdx) {
|
|
if (x1c0c_wakeEffectIdx != -1) {
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(false);
|
|
}
|
|
x1c0c_wakeEffectIdx = mappedIdx;
|
|
}
|
|
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(true);
|
|
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetTranslation(info.GetPoint());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (hitWall && !CSfxManager::IsPlaying(x1e28_wallHitSfxHandle)) {
|
|
x1e28_wallHitSfxHandle = CSfxManager::AddEmitter(SFXsam_ball_wallhit, x0_player.GetTranslation(),
|
|
zeus::skZero3f, true, false, 0x7f, kInvalidAreaId);
|
|
x0_player.ApplySubmergedPitchBend(x1e28_wallHitSfxHandle);
|
|
}
|
|
}
|
|
|
|
if (wakeMaterial == EMaterialTypes::NoStepLogic && x1c0c_wakeEffectIdx != -1) {
|
|
x1bc8_wakeEffectGens[int(x1c0c_wakeEffectIdx)]->SetParticleEmission(false);
|
|
}
|
|
|
|
x1954_isProjectile = false;
|
|
|
|
if (allMats.HasMaterial(EMaterialTypes::HalfPipe)) {
|
|
x1dfc_touchHalfPipeCooldown = 4.f;
|
|
x1e04_touchHalfPipeRecentCooldown = 0.05f;
|
|
for (const CCollisionInfo& info : list) {
|
|
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe)) {
|
|
if (info.GetNormalLeft().dot(x1e14_halfPipeNormal) < 0.99) {
|
|
x1e08_prevHalfPipeNormal = x1e14_halfPipeNormal;
|
|
x1e14_halfPipeNormal = info.GetNormalLeft();
|
|
if (zeus::close_enough(x1e08_prevHalfPipeNormal, zeus::skZero3f, 0.000011920929f)) {
|
|
x1e08_prevHalfPipeNormal = x1e14_halfPipeNormal;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x28_tireMode && allMats.HasMaterial(EMaterialTypes::Floor) && allMats.HasMaterial(EMaterialTypes::Wall)) {
|
|
SwitchToMarble();
|
|
}
|
|
|
|
if (!GetIsInHalfPipeMode() && x1de4_24_inBoost && velMag > 3.f) {
|
|
const zeus::CVector3f velNorm = vel.normalized();
|
|
for (const CCollisionInfo& info : list) {
|
|
if (!info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe) && info.GetNormalLeft().dot(velNorm) < -0.4f) {
|
|
LeaveBoosting();
|
|
DampLinearAndAngularVelocities(0.4f, 0.01f);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (id == kInvalidUniqueId) {
|
|
const zeus::CVector3f cvel = x0_player.GetVelocity();
|
|
const float cvelMag = cvel.magnitude();
|
|
const zeus::CVector3f cforce = x1c_controlForce;
|
|
if (cforce.magnitude() > 1000.f && cvelMag > 8.f) {
|
|
const zeus::CVector3f cforceNorm = cforce.normalized();
|
|
const zeus::CVector3f cvelNorm = cvel.normalized();
|
|
for (const CCollisionInfo& info : list) {
|
|
if (IsClimbable(info) && info.GetNormalLeft().dot(cforceNorm) < -0.4f &&
|
|
info.GetNormalLeft().dot(cvelNorm) < -0.6f) {
|
|
const float threeQVel = 0.75f * cvelMag;
|
|
const float maxSpeed = g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
|
|
const float f0 = maxSpeed * 0.15f;
|
|
const float f3 = (threeQVel - f0) < 0.f ? threeQVel : f0;
|
|
float f4 = maxSpeed * 0.25f;
|
|
f4 = (f3 - f4) < 0.f ? f4 : f3;
|
|
const zeus::CVector3f newVel = cvel + zeus::CVector3f(0.f, 0.f, f4);
|
|
x1dd8_ = newVel;
|
|
x0_player.SetVelocityWR(newVel);
|
|
x1dc8_failsafeCounter += 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (list.GetCount() > 2 && list.GetItem(0).GetNormalLeft().z() > 0.2f &&
|
|
std::fabs(x0_player.GetVelocity().dot(list.GetItem(0).GetNormalLeft())) > 2.f) {
|
|
float accum = 0.f;
|
|
int count = 0;
|
|
for (auto it = list.begin() + 1; it != list.end(); ++it) {
|
|
const CCollisionInfo& item1 = *it;
|
|
