metaforce/DataSpec/DNAMP1/ScriptObjects/RoomAcoustics.hpp

52 lines
1.1 KiB
C++

#ifndef _DNAMP1_ROOMACOUSTICS_HPP_
#define _DNAMP1_ROOMACOUSTICS_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct RoomAcoustics : IScriptObject
{
DECL_YAML
String<-1> name;
Value<bool> unknown1;
Value<atUint32> unknown2;
Value<bool> unknown3;
Value<bool> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
Value<bool> unknown11;
Value<float> unknown12;
Value<float> unknown13;
Value<float> unknown14;
Value<bool> unknown15;
Value<bool> unknown16;
Value<float> unknown17;
Value<float> unknown18;
Value<float> unknown19;
Value<float> unknown20;
Value<float> unknown21;
Value<bool> unknown22;
Value<atUint32> unknown23;
Value<atUint32> unknown24;
Value<atUint32> unknown25;
Value<atUint32> unknown26;
Value<atUint32> unknown27;
Value<atUint32> unknown28;
Value<atUint32> unknown29;
Value<atUint32> unknown30;
Value<atUint32> unknown31;
};
}
}
#endif