metaforce/Runtime/MP1/World/COmegaPirate.cpp

1422 lines
54 KiB
C++

#include "Runtime/MP1/World/COmegaPirate.hpp"
#include "Runtime/Camera/CGameCamera.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/Collision/CCollisionActorManager.hpp"
#include "Runtime/Collision/CGameCollision.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CCubeRenderer.hpp"
#include "Runtime/Graphics/CGX.hpp"
#include "Runtime/Weapon/CGameProjectile.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptEffect.hpp"
#include "Runtime/World/CScriptPlatform.hpp"
#include "Runtime/World/CScriptSound.hpp"
#include "Runtime/World/CScriptWaypoint.hpp"
#include "Runtime/World/CWorld.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace metaforce::MP1 {
namespace {
constexpr std::array<SSphereJointInfo, 1> skSphereJoints{{
{"lockon_target_LCTR", 1.f},
}};
constexpr std::array<SOBBJointInfo, 11> skObbJoints{{
{"Spine_2", "Collar", zeus::skOne3f},
{"R_toe_1", "R_ankle", zeus::skOne3f},
{"L_toe_1", "L_ankle", zeus::skOne3f},
{"R_knee", "R_ankle", zeus::skOne3f},
{"L_knee", "L_ankle", zeus::skOne3f},
{"R_elbow", "R_wrist", zeus::skOne3f},
{"L_elbow", "L_wrist", zeus::skOne3f},
{"R_wrist", "R_index_1", zeus::skOne3f},
{"L_wrist", "L_index_1", zeus::skOne3f},
{"R_index_1", "R_index_3_SDK", zeus::CVector3f{2.f}},
{"L_index_1", "L_index_3_SDK", zeus::CVector3f{2.f}},
}};
} // namespace
COmegaPirate::CFlash::CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos,
TLockedToken<CTexture>& thermalSpot, float delay)
: CActor(uid, true, "Omega Pirate Flash", info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(), {},
CActorParameters::None(), kInvalidUniqueId)
, xf4_delay(delay) {}
void COmegaPirate::CFlash::Accept(IVisitor& visitor) { visitor.Visit(this); }
void COmegaPirate::CFlash::Think(float dt, CStateManager& mgr) {
CEntity::Think(dt, mgr);
xf4_delay -= dt;
if (xf4_delay > 0.f) {
return;
}
xf8_time += dt;
float intensity = xf8_time;
if (intensity <= 0.75f) {
intensity /= 0.75f;
} else {
intensity = 1.f - (intensity - 0.75f) / 0.25f;
}
const CGameCamera* const camera = mgr.GetCameraManager()->GetCurrentCamera(mgr);
const zeus::CVector3f dist = (GetTranslation() - camera->GetTranslation()).normalized();
float dot = dist.dot(camera->GetTransform().frontVector());
float dVar4 = 0.f;
if (dot >= 0.f) {
dVar4 = dot * dot;
}
xfc_size = dVar4 * intensity;
if (xf8_time > 1.f) {
mgr.FreeScriptObject(GetUniqueId());
}
}
void COmegaPirate::CFlash::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
mgr.RenderLast(GetUniqueId());
if (xf0_thermalSpot == nullptr && xe8_thermalSpotToken.IsLocked() && xe8_thermalSpotToken.HasReference()) {
xf0_thermalSpot = xe8_thermalSpotToken.GetObj();
}
}
void COmegaPirate::CFlash::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {}
void COmegaPirate::CFlash::Render(CStateManager& mgr) {
const CPlayerState::EPlayerVisor visor = mgr.GetPlayerState()->GetActiveVisor(mgr);
if (visor == CPlayerState::EPlayerVisor::Thermal) {
return;
}
if (xf0_thermalSpot == nullptr || !xe8_thermalSpotToken) {
return;
}
xf0_thermalSpot->Load(GX::TEXMAP0, EClampMode::Repeat);
float sizeMul = 35.f;
if (visor == CPlayerState::EPlayerVisor::XRay) {
CGX::SetBlendMode(GX::BM_SUBTRACT, GX::BL_ONE, GX::BL_ZERO, GX::LO_CLEAR);
sizeMul = 60.f;
} else {
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::One, ERglLogicOp::Clear);
}
float size = xfc_size * sizeMul;
const auto rightVec = size * CGraphics::g_ViewMatrix.rightVector();
const auto upVec = size * CGraphics::g_ViewMatrix.upVector();
const auto rvS = GetTranslation() - rightVec;
const auto rvP = GetTranslation() + rightVec;
CGraphics::SetModelMatrix(zeus::CTransform());
CGraphics::SetTevOp(ERglTevStage::Stage0, CTevCombiners::sTevPass805a5ebc);
CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::skPassThru);
CGraphics::SetDepthWriteMode(false, ERglEnum::Always, false);
CGraphics::StreamColor(zeus::CColor{1.f, std::min(1.f, size)});
CGraphics::StreamBegin(GX::TRIANGLEFAN);
CGraphics::StreamTexcoord(0.f, 0.f);
CGraphics::StreamVertex(rvS + upVec);
CGraphics::StreamTexcoord(1.f, 0.f);
CGraphics::StreamVertex(rvP + upVec);
CGraphics::StreamTexcoord(1.f, 1.f);
CGraphics::StreamVertex(rvP - upVec);
CGraphics::StreamTexcoord(0.f, 1.f);
CGraphics::StreamVertex(rvS - upVec);
CGraphics::StreamEnd();
}
COmegaPirate::COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
CElitePirateData data, CAssetId skeletonModelId, CAssetId skeletonSkinRulesId,
CAssetId skeletonLayoutInfoId)
: CElitePirate(uid, name, info, xf, std::move(mData), pInfo, actParms, data)
, x9d0_initialScale(GetModelData()->GetScale())
, x9f0_skeletonModel(*g_SimplePool, skeletonModelId, skeletonSkinRulesId, skeletonLayoutInfoId)
, xb70_thermalSpot(g_SimplePool->GetObj("Thermal_Spot_2"sv)) {
x9a4_scriptWaypointPlatforms.reserve(3);
x9b8_scriptEffects.reserve(24);
x9dc_scriptPlatforms.reserve(4);
xaa0_scriptSounds.reserve(4);
xab4_.reserve(3);
xb7c_.resize(4, 0);
SetMass(100000.f);
CMaterialFilter filter = GetMaterialFilter();
filter.ExcludeList().Add(
CMaterialList{EMaterialTypes::Character, EMaterialTypes::CollisionActor, EMaterialTypes::Platform});
SetMaterialFilter(filter);
GetSearchPath()->SetPadding(20.f);
}
void COmegaPirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
switch (msg) {
default:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
break;
case EScriptObjectMessage::Activate:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