for (auto it2 = list.begin() + 1; it2 != list.end(); ++it2) {
|
|
const CCollisionInfo& item2 = *it2;
|
|
accum += item1.GetNormalLeft().dot(item2.GetNormalLeft());
|
|
count += 1;
|
|
}
|
|
}
|
|
|
|
if (accum / float(count) < 0.5f) {
|
|
x1dc8_failsafeCounter += 1;
|
|
}
|
|
}
|
|
|
|
if (list.GetCount() != 0) {
|
|
SelectMorphBallSounds(list.GetItem(0).GetMaterialLeft());
|
|
}
|
|
}
|
|
|
|
bool CMorphBall::IsInFrustum(const zeus::CFrustum& frustum) const {
|
|
if (x58_ballModel->IsNull()) {
|
|
return false;
|
|
}
|
|
|
|
if (x58_ballModel->IsInFrustum(GetBallToWorld(), frustum)) {
|
|
return true;
|
|
}
|
|
|
|
const auto swooshBounds = x19b8_slowBlueTailSwooshGen->GetBounds();
|
|
return x19b8_slowBlueTailSwooshGen->GetModulationColor().a() != 0.f && swooshBounds &&
|
|
frustum.aabbFrustumTest(*swooshBounds);
|
|
}
|
|
|
|
void CMorphBall::ComputeLiftForces(const zeus::CVector3f& controlForce, const zeus::CVector3f& velocity,
|
|
const CStateManager& mgr) {
|
|
x1cd0_liftSpeedAvg.AddValue(velocity.magnitude());
|
|
x1d10_liftControlForceAvg.AddValue(controlForce);
|
|
|
|
const zeus::CVector3f avgControlForce = *x1d10_liftControlForceAvg.GetAverage();
|
|
const float avgControlForceMag = avgControlForce.magnitude();
|
|
|
|
if (avgControlForceMag > 12000.f) {
|
|
const float avgLiftSpeed = *x1cd0_liftSpeedAvg.GetAverage();
|
|
|
|
if (avgLiftSpeed < 4.f) {
|
|
const zeus::CTransform xf = x0_player.GetPrimitiveTransform();
|
|
zeus::CAABox aabb = x0_player.GetCollisionPrimitive()->CalculateAABox(xf);
|
|
aabb.min -= zeus::CVector3f(0.1f, 0.1f, -0.05f);
|
|
aabb.max += zeus::CVector3f(0.1f, 0.1f, -0.05f);
|
|
const CCollidableAABox colAABB(aabb, {EMaterialTypes::Solid});
|
|
|
|
if (CGameCollision::DetectStaticCollisionBoolean(mgr, colAABB, zeus::CTransform(),
|
|
CMaterialFilter::skPassEverything)) {
|
|
const zeus::CVector3f pos = xf.origin + zeus::CVector3f(0.f, 0.f, 1.75f * GetBallRadius());
|
|
const zeus::CVector3f dir = avgControlForce * (1.f / avgControlForceMag);
|
|
const CRayCastResult result =
|
|
mgr.RayStaticIntersection(pos, dir, 1.4f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
|
|
if (result.IsInvalid()) {
|
|
const float mag = 1.f - std::max(0.f, avgLiftSpeed - 3.f);
|
|
const zeus::CVector3f force(0.f, 0.f, mag * 40000.f);
|
|
x0_player.ApplyForceWR(force, zeus::CAxisAngle());
|
|
x0_player.ApplyImpulseWR(zeus::skZero3f,
|
|
zeus::CAxisAngle(-x1924_surfaceToWorld.basis[0] * 1000.f * mag));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
float CMorphBall::CalculateSurfaceFriction() const {
|
|
float friction = g_tweakBall->GetBallTranslationFriction(int(x0_player.GetSurfaceRestraint()));
|
|
if (x0_player.GetAttachedActor() != kInvalidUniqueId) {
|
|
friction *= 2.f;
|
|
}
|
|
|
|
const size_t drainSourceCount = x0_player.GetEnergyDrain().GetEnergyDrainSources().size();
|
|
if (drainSourceCount > 0) {
|
|
friction *= drainSourceCount * 1.5f;
|
|
}
|
|
|
|
return friction;
|
|
}
|
|
|
|
void CMorphBall::ApplyGravity(const CStateManager& mgr) {
|
|
if (!x0_player.CheckSubmerged() || mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::GravitySuit)) {
|
|
x0_player.SetMomentumWR({0.f, 0.f, x0_player.GetMass() * g_tweakBall->GetBallGravity()});
|
|
} else {
|
|
x0_player.SetMomentumWR({0.f, 0.f, x0_player.GetMass() * g_tweakBall->GetBallWaterGravity()});
|
|
}
|
|
}
|
|
|
|
