metaforce/Runtime/World/CScriptSteam.hpp

31 lines
846 B
C++

#pragma once
#include <string_view>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/World/CScriptTrigger.hpp"
namespace metaforce {
class CScriptSteam : public CScriptTrigger {
bool x150_;
CAssetId x154_texture;
float x158_;
float x15c_alphaInDur;
float x160_alphaOutDur;
float x164_ = 0.f;
float x168_ = 0.f;
public:
DEFINE_ENTITY
CScriptSteam(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& pos,
const zeus::CAABox&, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce, ETriggerFlags flags,
bool active, CAssetId, float, float, float, float, bool);
void Accept(IVisitor&) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void Think(float, CStateManager&) override;
};
} // namespace metaforce