..
CAABoxShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CAABoxShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CCameraBlurFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CCameraBlurFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CColoredQuadFilter.cpp
CGraphics: Viewport fixes
2022-02-27 14:46:15 -08:00
CColoredQuadFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CColoredStripShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CColoredStripShader.hpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CDecalShaders.cpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CDecalShaders.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CElementGenShaders.cpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CElementGenShaders.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CEnergyBarShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CEnergyBarShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CEnvFxShaders.cpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CEnvFxShaders.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CFluidPlaneShader.cpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CFluidPlaneShader.hpp
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
CFogVolumeFilter.cpp
Begin transitioning to new CModel/CCubeModel & friends
2022-02-25 02:45:25 -05:00
CFogVolumeFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CFogVolumePlaneShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CFogVolumePlaneShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CLineRendererShaders.cpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CLineRendererShaders.hpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CMapSurfaceShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CMapSurfaceShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CModelShaders.cpp
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
CModelShaders.hpp
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
CParticleSwooshShaders.cpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CParticleSwooshShaders.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CPhazonSuitFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CPhazonSuitFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CRadarPaintShader.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CRadarPaintShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CRandomStaticFilter.cpp
Begin transitioning to new CModel/CCubeModel & friends
2022-02-25 02:45:25 -05:00
CRandomStaticFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CScanLinesFilter.cpp
Begin transitioning to new CModel/CCubeModel & friends
2022-02-25 02:45:25 -05:00
CScanLinesFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CSpaceWarpFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CSpaceWarpFilter.hpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CTextSupportShader.cpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CTextSupportShader.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CTexturedQuadFilter.cpp
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
2022-03-05 18:30:43 -05:00
CTexturedQuadFilter.hpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
CThermalColdFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CThermalColdFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CThermalHotFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CThermalHotFilter.hpp
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
CWorldShadowShader.cpp
Transition all Textured/ColoredQuad usages
2022-05-23 20:26:35 -04:00
CWorldShadowShader.hpp
Transition all Textured/ColoredQuad usages
2022-05-23 20:26:35 -04:00
CXRayBlurFilter.cpp
aurora: Rework texture binding API
2022-05-13 19:40:31 -04:00
CXRayBlurFilter.hpp
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00