mirror of https://github.com/AxioDL/metaforce.git
39 lines
1.9 KiB
C++
39 lines
1.9 KiB
C++
#include "CEnvFxShaders.hpp"
|
|
#include "hecl/Pipeline.hpp"
|
|
#include "World/CEnvFxManager.hpp"
|
|
|
|
namespace urde {
|
|
boo::ObjToken<boo::IShaderPipeline> CEnvFxShaders::m_snowPipeline;
|
|
boo::ObjToken<boo::IShaderPipeline> CEnvFxShaders::m_underwaterPipeline;
|
|
|
|
void CEnvFxShaders::Initialize() {
|
|
m_snowPipeline = hecl::conv->convert(Shader_CEnvFxSnowShader{});
|
|
m_underwaterPipeline = hecl::conv->convert(Shader_CEnvFxUnderwaterShader{});
|
|
}
|
|
|
|
void CEnvFxShaders::Shutdown() {
|
|
m_snowPipeline.reset();
|
|
m_underwaterPipeline.reset();
|
|
}
|
|
|
|
void CEnvFxShaders::BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CEnvFxManager& fxMgr,
|
|
CEnvFxManagerGrid& grid) {
|
|
auto uBufInfo = grid.m_uniformBuf.getBufferInfo();
|
|
auto iBufInfo = grid.m_instBuf.getBufferInfo();
|
|
boo::ObjToken<boo::IGraphicsBuffer> uniforms[] = {uBufInfo.first.get(), fxMgr.m_fogUniformBuf.get()};
|
|
size_t ubufOffsets[] = {size_t(uBufInfo.second), 0};
|
|
size_t ubufSizes[] = {sizeof(CEnvFxShaders::Uniform), sizeof(CGraphics::g_Fog)};
|
|
boo::PipelineStage uniformStages[] = {boo::PipelineStage::Vertex, boo::PipelineStage::Fragment};
|
|
boo::ObjToken<boo::ITexture> textures[] = {fxMgr.xb74_txtrSnowFlake->GetBooTexture(),
|
|
fxMgr.x40_txtrEnvGradient->GetBooTexture()};
|
|
grid.m_snowBinding =
|
|
ctx.newShaderDataBinding(m_snowPipeline, nullptr, iBufInfo.first.get(), nullptr, 2, uniforms, uniformStages,
|
|
ubufOffsets, ubufSizes, 2, textures, nullptr, nullptr, 0, iBufInfo.second);
|
|
textures[0] = fxMgr.xc48_underwaterFlake->GetBooTexture();
|
|
grid.m_underwaterBinding =
|
|
ctx.newShaderDataBinding(m_underwaterPipeline, nullptr, iBufInfo.first.get(), nullptr, 2, uniforms, uniformStages,
|
|
ubufOffsets, ubufSizes, 2, textures, nullptr, nullptr, 0, iBufInfo.second);
|
|
}
|
|
|
|
} // namespace urde
|