xa38_collisionActorMgr1->SetActive(mgr, true);
xa9c_collisionActorMgr2->SetActive(mgr, true);
GetKnockBackController().SetAutoResetImpulse(false);
if (auto* entity = mgr.ObjectById(x990_launcherId2)) {
entity->SetActive(true);
}
break;
case EScriptObjectMessage::Deactivate:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
xa38_collisionActorMgr1->SetActive(mgr, false);
xa9c_collisionActorMgr2->SetActive(mgr, false);
if (auto* entity = mgr.ObjectById(x990_launcherId2)) {
entity->SetActive(false);
}
break;
case EScriptObjectMessage::Decrement:
x9ec_decrement = true;
break;
case EScriptObjectMessage::Increment:
SetShotAt(true, mgr);
break;
case EScriptObjectMessage::Open:
xb7c_[3] -= xb7c_[3] == 0 ? 0 : 1;
break;
case EScriptObjectMessage::Reset:
xb78_codeTrigger = true;
break;
case EScriptObjectMessage::SetToMax:
xa3c_hearPlayer = true;
break;
case EScriptObjectMessage::SetToZero:
xb7c_[2] -= xb7c_[2] == 0 ? 0 : 1;
break;
case EScriptObjectMessage::Start:
x3b4_speed = 1.f;
++xade_armorPiecesDestroyed;
if (xade_armorPiecesDestroyed < 4) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCKnockBackCmd(zeus::skLeft, pas::ESeverity::One));
}
break;
case EScriptObjectMessage::Stop:
DeathDestroy(mgr);
break;
case EScriptObjectMessage::StopAndReset:
xb7c_[1] -= xb7c_[1] == 0 ? 0 : 1;
break;
case EScriptObjectMessage::UNKM18:
xb7c_[0] -= xb7c_[0] == 0 ? 0 : 1;
break;
case EScriptObjectMessage::Action:
x3b4_speed = 1.f;
++xade_armorPiecesDestroyed;
if (xade_armorPiecesDestroyed < 4) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCKnockBackCmd(zeus::skRight, pas::ESeverity::One));
}
break;
case EScriptObjectMessage::Alert:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
break;
case EScriptObjectMessage::Touched:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
if (uid == x990_launcherId2 && x990_launcherId2 != kInvalidUniqueId) {
SetShotAt(true, mgr);
}
if (const TCastToConstPtr<CCollisionActor> actor = mgr.ObjectById(uid)) {
if (const TCastToConstPtr<CPlayer> player = mgr.ObjectById(actor->GetLastTouchedObject())) {
if (x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), player->GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
x420_curDamageRemTime = x424_damageWaitTime;
}
}
}
break;
case EScriptObjectMessage::Registered:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
x990_launcherId2 = mgr.AllocateUniqueId();
CreateGrenadeLauncher(mgr, x990_launcherId2);
SetupCollisionManager(mgr);
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal8);
x402_27_noXrayModel = false;
xa4c_initialXf = x34_transform;
xa98_maxEnergy = HealthInfo(mgr)->GetHP();
if (auto* actor = static_cast<CActor*>(mgr.ObjectById(GetLauncherId()))) {
actor->RemoveMaterial(EMaterialTypes::Scannable, mgr);
}
if (auto* actor = static_cast<CActor*>(mgr.ObjectById(x990_launcherId2))) {
actor->RemoveMaterial(EMaterialTypes::Scannable, mgr);
}
GetKnockBackController().SetAutoResetImpulse(false);
SetupPathFindSearch();
break;
case EScriptObjectMessage::Deleted:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
xa38_collisionActorMgr1->Destroy(mgr);
xa9c_collisionActorMgr2->Destroy(mgr);
mgr.FreeScriptObject(x990_launcherId2);
break;
case EScriptObjectMessage::InitializedInArea:
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
for (const SConnection& conn : GetConnectionList()) {
TUniqueId connId = mgr.GetIdForScript(conn.x8_objId);
if (connId == kInvalidUniqueId || conn.x0_state != EScriptObjectState::Attack) {
continue;
}
if (conn.x4_msg == EScriptObjectMessage::Activate) {
if (const TCastToConstPtr<CScriptEffect> effect = mgr.ObjectById(connId)) {
x9b8_scriptEffects.emplace_back(connId, effect->GetName());
} else if (TCastToPtr<CScriptPlatform> platform = mgr.ObjectById(connId)) {
x9dc_scriptPlatforms.emplace_back(connId, platform->GetName());
platform->AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, EMaterialTypes::Character, mgr);
platform->RemoveMaterial(EMaterialTypes::Scannable, mgr);
CMaterialList excludes = platform->GetMaterialFilter().GetExcludeList();
excludes.Add({EMaterialTypes::Player, EMaterialTypes::Character, EMaterialTypes::CollisionActor});
CMaterialList includes = GetMaterialFilter().GetIncludeList();
platform->SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(includes, excludes));
xae4_platformVuln = *platform->GetDamageVulnerability();
xb54_platformColor = platform->GetDrawFlags().x4_color;
} else if (const TCastToConstPtr<CScriptSound> sound = mgr.ObjectById(connId)) {
xaa0_scriptSounds.emplace_back(connId, sound->GetName());
}
} else if (conn.x4_msg == EScriptObjectMessage::Follow) {
if (const TCastToConstPtr<CScriptWaypoint> waypoint = mgr.ObjectById(connId)) {
std::vector<TUniqueId> waypointPlatformIds;
waypointPlatformIds.reserve(3);
for (const SConnection& waypointConn : waypoint->GetConnectionList()) {
auto waypointConnId = mgr.GetIdForScript(waypointConn.x8_objId);
if (TCastToPtr<CScriptPlatform> platform = mgr.ObjectById(waypointConnId)) {
platform->AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
waypointPlatformIds.push_back(waypointConnId);
}
}
x9a4_scriptWaypointPlatforms.emplace_back(connId, waypointPlatformIds);
}
}
}
break;
case EScriptObjectMessage::Damage:
if (uid == x990_launcherId2 && x990_launcherId2 != kInvalidUniqueId) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCKnockBackCmd(GetTransform().frontVector(), pas::ESeverity::Eight));
