metaforce/Runtime/Weapon
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
..
CAuxWeapon.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CAuxWeapon.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CBeamInfo.cpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CBeamInfo.hpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CBeamProjectile.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CBeamProjectile.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CEnergyProjectile.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CEnergyProjectile.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CExplosion.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CExplosion.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CFidget.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CFidget.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGSComboFire.cpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSComboFire.hpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSFidget.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFidget.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGameProjectile.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CGameProjectile.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CGrappleArm.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGrappleArm.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGunController.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGunController.hpp Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
CGunMotion.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGunMotion.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CGunWeapon.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CGunWeapon.hpp Windows fixes 2016-12-10 15:54:08 -10:00
CIceBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CIceBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CMakeLists.txt Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
CPhazonBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPhazonBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CPlasmaProjectile.cpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CPlasmaProjectile.hpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CPlayerGun.cpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CPlayerGun.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CPowerBeam.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CPowerBeam.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CPowerBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CPowerBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CProjectileWeapon.cpp Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
CProjectileWeapon.hpp Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
CWaveBeam.cpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CWaveBeam.hpp Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
CWeapon.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CWeapon.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CWeaponMgr.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CWeaponMgr.hpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CWeaponMode.cpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
CWeaponMode.hpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
WeaponCommon.hpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00