void CMorphBall::SpinToSpeed(float holdMag, const zeus::CVector3f& torque, float mag) {
|
|
x0_player.ApplyTorqueWR(torque * ((holdMag - x0_player.GetAngularVelocityWR().getVector().magnitude()) * mag));
|
|
}
|
|
|
|
float CMorphBall::ComputeMaxSpeed() const {
|
|
if (GetIsInHalfPipeMode()) {
|
|
return std::min(x0_player.GetVelocity().magnitude() * 1.5f, 95.f);
|
|
}
|
|
return g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
|
|
}
|
|
|
|
constexpr CDamageInfo kBallDamage = {CWeaponMode(EWeaponType::BoostBall), 50000.f, 0.f, 0.f};
|
|
|
|
void CMorphBall::Touch(CActor& actor, CStateManager& mgr) {
|
|
if (const TCastToConstPtr<CPhysicsActor> act = actor) {
|
|
if (x1de4_24_inBoost && (act->GetVelocity() - x0_player.GetVelocity()).magnitude() >
|
|
g_tweakBall->GetBoostBallMinRelativeSpeedForDamage()) {
|
|
mgr.ApplyDamage(x0_player.GetUniqueId(), actor.GetUniqueId(), x0_player.GetUniqueId(), kBallDamage,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CMorphBall::IsClimbable(const CCollisionInfo& cinfo) const {
|
|
if (std::fabs(cinfo.GetNormalLeft().z()) < 0.7f) {
|
|
const float pointToBall = GetBallToWorld().origin.z() - cinfo.GetPoint().z();
|
|
if (pointToBall > 0.1f && pointToBall < GetBallRadius() - 0.05f) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CMorphBall::FluidFXThink(CActor::EFluidState state, CScriptWater& water, CStateManager& mgr) {
|
|
zeus::CVector3f vec = x0_player.GetTranslation();
|
|
vec.z() = float(water.GetTriggerBoundsWR().max.z());
|
|
|
|
if (x0_player.x4fc_flatMoveSpeed >= 8.f) {
|
|
const float maxVel = x0_player.GetBallMaxVelocity();
|
|
if (mgr.GetFluidPlaneManager()->GetLastSplashDeltaTime(x0_player.GetUniqueId()) >=
|
|
(maxVel - x0_player.x4fc_flatMoveSpeed) / (maxVel - 8.f) * 0.1f) {
|
|
mgr.GetFluidPlaneManager()->CreateSplash(x0_player.GetUniqueId(), mgr, water, vec, 0.f,
|
|
state == CActor::EFluidState::EnteredFluid);
|
|
}
|
|
}
|
|
|
|
if (x0_player.x4fc_flatMoveSpeed >= 0.2f) {
|
|
const float deltaTime = mgr.GetFluidPlaneManager()->GetLastRippleDeltaTime(x0_player.GetUniqueId());
|
|
float f0;
|
|
if (x0_player.x4fc_flatMoveSpeed <= 15.f) {
|
|
f0 = 0.13f;
|
|
} else {
|
|
f0 = std::max(0.1f, 0.13f - 0.03f * (x0_player.x4fc_flatMoveSpeed - 15.f) /
|
|
(x0_player.GetBallMaxVelocity() - x0_player.x4fc_flatMoveSpeed));
|
|
}
|
|
if (deltaTime >= f0) {
|
|
water.GetFluidPlane().AddRipple(0.65f * x0_player.x4fc_flatMoveSpeed / x0_player.GetBallMaxVelocity(),
|
|
x0_player.GetUniqueId(), vec, water, mgr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMorphBall::LoadMorphBallModel(CStateManager& mgr) {
|
|
const bool spiderBall = mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall);
|
|
|
|
int modelIdx = int(mgr.GetPlayerState()->GetCurrentSuitRaw());
|
|
if (mgr.GetPlayerState()->IsFusionEnabled()) {
|
|
modelIdx += 4;
|
|
}
|
|
|
|
int loadModelId = modelIdx;
|
|
if (spiderBall) {
|
|
loadModelId += 4;
|
|
}
|
|
if (mgr.GetPlayerState()->IsFusionEnabled()) {
|
|
loadModelId += 100;
|
|
}
|
|
|
|
if (loadModelId != x4_loadedModelId) {
|
|
x4_loadedModelId = loadModelId;
|
|
if (spiderBall) {
|
|
x58_ballModel = GetMorphBallModel(kSpiderBallCharacterTable[modelIdx].first, xc_radius);
|
|
x5c_ballModelShader = kSpiderBallCharacterTable[modelIdx].second;
|
|
|
|
x68_lowPolyBallModel = GetMorphBallModel(kSpiderBallLowPolyTable[modelIdx].first, xc_radius);
|
|