}
CElitePirate::AcceptScriptMsg(msg, uid, mgr);
if (uid == xa46_ && xa7c_xrayAlphaState == EXRayFadeState::WaitForTrigger) {
xa7c_xrayAlphaState = EXRayFadeState::FadeOut;
xa84_xrayAlphaStateTime = 0.f;
}
break;
case EScriptObjectMessage::InvulnDamage:
if (const TCastToConstPtr<CGameProjectile> projectile = mgr.GetObjectById(uid)) {
if (xa4a_heartVisible) {
mgr.ApplyDamage(uid, xa46_, projectile->GetOwnerId(), projectile->GetDamageInfo(),
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
}
}
SetShotAt(true, mgr);
}
}
bool COmegaPirate::AggressionCheck(CStateManager& mgr, float arg) {
return x990_launcherId2 == kInvalidUniqueId && CElitePirate::AggressionCheck(mgr, arg);
}
void COmegaPirate::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x402_28_isMakingBigStrike = true;
x504_damageDur = 1.f;
} else if (msg == EStateMsg::Deactivate) {
x402_28_isMakingBigStrike = false;
x504_damageDur = 0.f;
}
CElitePirate::Attack(mgr, msg, dt);
}
bool COmegaPirate::CodeTrigger(CStateManager&, float) { return xb78_codeTrigger; }
void COmegaPirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
CElitePirate::Cover(mgr, msg, dt);
if (msg == EStateMsg::Activate) {
xad4_cachedSpeed = x3b4_speed;
xad8_cover = true;
} else if (msg == EStateMsg::Deactivate) {
xad8_cover = false;
}
}
bool COmegaPirate::CoverBlown(CStateManager&, float) {
if (x9b4_lostAllHp) {
x9b4_lostAllHp = false;
xb5c_hpLost = 0.f;
return true;
}
return false;
}
void COmegaPirate::Dizzy(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
xa44_targetable = true;
} else if (msg == EStateMsg::Update) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType::Two));
} else if (msg == EStateMsg::Deactivate) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
}
}
void COmegaPirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
SetShotAt(false, mgr);
SetState(EState::Zero);
xa44_targetable = false;
xa4a_heartVisible = false;
xa88_xrayFadeInTrigger = false;
xa8c_xrayFadeOutTime = 3.f;
for (auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetActive(true);
platform->SetDamageVulnerability(xae4_platformVuln);
platform->AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
platform->SetDisableXRayAlpha(false);
platform->SetXRayFog(true);
}
}
xb64_stateTime = 17.f;
AddMaterial(EMaterialTypes::Scannable, mgr);
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::BreakDodge));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetFollowPlayer(true);
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetFollowPlayer(true);
}
}
}
void COmegaPirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
switch (type) {
case EUserEventType::EggLay:
if (x990_launcherId2 != kInvalidUniqueId) {
if (auto* entity = mgr.ObjectById(x990_launcherId2)) {
mgr.SendScriptMsg(entity, GetUniqueId(), EScriptObjectMessage::Action);
}
}
break;
case EUserEventType::FadeIn:
x9a1_fadeIn = true;
break;
case EUserEventType::FadeOut:
if (x994_normalFadeState != ENormalFadeState::Two && x9a1_fadeIn) {
x994_normalFadeState = ENormalFadeState::One;
xa30_skeletonFadeState = ESkeletonFadeState::FadeIn;
}
break;
case EUserEventType::ObjectPickUp:
xab4_.clear();
xac8_ = 0;
++xacc_;
if (xac4_ == 0) {
sub_8028cbec(2, mgr);
} else if (xac4_ == 1) {
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
} else if (xac4_ == 2) {
sub_8028cbec(2, mgr);
sub_8028cbec(1, mgr);
} else if (xac4_ == 3) {
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
}
SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
break;
case EUserEventType::Projectile:
case EUserEventType::DamageOn:
case EUserEventType::DamageOff:
case EUserEventType::ScreenShake:
case EUserEventType::BeginAction:
case EUserEventType::BecomeShootThrough:
default:
CElitePirate::DoUserAnimEvent(mgr, node, type, dt);
}
}
void COmegaPirate::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetState(EState::Zero);
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Taunt) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::Zero));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Taunt) {
SetState(EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
xadf_launcher1FollowPlayer = true;
xae0_launcher2FollowPlayer = true;
}
}
void COmegaPirate::Explode(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetState(EState::Zero);
xad0_scaleUpTrigger = false;
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Dodge));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
GetBodyController()->SetLocomotionType(xa40_locomotionType);
}
}
void COmegaPirate::Faint(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType::Zero));
xa44_targetable = true;
xa4a_heartVisible = true;
if (xa7c_xrayAlphaState == EXRayFadeState::WaitForTrigger) {
xa8c_xrayFadeOutTime = 0.333f;
}
for (const auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetActive(true);
}
}
} else if (msg == EStateMsg::Update) {
if (xb4c_armorPiecesHealed < 4 && x9c8_scaleState == EScaleState::None && xb58_healTime >= 2.5f) {
float alpha = std::min(xb50_armorPieceHealTime, 1.f);
float invAlpha = 1.f - alpha;
size_t idx = 0;
for (const auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
if (xb4c_armorPiecesHealed > idx) {
constexpr CModelFlags flags{5, 0, 3, zeus::skBlack};
platform->SetDrawFlags(flags);
} else if (xb4c_armorPiecesHealed == idx) {
if (!xb6e_armorPieceActivated) {
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
xb6e_armorPieceActivated = true;
}
