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metaforce/Runtime/Particle/CFlameWarp.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

91 lines
3.0 KiB
C++

#include "Runtime/Particle/CFlameWarp.hpp"
#include "Runtime/CStateManager.hpp"
namespace urde {
void CFlameWarp::ModifyParticles(std::vector<CParticle>& particles) {
if (x9c_stateMgr == 0 || particles.size() < 9)
return;
std::vector<std::pair<float, u8>> vec;
vec.reserve(particles.size());
x90_minSize = FLT_MAX;
x94_maxSize = FLT_MIN;
float maxTransp = 0.f;
u8 idx = 0;
for (CParticle& particle : particles) {
float transp = 1.f - particle.x34_color.a();
if (transp > maxTransp) {
float distSq = (particle.x4_pos - x74_warpPoint).magSquared();
if (distSq > x8c_maxDistSq && distSq < x98_maxInfluenceDistSq) {
x8c_maxDistSq = distSq;
maxTransp = transp;
x80_floatingPoint = particle.x4_pos;
}
}
if (particle.x2c_lineLengthOrSize < x90_minSize)
x90_minSize = particle.x2c_lineLengthOrSize;
if (particle.x2c_lineLengthOrSize > x94_maxSize)
x94_maxSize = particle.x2c_lineLengthOrSize;
vec.emplace_back(transp, idx);
if (xa0_25_collisionWarp) {
zeus::CVector3f delta = particle.x4_pos - particle.x10_prevPos;
if (delta.magSquared() >= 0.0011920929f) {
zeus::CVector3f deltaNorm = delta.normalized();
zeus::CVector3f behindPos = particle.x10_prevPos - deltaNorm * 5.f;
zeus::CVector3f fullDelta = particle.x4_pos - behindPos;
CRayCastResult result = x9c_stateMgr->RayStaticIntersection(
behindPos, deltaNorm, fullDelta.magnitude(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough}));
if (result.IsValid()) {
float dist = result.GetPlane().pointToPlaneDist(particle.x4_pos);
if (dist <= 0.f) {
particle.x4_pos -= result.GetPlane().normal() * dist;
if (result.GetPlane().normal().dot(particle.x1c_vel) < 0.f) {
zeus::CVector3f prevStepPos = particle.x4_pos - particle.x1c_vel;
particle.x4_pos +=
(-result.GetPlane().pointToPlaneDist(prevStepPos) / particle.x1c_vel.dot(result.GetPlane().normal()) -
1.f) *
particle.x1c_vel;
particle.x1c_vel -= particle.x1c_vel * 0.001f;
}
}
}
}
}
++idx;
}
std::sort(vec.begin(), vec.end(), [](auto& a, auto& b) { return a.first < b.first; });
int pitch = particles.size() / 9;
for (int i = 0; i < 9; ++i) {
CParticle& part = particles[vec[i * pitch].second];
x4_collisionPoints[i] = part.x4_pos;
if (i > 0) {
zeus::CVector3f delta = x4_collisionPoints[i] - x4_collisionPoints[i - 1];
if (delta.magnitude() < 0.0011920929f)
x4_collisionPoints[i] += delta.normalized() * 0.0011920929f;
}
}
x4_collisionPoints[0] = x74_warpPoint;
x80_floatingPoint = x4_collisionPoints[8];
xa0_26_processed = true;
}
zeus::CAABox CFlameWarp::CalculateBounds() const {
zeus::CAABox ret;
for (const auto& v : x4_collisionPoints)
ret.accumulateBounds(v);
return ret;
}
} // namespace urde