x6c_lowPolyBallModelShader = kSpiderBallLowPolyTable[modelIdx].second;
|
|
|
|
if (kSpiderBallGlassTable[modelIdx].first) {
|
|
x60_spiderBallGlassModel = GetMorphBallModel(kSpiderBallGlassTable[modelIdx].first, xc_radius);
|
|
x64_spiderBallGlassModelShader = kSpiderBallGlassTable[modelIdx].second;
|
|
} else {
|
|
x60_spiderBallGlassModel.reset();
|
|
x64_spiderBallGlassModelShader = 0;
|
|
}
|
|
|
|
x8_ballGlowColorIdx = kSpiderBallGlowColorIdxTable[modelIdx];
|
|
} else {
|
|
x58_ballModel = GetMorphBallModel(kBallCharacterTable[modelIdx].first, xc_radius);
|
|
x5c_ballModelShader = kBallCharacterTable[modelIdx].second;
|
|
|
|
x68_lowPolyBallModel = GetMorphBallModel(kBallLowPolyTable[modelIdx].first, xc_radius);
|
|
x6c_lowPolyBallModelShader = kBallLowPolyTable[modelIdx].second;
|
|
|
|
x8_ballGlowColorIdx = kBallGlowColorIdxTable[modelIdx];
|
|
}
|
|
|
|
x58_ballModel->SetScale(zeus::CVector3f(g_tweakPlayer->GetPlayerBallHalfExtent() * 2.f));
|
|
}
|
|
}
|
|
|
|
void CMorphBall::AddSpiderBallElectricalEffect() {
|
|
u32 idx = 0;
|
|
for (auto& gen : x19e4_spiderElectricGens) {
|
|
if (gen.second) {
|
|
++idx;
|
|
continue;
|
|
}
|
|
|
|
gen.second = true;
|
|
x1b6c_activeSpiderElectricList.emplace_back(idx, x1b80_rand.Range(4, 8));
|
|
|
|
const float sign = (x1b80_rand.Next() & 0x100) < 0x80 ? -1.f : 1.f;
|
|
const float randDir = GetBallRadius() * 0.9f * sign;
|
|
const float ang0 = zeus::degToRad(40.f - x1b80_rand.Float() * 80.f);
|
|
const float ang1 = zeus::degToRad(40.f - x1b80_rand.Float() * 80.f + 90.f);
|
|
zeus::CVector3f translation(std::sin(ang1) * std::cos(ang0) * sign * 0.6f + randDir * 1.32f,
|
|
0.6f * sign * std::sin(ang0), 0.6f * sign * std::cos(ang1) * std::cos(ang0));
|
|
const zeus::CVector3f transInc = (zeus::CVector3f(randDir, 0.f, 0.f) - translation) * (1.f / 6.f);
|
|
gen.first->DoSpiderBallWarmup(translation, transInc);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CMorphBall::UpdateSpiderBallElectricalEffects() {
|
|
zeus::CTransform ballToWorld = GetBallToWorld();
|
|
const zeus::CVector3f ballTranslation = ballToWorld.origin;
|
|
ballToWorld.origin = zeus::skZero3f;
|
|
|
|
for (auto it = x1b6c_activeSpiderElectricList.begin(); it != x1b6c_activeSpiderElectricList.end();) {
|
|
CSpiderBallElectricityManager& elec = *it;
|
|
if (elec.x8_curFrame >= elec.x4_lifetime) {
|
|
x19e4_spiderElectricGens[elec.x0_effectIdx].second = false;
|
|
it = x1b6c_activeSpiderElectricList.erase(it);
|
|
continue;
|
|
}
|
|
|
|
CParticleSwoosh& swoosh = *x19e4_spiderElectricGens[elec.x0_effectIdx].first;
|
|
swoosh.SetModulationColor(zeus::CColor(1.f, 1.f - elec.x8_curFrame / elec.x4_lifetime));
|
|
swoosh.SetGlobalTranslation(ballTranslation);
|
|
swoosh.SetGlobalOrientation(ballToWorld);
|
|
elec.x8_curFrame += 1;
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void CMorphBall::RenderSpiderBallElectricalEffect() const {
|
|
for (const CSpiderBallElectricityManager& effect : x1b6c_activeSpiderElectricList) {
|
|
x19e4_spiderElectricGens[effect.x0_effectIdx].first->Render();
|
|
}
|
|
}
|
|
|
|
void CMorphBall::RenderEnergyDrainEffects(const CStateManager& mgr) const {
|
|
for (const CEnergyDrainSource& source : x0_player.x274_energyDrain.GetEnergyDrainSources()) {
|
|
if (const auto* metroid =
|
|
CPatterned::CastTo<MP1::CMetroidBeta>(mgr.GetObjectById(source.GetEnergyDrainSourceId()))) {
|
|