const CModelFlags flags{5, 0, 3, zeus::CColor{invAlpha, alpha}};
platform->SetDrawFlags(flags);
}
} else {
constexpr CModelFlags flags{5, 0, 3, zeus::CColor{1.f, 0.f}};
platform->SetDrawFlags(flags);
}
}
++idx;
}
if (xb50_armorPieceHealTime > 1.f) {
++xb4c_armorPiecesHealed;
xb50_armorPieceHealTime = 0.f;
xb58_healTime = 0.f;
xb6e_armorPieceActivated = false;
}
xb50_armorPieceHealTime += dt;
}
xb58_healTime += dt;
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType::Zero));
} else if (msg == EStateMsg::Deactivate) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
if (xb58_healTime >= 2.5f) {
++xb4c_armorPiecesHealed;
}
}
}
void COmegaPirate::Growth(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x9c8_scaleState = EScaleState::ScaleDownY;
xad0_scaleUpTrigger = false;
RemoveMaterial(EMaterialTypes::RadarObject, EMaterialTypes::Scannable, mgr);
xb6c_exit1Sent = false;
xb6d_exit2Sent = false;
ProcessSoundEvent(SFXsfx0B27, 1.f, 0, 0.1f, 1000.f, 0.16f, 1.f, zeus::skZero3f, GetTranslation(),
mgr.GetNextAreaId(), mgr, false);
} else if (msg == EStateMsg::Update) {
if (xb68_ == 0) {
if (x330_stateMachineState.GetTime() > 0.3f * xb64_stateTime && !xb6c_exit1Sent) {
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
xb6c_exit1Sent = true;
}
if (x330_stateMachineState.GetTime() > 0.6f * xb64_stateTime && !xb6d_exit2Sent) {
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
xb6d_exit2Sent = true;
}
} else if (x330_stateMachineState.GetTime() > 0.5f * xb64_stateTime && !xb6c_exit1Sent) {
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
xb6c_exit1Sent = true;
}
} else if (msg == EStateMsg::Deactivate) {
TeleportToFurthestPlatform(mgr);
xad0_scaleUpTrigger = true;
AddMaterial(EMaterialTypes::RadarObject, mgr);
ProcessSoundEvent(SFXsfx0B28, 1.f, 0, 0.1f, 1000.f, 0.16f, 1.f, zeus::skZero3f, GetTranslation(),
mgr.GetNextAreaId(), mgr, false);
}
}
void COmegaPirate::JumpBack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetShotAt(false, mgr);
SetState(EState::Two);
xade_armorPiecesDestroyed = 0;
xadf_launcher1FollowPlayer = false;
xae0_launcher2FollowPlayer = false;
xb68_ = 0;
xa40_locomotionType = GetBodyController()->GetLocomotionType();
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal5);
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCKnockBackCmd(GetTransform().frontVector(), pas::ESeverity::Five));
for (const auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetActive(false);
}
}
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::KnockBack) {
SetState(EState::Over);
}
}
}
bool COmegaPirate::Landed(CStateManager& mgr, float arg) { return xb4c_armorPiecesHealed == 4; }
zeus::CVector3f COmegaPirate::GetOrbitPosition(const CStateManager& mgr) const {
if (x990_launcherId2 != kInvalidUniqueId &&
mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Thermal) {
if (const auto* actor = static_cast<const CActor*>(mgr.GetObjectById(x990_launcherId2))) {
return GetLockOnPosition(actor);
}
}
return CElitePirate::GetOrbitPosition(mgr);
}
bool COmegaPirate::HearPlayer(CStateManager& mgr, float arg) { return xa3c_hearPlayer; }
void COmegaPirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
xad4_cachedSpeed = x3b4_speed;
x3b4_speed = 1.4f * xad4_cachedSpeed;
} else if (msg == EStateMsg::Update) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
x3b4_speed = xad4_cachedSpeed;
} else if (xad4_cachedSpeed == x3b4_speed) {
x3b4_speed = 1.4f * xad4_cachedSpeed;
}
} else if (msg == EStateMsg::Deactivate) {
x3b4_speed = xad4_cachedSpeed;
}
CElitePirate::PathFind(mgr, msg, dt);
}
void COmegaPirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
CElitePirate::PreRender(mgr, frustum);
if (mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::XRay) {
xb4_drawFlags = CModelFlags{1, 0, 3, zeus::CColor{xa80_xrayAlpha}};
}
}
void COmegaPirate::Render(CStateManager& mgr) {
auto* mData = GetModelData();
auto* animData = mData->GetAnimationData();
CGraphics::SetModelMatrix(GetTransform() * zeus::CTransform::Scale(mData->GetScale()));
if (mgr.GetPlayerState()->GetCurrentVisor() != CPlayerState::EPlayerVisor::XRay && xa2c_skeletonAlpha > 0.f) {
const CModelFlags flags{5, 0, 3, zeus::CColor{1.f, xa2c_skeletonAlpha}};
animData->Render(x9f0_skeletonModel, flags, nullptr, nullptr);
}
if (x9a0_visible) {
bool isXRay = mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay;
if (isXRay) {
g_Renderer->SetWorldFog(ERglFogMode::None, 0.f, 1.f, zeus::skBlack);
const CModelFlags flags{5, 0, 1, zeus::CColor{1.f, 0.2f}};
auto& model = *animData->GetModelData().GetObj();
animData->Render(model, flags, nullptr, nullptr);
}
CPatterned::Render(mgr);
if (isXRay) {
mgr.SetupFogForArea(GetAreaIdAlways());
}
}
}
void COmegaPirate::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetShotAt(false, mgr);
SetState(EState::Zero);
SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::None);
xad0_scaleUpTrigger = false;
xa44_targetable = false;
xa4a_heartVisible = false;
xb5c_hpLost = 0.f;
xb60_hpLostInPhase = 0.f;
xb64_stateTime = 5.f;
++xb68_;
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::BreakDodge));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
}
}
void COmegaPirate::Run(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
xad4_cachedSpeed = x3b4_speed;
x3b4_speed = 1.4f * xad4_cachedSpeed;
} else if (msg == EStateMsg::Update) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
x3b4_speed = xad4_cachedSpeed;
