mirror of https://github.com/AxioDL/metaforce.git
131 lines
3.7 KiB
C++
131 lines
3.7 KiB
C++
#ifndef __URDE_CACTOR_HPP__
|
|
#define __URDE_CACTOR_HPP__
|
|
|
|
#include "CEntity.hpp"
|
|
#include "Audio/CSfxHandle.hpp"
|
|
#include "zeus/zeus.hpp"
|
|
#include "Collision/CMaterialFilter.hpp"
|
|
#include "Character/CModelData.hpp"
|
|
#include "Particle/CCollisionResponseData.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
class CActorParameters;
|
|
class CWeaponMode;
|
|
class CHealthInfo;
|
|
class CDamageVulnerability;
|
|
class CLightParameters;
|
|
class CSfxHandle;
|
|
class CActor : public CEntity
|
|
{
|
|
protected:
|
|
enum class Flags
|
|
{
|
|
Unknown5 = (1 << 5),
|
|
Unknown6 = (1 << 6),
|
|
Unknown7 = (1 << 7),
|
|
};
|
|
|
|
zeus::CTransform x34_transform;
|
|
std::unique_ptr<CModelData> x64_modelData;
|
|
CMaterialList x68_material;
|
|
CMaterialFilter x70_;
|
|
s16 x88_sfxId;
|
|
std::unique_ptr<CSfxHandle> x8c_sfxHandle;
|
|
TUniqueId xc6_ = kInvalidUniqueId;
|
|
float xbc_time;
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
bool xe4_27_ : 1;
|
|
bool xe4_28_ : 1;
|
|
bool xe4_29_ : 1;
|
|
bool xe4_30_ : 1;
|
|
bool xe5_0_opaque : 1;
|
|
bool xe5_26_muted : 1;
|
|
bool xe5_27_useInSortedLists : 1;
|
|
bool xe5_28_callTouch : 1;
|
|
};
|
|
u32 dummy1 = 0;
|
|
};
|
|
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
bool xe7_29_ : 1;
|
|
};
|
|
u32 dummy2 = 0;
|
|
};
|
|
public:
|
|
CActor(TUniqueId, bool, const std::string&, const CEntityInfo&,
|
|
const zeus::CTransform&, CModelData&&, const CMaterialList&,
|
|
const CActorParameters&, TUniqueId);
|
|
|
|
virtual void AddToRenderer(const zeus::CFrustum&, CStateManager&) {}
|
|
virtual void Render(CStateManager&) {}
|
|
virtual void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
|
virtual void SetActive(bool active)
|
|
{
|
|
xe4_27_ = true;
|
|
xe4_28_ = true;
|
|
xe4_29_ = true;
|
|
xe7_29_ = true;
|
|
CEntity::SetActive(active);
|
|
}
|
|
|
|
virtual zeus::CVector3f GetAimPosition(const CStateManager&, float)
|
|
{ return x34_transform.origin; }
|
|
|
|
virtual bool ValidAimTarget() { return true; }
|
|
virtual bool ValidOrbitTarget() { return true; }
|
|
virtual bool GetOrbitDistanceCheck() { return true; }
|
|
virtual zeus::CVector3f GetOrbitPosition(const CStateManager&)
|
|
{ return x34_transform.origin; }
|
|
|
|
void RemoveEmitter();
|
|
|
|
virtual std::experimental::optional<zeus::CAABox> GetTouchBounds() const { return {} ; }
|
|
|
|
virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&, CWeaponMode&, int) { return EWeaponCollisionResponseTypes::Unknown13; }
|
|
void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void RemoveMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void RemoveMaterial(EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void RemoveMaterial(EMaterialTypes, CStateManager&);
|
|
void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void AddMaterial(EMaterialTypes, EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void AddMaterial(EMaterialTypes, EMaterialTypes, CStateManager&);
|
|
void AddMaterial(EMaterialTypes, CStateManager&);
|
|
|
|
void SetCallTouch(bool callTouch)
|
|
{
|
|
xe5_28_callTouch = callTouch;
|
|
}
|
|
|
|
bool GetCallTouch() const
|
|
{
|
|
return xe5_28_callTouch;
|
|
}
|
|
|
|
void SetUseInSortedList(bool use)
|
|
{
|
|
xe5_27_useInSortedLists = use;
|
|
}
|
|
|
|
bool GetUseInSortedLists() const
|
|
{
|
|
return xe5_27_useInSortedLists;
|
|
}
|
|
|
|
const CMaterialFilter& GetMaterialFilter() const { return x70_; }
|
|
|
|
bool HasModelData() const;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __URDE_CACTOR_HPP__
|