mirror of https://github.com/AxioDL/metaforce.git
28 lines
867 B
C++
28 lines
867 B
C++
#ifndef __URDE_CFLAMETHROWER_HPP__
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#define __URDE_CFLAMETHROWER_HPP__
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#include "Weapon/CGameProjectile.hpp"
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namespace urde
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{
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class CFlameInfo;
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class CElementGen;
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class CFlameThrower : public CGameProjectile
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{
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static const zeus::CVector3f kLightOffset;
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zeus::CTransform x2e8_;
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zeus::CAABox x318_ = zeus::CAABox::skNullBox;
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TToken<CGenDescription> x33c_flameDesc;
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std::unique_ptr<CElementGen> x348_flameGen;
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public:
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CFlameThrower(const TToken<CWeaponDescription>& wDesc, const std::string& name, EWeaponType wType,
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const CFlameInfo& flameInfo, const zeus::CTransform& xf, EMaterialTypes matType,
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const CDamageInfo& dInfo, TUniqueId owner, TAreaId aId, TUniqueId uid, u32 w1);
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void Accept(IVisitor &visitor);
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void SetTransform(const zeus::CTransform& xf);
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};
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}
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#endif // __URDE_CFLAMETHROWER_HPP__
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