} else if (xad4_cachedSpeed == x3b4_speed) {
x3b4_speed = 1.4f * xad4_cachedSpeed;
}
} else if (msg == EStateMsg::Deactivate) {
x3b4_speed = xad4_cachedSpeed;
}
CElitePirate::Run(mgr, msg, dt);
}
bool COmegaPirate::ShotAt(CStateManager& mgr, float arg) { return CElitePirate::ShotAt(mgr, arg); }
bool COmegaPirate::ShouldCallForBackup(CStateManager& mgr, float arg) {
if (CElitePirate::ShouldCallForBackup(mgr, arg)) {
return ShouldCallForBackupFromLauncher(mgr, x990_launcherId2);
}
return false;
}
bool COmegaPirate::ShouldFire(CStateManager& mgr, float arg) {
if (CElitePirate::ShouldFire(mgr, arg)) {
return ShouldFireFromLauncher(mgr, x990_launcherId2);
}
return false;
}
bool COmegaPirate::ShouldMove(CStateManager& mgr, float arg) {
return xb64_stateTime < x330_stateMachineState.GetTime();
}
void COmegaPirate::Shuffle(CStateManager& mgr, EStateMsg msg, float dt) {}
void COmegaPirate::Skid(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetState(EState::Zero);
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
}
}
void COmegaPirate::Suck(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetState(EState::Zero);
xa7c_xrayAlphaState = EXRayFadeState::FadeOut;
xa88_xrayFadeInTrigger = true;
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
for (const auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
platform->RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
platform->SetDisableXRayAlpha(true);
CModelFlags flags{5, 0, 3, zeus::CColor{1.f, 0.f}};
platform->SetDrawFlags(flags);
platform->SetXRayFog(false);
}
}
xb50_armorPieceHealTime = 0.f;
xb58_healTime = 2.5f;
xb4c_armorPiecesHealed = 0;
}
}
void COmegaPirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
xad4_cachedSpeed = x3b4_speed;
x3b4_speed = 1.4f * xad4_cachedSpeed;
} else if (msg == EStateMsg::Update) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::KnockBack) {
x3b4_speed = xad4_cachedSpeed;
} else if (xad4_cachedSpeed == x3b4_speed) {
x3b4_speed = 1.4f * xad4_cachedSpeed;
}
} else if (msg == EStateMsg::Deactivate) {
x3b4_speed = xad4_cachedSpeed;
}
CElitePirate::TargetPatrol(mgr, msg, dt);
}
void COmegaPirate::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
SetAlert(true);
CElitePirate::Think(dt, mgr);
{
float maxHealth = xa98_maxEnergy;
CHealthInfo* healthInfo = HealthInfo(mgr);
if (healthInfo->GetHP() > 0.2f * maxHealth) {
if (healthInfo->GetHP() > 0.7f * maxHealth) {
if (xacc_ > 4) {
xac4_ = 1;
}
} else {
xac4_ = 2;
}
} else {
xac4_ = 3;
}
}
UpdateActorTransform(mgr, x990_launcherId2, "grenadeLauncher2_LCTR"sv);
UpdateNormalAlpha(mgr, dt);
UpdateSkeletonAlpha(mgr, dt);
UpdateXRayAlpha(mgr, dt);
if ((!x9a1_fadeIn || xa4a_heartVisible) &&
mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay && xa44_targetable) {
AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
if (x9c8_scaleState == EScaleState::WaitForTrigger) {
xa38_collisionActorMgr1->SetActive(mgr, false);
xa9c_collisionActorMgr2->SetActive(mgr, false);
} else {
xa38_collisionActorMgr1->SetActive(mgr, true);
xa9c_collisionActorMgr2->SetActive(mgr, true);
if (auto* entity = mgr.ObjectById(xa48_)) {
entity->SetActive(false);
}
}
} else {
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
xa38_collisionActorMgr1->SetActive(mgr, false);
if (x9a1_fadeIn) {
xa9c_collisionActorMgr2->SetActive(mgr, true);
if (auto* entity = mgr.ObjectById(xa48_)) {
entity->SetActive(true);
}
} else {
xa9c_collisionActorMgr2->SetActive(mgr, false);
if (auto* entity = mgr.ObjectById(xa48_)) {
entity->SetActive(false);
}
}
}
UpdateScale(mgr, dt);
xa38_collisionActorMgr1->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
xa9c_collisionActorMgr2->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
if (auto* entity = static_cast<CActor*>(mgr.ObjectById(xa46_))) {
float hp = GetHealthInfo(mgr)->GetHP();
*HealthInfo(mgr) = *entity->GetHealthInfo(mgr);
float hpChange = hp - GetHealthInfo(mgr)->GetHP();
xb5c_hpLost += hpChange;
xb60_hpLostInPhase += hpChange;
}
if (GetHealthInfo(mgr)->GetHP() > 0.f) {
if (xb5c_hpLost > 100.f) {
x9b4_lostAllHp = true;
} else {
if (xb60_hpLostInPhase > 20.f) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCAdditiveReactionCmd(pas::EAdditiveReactionType::One, 1.f, false));
xb60_hpLostInPhase = 0.f;
}
}
} else {
DeathDestroy(mgr);
}
sub_8028c704(mgr, dt);
for (auto& entry : x9dc_scriptPlatforms) {
auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first));
if ((!xb78_codeTrigger && !xb79_bossPhaseActive) || xa4a_heartVisible) {
platform->RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
} else {
platform->AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
}
}
{
const CPlayerState& playerState = *mgr.GetPlayerState();
CPlayer& player = mgr.GetPlayer();
if (GetCollisionActorManager().GetActive() && playerState.IsFiringComboBeam() &&
playerState.GetCurrentBeam() == CPlayerState::EBeamId::Wave && xad8_cover) {
AddMaterial(EMaterialTypes::Target, mgr);
player.ResetAimTargetPrediction(GetUniqueId());
for (auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->RemoveMaterial(EMaterialTypes::Target, mgr);
}
}
player.GetPlayerGun()->GetAuxWeapon().SetNewTarget(GetUniqueId(), mgr);
} else if (!xa4a_heartVisible) {
RemoveMaterial(EMaterialTypes::Target, mgr);
for (auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->AddMaterial(EMaterialTypes::Target, mgr);
}
}
CAuxWeapon& weapon = player.GetPlayerGun()->GetAuxWeapon();
if (weapon.HasTarget(mgr) == GetUniqueId()) {