metroid->RenderHitBallEffect();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMorphBall::TouchModel(const CStateManager& mgr) const {
|
|
x58_ballModel->Touch(mgr, x5c_ballModelShader);
|
|
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) && x60_spiderBallGlassModel) {
|
|
x60_spiderBallGlassModel->Touch(mgr, x64_spiderBallGlassModelShader);
|
|
}
|
|
x68_lowPolyBallModel->Touch(mgr, x6c_lowPolyBallModelShader);
|
|
}
|
|
|
|
void CMorphBall::TakeDamage(float dam) {
|
|
if (dam <= 0.f) {
|
|
x1e44_damageEffect = 0.f;
|
|
x1e48_damageEffectDecaySpeed = 0.f;
|
|
return;
|
|
}
|
|
|
|
if (dam >= 20.f) {
|
|
x1e48_damageEffectDecaySpeed = 0.25f;
|
|
} else if (dam > 5.f) {
|
|
x1e48_damageEffectDecaySpeed = 1.f - (dam - 5.f) / 15.f * 0.75f;
|
|
} else {
|
|
x1e48_damageEffectDecaySpeed = 1.f;
|
|
}
|
|
|
|
x1e44_damageEffect = 1.f;
|
|
}
|
|
|
|
void CMorphBall::StartLandingSfx() {
|
|
if (x0_player.GetVelocity().z() >= -5.f || x1e36_landSfx == 0xffff) {
|
|
return;
|
|
}
|
|
|
|
const float vol = zeus::clamp(0.75f, 0.0125f * x0_player.GetLastVelocity().z() + 0.75f, 1.f);
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CSfxHandle hnd = CSfxManager::SfxStart(x1e36_landSfx, vol, 0.f, true, 0x7f, false, kInvalidAreaId);
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x0_player.ApplySubmergedPitchBend(hnd);
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}
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void CMorphBall::Stop() {
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x19b0_effect_morphBallIceBreak.Lock();
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if (x19e0_effect_morphBallIceBreakGen) {
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x19e0_effect_morphBallIceBreakGen.reset();
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}
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}
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void CMorphBall::StopSounds() {
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if (x1e2c_rollSfxHandle) {
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CSfxManager::SfxStop(x1e2c_rollSfxHandle);
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x1e2c_rollSfxHandle.reset();
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}
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if (x1e30_spiderSfxHandle) {
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CSfxManager::SfxStop(x1e30_spiderSfxHandle);
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x1e30_spiderSfxHandle.reset();
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}
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}
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void CMorphBall::StopEffects() {
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x19cc_wallSparkGen->SetParticleEmission(false);
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x1bc8_wakeEffectGens[7]->SetParticleEmission(false);
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if (x1c0c_wakeEffectIdx != -1) {
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x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(false);
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}
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}
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} // namespace metaforce
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