metaforce/DataSpec/DNAMP1/ScriptObjects/Actor.hpp

43 lines
947 B
C++

#ifndef _DNAMP1_ACTOR_HPP_
#define _DNAMP1_ACTOR_HPP_
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Actor : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
Value<atVec3f> unkown1;
Value<atVec3f> scanOffset;
Value<float> unknown2;
Value<float> unknown3;
HealthInfo healthInfo;
DamageVulnerability damageVulnerability;
UniqueID32 model;
AnimationParameters animationParameters;
ActorParameters actorParameters;
Value<bool> unkown4;
Value<bool> unkown5;
Value<bool> unkown6;
Value<bool> unkown7;
Value<bool> unkown8;
Value<atUint32> unknown9;
Value<float> unknown10;
Value<bool> unknown11;
Value<bool> unknown12;
Value<bool> unknown13;
Value<bool> unknown14;
};
}
}
#endif