if (player.ValidateOrbitTargetId(player.GetOrbitTargetId(), mgr) == CPlayer::EOrbitValidationResult::OK) {
weapon.SetNewTarget(player.GetOrbitTargetId(), mgr);
} else {
weapon.SetNewTarget(kInvalidUniqueId, mgr);
}
}
}
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetFollowPlayer(xadf_launcher1FollowPlayer);
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetFollowPlayer(xae0_launcher2FollowPlayer);
}
if (x9ec_decrement) {
x9ec_decrement = false;
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "JumpBack"sv);
}
if (xb68_ > 1) {
DoUserAnimEvent(mgr, CInt32POINode{}, EUserEventType::ObjectPickUp, dt);
xb68_ = 0;
}
if (xb8c_avoidStaticCollisionTime > 0.f) {
const zeus::CAABox& box = GetBoundingBox();
CGameCollision::AvoidStaticCollisionWithinRadius(mgr, *this, 8, dt, 1.f, 1.5f * (box.max.x() - box.min.x()),
10000.f, 0.25f);
xb8c_avoidStaticCollisionTime = 0.f;
}
xb8c_avoidStaticCollisionTime += dt;
}
void COmegaPirate::WallDetach(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
SetState(EState::Zero);
} else if (msg == EStateMsg::Update) {
if (GetState() == EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Dodge));
}
} else if (GetState() == EState::Two && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
mgr.SetBossParams(GetUniqueId(), xa98_maxEnergy, 89);
xb79_bossPhaseActive = true;
}
}
void COmegaPirate::WallHang(CStateManager& mgr, EStateMsg msg, float dt) {}
void COmegaPirate::SetupHealthInfo(CStateManager& mgr) {
CElitePirate::SetupHealthInfo(mgr);
SetupLauncherHealthInfo(mgr, x990_launcherId2);
}
void COmegaPirate::SetLaunchersActive(CStateManager& mgr, bool val) {
CElitePirate::SetLaunchersActive(mgr, val);
SetLauncherActive(mgr, val, x990_launcherId2);
}
void COmegaPirate::CreateFlash(CStateManager& mgr, float arg) {
mgr.AddObject(new CFlash(mgr.AllocateUniqueId(), CEntityInfo{GetAreaIdAlways(), CEntity::NullConnectionList},
GetRenderBounds().center(), xb70_thermalSpot, arg));
}
void COmegaPirate::SetupCollisionManager(CStateManager& mgr) {
std::vector<CJointCollisionDescription> sphereJoints;
sphereJoints.reserve(skSphereJoints.size());
AddSphereCollisionList(skSphereJoints.data(), skSphereJoints.size(), sphereJoints);
xa38_collisionActorMgr1 =
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), sphereJoints, true);
SetupCollisionActorInfo1(xa38_collisionActorMgr1, mgr);
xa46_ = xa38_collisionActorMgr1->GetCollisionDescFromIndex(0).GetCollisionActorId();
if (auto* actor = static_cast<CActor*>(mgr.ObjectById(xa46_))) {
*actor->HealthInfo(mgr) = *HealthInfo(mgr);
}
std::vector<CJointCollisionDescription> obbJoints;
obbJoints.reserve(skObbJoints.size());
AddOBBAutoSizeCollisionList(skObbJoints.data(), skObbJoints.size(), obbJoints);
xa9c_collisionActorMgr2 =
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), obbJoints, true);
SetupCollisionActorInfo2(xa9c_collisionActorMgr2, mgr);
xa48_ = xa9c_collisionActorMgr2->GetCollisionDescFromIndex(0).GetCollisionActorId();
}
void COmegaPirate::AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const {
const CAnimData* animData = GetModelData()->GetAnimationData();
for (size_t i = 0; i < count; ++i) {
const auto& joint = joints[i];
const CSegId seg = animData->GetLocatorSegId(joint.name);
if (seg.IsInvalid()) {
continue;
}
outJoints.emplace_back(CJointCollisionDescription::SphereCollision(seg, joint.radius, joint.name, 0.001f));
}
}
void COmegaPirate::AddOBBAutoSizeCollisionList(const SOBBJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const {
const CAnimData* animData = GetModelData()->GetAnimationData();
for (size_t i = 0; i < count; ++i) {
const auto& joint = joints[i];
const CSegId from = animData->GetLocatorSegId(joint.from);
const CSegId to = animData->GetLocatorSegId(joint.to);
if (to.IsInvalid() || from.IsInvalid()) {
continue;
}
outJoints.emplace_back(CJointCollisionDescription::OBBAutoSizeCollision(
from, to, joint.bounds, CJointCollisionDescription::EOrientationType::One,
"Omega_Pirate_OBB_"s + std::to_string(i), 0.001f));
}
}
void COmegaPirate::SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr) {
for (size_t i = 0; i < actMgr->GetNumCollisionActors(); ++i) {
const auto& colDesc = actMgr->GetCollisionDescFromIndex(i);
const TUniqueId uid = colDesc.GetCollisionActorId();
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(uid)) {
act->AddMaterial(EMaterialTypes::ScanPassthrough, EMaterialTypes::CameraPassthrough, EMaterialTypes::AIJoint,
EMaterialTypes::Immovable, mgr);
const CMaterialFilter& selfFilter = GetMaterialFilter();
const CMaterialFilter& actFilter = act->GetMaterialFilter();
CMaterialFilter filter =
CMaterialFilter::MakeIncludeExclude(selfFilter.GetIncludeList(), selfFilter.GetExcludeList());
filter.IncludeList().Add(actFilter.GetIncludeList());
filter.ExcludeList().Add(actFilter.GetExcludeList());
filter.ExcludeList().Add(EMaterialTypes::Platform);
act->SetMaterialFilter(filter);
act->RemoveMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
}
}
}
void COmegaPirate::SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr) {
for (size_t i = 0; i < actMgr->GetNumCollisionActors(); ++i) {
const auto& colDesc = actMgr->GetCollisionDescFromIndex(i);
const TUniqueId uid = colDesc.GetCollisionActorId();
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(uid)) {
act->AddMaterial(EMaterialTypes::ScanPassthrough, EMaterialTypes::CameraPassthrough, EMaterialTypes::AIJoint,
EMaterialTypes::Immovable, mgr);
const CMaterialFilter& selfFilter = GetMaterialFilter();
const CMaterialFilter& actFilter = act->GetMaterialFilter();
CMaterialFilter filter =
CMaterialFilter::MakeIncludeExclude(selfFilter.GetIncludeList(), selfFilter.GetExcludeList());
filter.IncludeList().Add(actFilter.GetIncludeList());
filter.IncludeList().Add(EMaterialTypes::Player);
filter.ExcludeList().Add(actFilter.GetExcludeList());
filter.ExcludeList().Remove(EMaterialTypes::Player);
filter.ExcludeList().Add(EMaterialTypes::Platform);
act->SetMaterialFilter(filter);
act->RemoveMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
act->SetDamageVulnerability(CDamageVulnerability::ReflectVulnerabilty());
}
}
}
u8 COmegaPirate::sub_8028bfac() const {
std::array<u8, 4> arr{0, 0, 0, 0};
for (const auto i : xab4_) {
++arr[i];
}
u8 ret = 0;
for (size_t i = 0; i < arr.size(); ++i) {
if (xb7c_[i] != 0 || arr[i] != 0) {
++ret;
}
}
return ret;
}
void COmegaPirate::sub_8028cbec(u32 arg, CStateManager& mgr) {
int i = mgr.GetActiveRandom()->Next() % 4;
u32 v = 3 - (xab4_.size() + sub_8028c230());
u32 ct = std::min(arg, v);
if (sub_8028bfac() < 2) {
for (u32 n = 0; n < ct; ++n) {
xab4_.push_back(i);
}
} else {
sub_8028c840(ct, mgr);
}
}
u8 COmegaPirate::sub_8028c230() const { return xb7c_[0] + xb7c_[1] + xb7c_[2] + xb7c_[3]; }
void COmegaPirate::sub_8028c840(u32 arg, CStateManager& mgr) {
std::array<u8, 4> arr{0, 0, 0, 0};
for (const auto i : xab4_) {
++arr[i];
}
std::vector<u8> vec;
for (size_t i = 0; i < arr.size(); ++i) {
if (xb7c_[i] != 0 || arr[i] != 0) {
vec.push_back(i);
}
}
if (vec.empty()) {
sub_8028cbec(arg, mgr);
} else {
s32 rand = mgr.GetActiveRandom()->Next();
int sz = vec.size();
int val = vec[rand - (rand / sz) * sz];
u32 v = 3 - (xab4_.size() + sub_8028c230());
u32 ct = std::min(arg, v);
for (u32 n = 0; n < ct; ++n) {
xab4_.push_back(val);
}
}
}
void COmegaPirate::TeleportToFurthestPlatform(CStateManager& mgr) {
size_t waypointIdx = 0;
float maxDist = 0.f;
zeus::CVector3f pos;
for (size_t i = 0; i < x9a4_scriptWaypointPlatforms.size(); ++i) {
const auto& entry = x9a4_scriptWaypointPlatforms[i];
if (const TCastToConstPtr<CScriptWaypoint> waypoint = mgr.GetObjectById(entry.first)) {
const auto waypointPos = waypoint->GetTranslation();
const float dist = (mgr.GetPlayer().GetTranslation() - waypointPos).magnitude();
if (dist > maxDist && waypoint->GetUniqueId() != xada_lastWaypointId) {
waypointIdx = i;
maxDist = dist;
pos = waypointPos;
}
}
}
SetTranslation(FindGround(pos, mgr));
auto waypointId = x9a4_scriptWaypointPlatforms[waypointIdx].first;
xada_lastWaypointId = waypointId;
if (TCastToPtr<CScriptWaypoint> waypoint = mgr.ObjectById(waypointId)) {
waypoint->SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
}
const zeus::CVector2f distXY = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized();
const zeus::CVector2f frontVecXY = GetTransform().frontVector().toVec2f().normalized();
const zeus::CQuaternion quat =
zeus::CQuaternion::shortestRotationArc(zeus::CVector3f{frontVecXY, 0.f}, zeus::CVector3f{distXY, 0.f});
SetTransform(zeus::CTransform{GetTransform().basis * zeus::CMatrix3f{quat}, GetTranslation()});
}
zeus::CVector3f COmegaPirate::FindGround(const zeus::CVector3f& pos, CStateManager& mgr) const {
auto result = mgr.RayStaticIntersection(pos, zeus::skDown, 30.f, CMaterialFilter::MakeInclude(EMaterialTypes::Solid));
return result.IsValid() ? result.GetPoint() : pos;
}
void COmegaPirate::UpdateNormalAlpha(CStateManager& mgr, float dt) {
if (x994_normalFadeState == ENormalFadeState::One) {
x99c_normalAlpha = 1.f - std::min(x998_normalFadeTime, 1.25f) / 1.25f;
x42c_color.a() = x99c_normalAlpha;
if (x998_normalFadeTime > 1.25f) {
x994_normalFadeState = ENormalFadeState::Two;
x9a1_fadeIn = false;
x998_normalFadeTime = 0.f;
}
x998_normalFadeTime += dt;
x9a0_visible = true;
} else if (x994_normalFadeState == ENormalFadeState::Two) {
x99c_normalAlpha = 0.f;
if (x998_normalFadeTime > 1.5f && x9a1_fadeIn) {
CreateFlash(mgr, 0.f);
x994_normalFadeState = ENormalFadeState::Three;
x998_normalFadeTime = 0.f;
}
x998_normalFadeTime += dt;
x9a0_visible = false;
} else if (x994_normalFadeState == ENormalFadeState::Three) {
x99c_normalAlpha = std::min(x998_normalFadeTime, 1.f) / 1.25f;
if (x998_normalFadeTime > 1.f) {
x994_normalFadeState = ENormalFadeState::Zero;
x998_normalFadeTime = 0.f;
}
x998_normalFadeTime += dt;
x9a0_visible = true;
} else {
x99c_normalAlpha = 1.f;
x9a0_visible = true;
}
float alpha = x99c_normalAlpha;
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
alpha = 0.f;
x99c_normalAlpha = 1.f;
x9a0_visible = true;
}
x42c_color.a() = x99c_normalAlpha;
if (alpha >= 1.f) {
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetVisible(true);
launcher->SetAddColor(zeus::CColor{0.f});
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetVisible(true);
launcher->SetAddColor(zeus::CColor{0.f});
}
} else {
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetAddColor(zeus::CColor{1.f, alpha});
launcher->SetVisible(alpha != 0.f);
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetAddColor(zeus::CColor{1.f, alpha});
launcher->SetVisible(alpha != 0.f);
}
}
}
void COmegaPirate::sub_8028c704(CStateManager& mgr, float dt) {
int idx = xac8_;
if (idx >= xab4_.size()) {
return;
}
if (xab0_ <= 0.f) {
++xac8_;
int val = xab4_[idx];
if (val == 0) {
SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
xb7c_[0]++;
} else if (val == 1) {
SendScriptMsgs(EScriptObjectState::Open, mgr, EScriptObjectMessage::None);
xb7c_[1]++;
} else if (val == 2) {
SendScriptMsgs(EScriptObjectState::CloseIn, mgr, EScriptObjectMessage::None);
xb7c_[2]++;
} else if (val == 3) {
SendScriptMsgs(EScriptObjectState::Modify, mgr, EScriptObjectMessage::None);
xb7c_[3]++;
}
xab0_ = 1.5f;
}
xab0_ -= dt;
}
void COmegaPirate::UpdateXRayAlpha(CStateManager& mgr, float dt) {
if (xa7c_xrayAlphaState == EXRayFadeState::FadeIn) {
xa80_xrayAlpha = std::min(xa84_xrayAlphaStateTime, xa90_xrayFadeInTime) / xa90_xrayFadeInTime;
if (xa84_xrayAlphaStateTime > xa90_xrayFadeInTime) {
xa7c_xrayAlphaState = EXRayFadeState::None;
xa84_xrayAlphaStateTime = 0.f;
}
xa84_xrayAlphaStateTime += dt;
} else if (xa7c_xrayAlphaState == EXRayFadeState::WaitForTrigger) {
xa80_xrayAlpha = 0.f;
if ((xa94_xrayFadeTriggerTime < xa84_xrayAlphaStateTime) && !xa88_xrayFadeInTrigger) {
xa7c_xrayAlphaState = EXRayFadeState::FadeIn;
xa84_xrayAlphaStateTime = 0.f;
}
xa84_xrayAlphaStateTime += dt;
} else if (xa7c_xrayAlphaState == EXRayFadeState::FadeOut) {
xa80_xrayAlpha = 1.f - std::min(xa84_xrayAlphaStateTime, xa8c_xrayFadeOutTime) / xa8c_xrayFadeOutTime;
if (xa84_xrayAlphaStateTime > xa8c_xrayFadeOutTime) {
xa7c_xrayAlphaState = EXRayFadeState::WaitForTrigger;
xa84_xrayAlphaStateTime = 0.f;
}
xa84_xrayAlphaStateTime += dt;
} else {
xa80_xrayAlpha = 1.f;
}
}
void COmegaPirate::UpdateScale(CStateManager& mgr, float dt) {
auto* modelData = GetModelData();
zeus::CVector3f scale = modelData->GetScale();
switch (x9c8_scaleState) {
case EScaleState::None:
default:
return;
case EScaleState::ScaleDownX:
scale.x() = x9d0_initialScale.x() * std::min(1.f, 0.005f + (1.f - std::min(x9cc_scaleTime, 0.25f) / 0.25f));
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::ScaleDownZ;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::ScaleDownY:
scale.y() = x9d0_initialScale.y() * std::min(1.f, 0.005f + (1.f - std::min(x9cc_scaleTime, 0.25f) / 0.25f));
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::ScaleDownX;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::ScaleDownZ:
scale.z() = x9d0_initialScale.z() * std::min(1.f, 0.005f + (1.f - std::min(x9cc_scaleTime, 0.25f) / 0.25f));
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::WaitForTrigger;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::WaitForTrigger:
if (x9cc_scaleTime > 0.1f && xad0_scaleUpTrigger) {
x9c8_scaleState = EScaleState::ScaleUpZ;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::ScaleUpX:
scale.x() = x9d0_initialScale.x() * std::min(1.f, 0.005f + std::min(x9cc_scaleTime, 0.25f) / 0.25f);
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::ScaleUpY;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::ScaleUpY:
scale.y() = x9d0_initialScale.y() * std::min(1.f, 0.005f + std::min(x9cc_scaleTime, 0.25f) / 0.25f);
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::None;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
case EScaleState::ScaleUpZ:
scale.z() = x9d0_initialScale.z() * std::min(1.f, 0.005f + std::min(x9cc_scaleTime, 0.25f) / 0.25f);
if (x9cc_scaleTime > 0.25f) {
x9c8_scaleState = EScaleState::ScaleUpX;
x9cc_scaleTime = 0.f;
}
x9cc_scaleTime += dt;
break;
}
modelData->SetScale(scale);
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->GetModelData()->SetScale(scale);
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->GetModelData()->SetScale(scale);
}
for (const auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->GetModelData()->SetScale(scale);
}
}
}
void COmegaPirate::UpdateSkeletonAlpha(CStateManager& mgr, float dt) {
if (xa30_skeletonFadeState == ESkeletonFadeState::FadeOut) {
xa2c_skeletonAlpha = 1.f - std::min(xa34_skeletonStateTime, 1.f);
if (xa34_skeletonStateTime > 1.f) {
xa30_skeletonFadeState = ESkeletonFadeState::None;
xa34_skeletonStateTime = 0.f;
}
xa34_skeletonStateTime += dt;
} else if (xa30_skeletonFadeState == ESkeletonFadeState::Flash) {
xa2c_skeletonAlpha = 1.f;
if (xa34_skeletonStateTime > 1.f) {
xa30_skeletonFadeState = ESkeletonFadeState::FadeOut;
xa34_skeletonStateTime = 0.f;
CreateFlash(mgr, 0.75f);
}
xa34_skeletonStateTime += dt;
} else if (xa30_skeletonFadeState == ESkeletonFadeState::FadeIn) {
xa2c_skeletonAlpha = std::min(xa34_skeletonStateTime, 1.f);
if (xa34_skeletonStateTime > 1.f) {
xa30_skeletonFadeState = ESkeletonFadeState::Flash;
xa34_skeletonStateTime = 0.f;
}
xa34_skeletonStateTime += dt;
} else {
xa2c_skeletonAlpha = 0.f;
}
}
void COmegaPirate::DeathDestroy(CStateManager& mgr) {
RemoveEmitter();
SetTransform(xa4c_initialXf);
x9a1_fadeIn = true;
xa4a_heartVisible = false;
SendScriptMsgs(EScriptObjectState::DeathRattle, mgr, EScriptObjectMessage::None);
SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None);
SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::None);
for (auto& entry : x9dc_scriptPlatforms) {
if (auto* platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetActive(false);
platform->RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
mgr.FreeScriptObject(entry.first);
}
}
x9dc_scriptPlatforms.clear();
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetActive(false);
}
if (auto* launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetActive(false);
}
SetActive(false);
mgr.SetBossParams(kInvalidUniqueId, 0.f, 89);
xa38_collisionActorMgr1->SetActive(mgr, false);
xa9c_collisionActorMgr2->SetActive(mgr, false);
}
} // namespace metaforce::MP1