mirror of https://github.com/AxioDL/metaforce.git
949 lines
34 KiB
C++
949 lines
34 KiB
C++
#include "shaderc.hpp"
|
|
#include "athena/FileReader.hpp"
|
|
#include "logvisor/logvisor.hpp"
|
|
#include "hecl/hecl.hpp"
|
|
#include "hecl/PipelineBase.hpp"
|
|
#include <algorithm>
|
|
#include <regex>
|
|
#include <unordered_map>
|
|
#include <set>
|
|
|
|
using namespace std::literals;
|
|
|
|
namespace hecl::shaderc
|
|
{
|
|
static logvisor::Module Log("shaderc");
|
|
|
|
static constexpr std::regex::flag_type RegexFlags = std::regex::ECMAScript|std::regex::optimize;
|
|
|
|
#if __GNUC__
|
|
__attribute__((__format__ (__printf__, 1, 2)))
|
|
#endif
|
|
static std::string Format(const char* format, ...)
|
|
{
|
|
char resultBuf[FORMAT_BUF_SZ];
|
|
va_list va;
|
|
va_start(va, format);
|
|
int printSz = vsnprintf(resultBuf, FORMAT_BUF_SZ, format, va);
|
|
va_end(va);
|
|
return std::string(resultBuf, printSz);
|
|
}
|
|
|
|
const std::string* Compiler::getFileContents(SystemStringView path)
|
|
{
|
|
auto search = m_fileContents.find(path.data());
|
|
if (search == m_fileContents.end())
|
|
{
|
|
athena::io::FileReader r(path);
|
|
if (r.hasError())
|
|
return nullptr;
|
|
auto len = r.length();
|
|
auto data = r.readBytes(len);
|
|
search = m_fileContents.insert(std::make_pair(path.data(), std::string((char*)data.get(), len))).first;
|
|
}
|
|
return &search->second;
|
|
}
|
|
|
|
void Compiler::addInputFile(SystemStringView file)
|
|
{
|
|
if (std::find(m_inputFiles.begin(), m_inputFiles.end(), file) == m_inputFiles.end())
|
|
m_inputFiles.emplace_back(file);
|
|
}
|
|
|
|
void Compiler::addDefine(std::string_view var, std::string_view val)
|
|
{
|
|
m_defines[var.data()] = val;
|
|
}
|
|
|
|
static const char* ShaderHeaderTemplate =
|
|
"class Shader_%s : public hecl::GeneralShader\n"
|
|
"{\n"
|
|
"public:\n"
|
|
" static const boo::VertexFormatInfo VtxFmt;\n"
|
|
" static const boo::AdditionalPipelineInfo PipelineInfo;\n"
|
|
" static constexpr bool HasHash = true;\n"
|
|
" static constexpr uint64_t Hash() { return 0x%016llX; }\n"
|
|
"};\n\n";
|
|
|
|
static const char* StageObjectHeaderTemplate =
|
|
"template<typename P, typename S>\n"
|
|
"class StageObject_%s : public hecl::StageBinary<P, S>\n"
|
|
"{\n"
|
|
" static const hecl::StageBinary<P, S> Prototype;\n"
|
|
"public:\n"
|
|
" StageObject_%s(hecl::StageConverter<P, S>& conv, hecl::FactoryCtx& ctx, const Shader_%s& in)\n"
|
|
" : hecl::StageBinary<P, S>(Prototype) {}\n"
|
|
"};\n"
|
|
"STAGEOBJECT_PROTOTYPE_DECLARATIONS(StageObject_%s)\n\n";
|
|
|
|
static const char* StageObjectImplTemplate =
|
|
"template<>\n"
|
|
"const hecl::StageBinary<hecl::PlatformType::%s, hecl::PipelineStage::%s>\n"
|
|
"StageObject_%s<hecl::PlatformType::%s, hecl::PipelineStage::%s>::Prototype = \n"
|
|
"{%s_%s_%s_data, sizeof(%s_%s_%s_data)};\n\n";
|
|
|
|
struct CompileSubStageAction
|
|
{
|
|
template<typename P, typename S>
|
|
static bool Do(const std::string& name, const std::string& basename, const std::string& stage, std::string& implOut)
|
|
{
|
|
implOut += Format(StageObjectImplTemplate, P::Name, S::Name, name.c_str(), P::Name, S::Name,
|
|
basename.c_str(), P::Name, S::Name, basename.c_str(), P::Name, S::Name);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
struct CompileStageAction
|
|
{
|
|
template<typename P, typename S>
|
|
static bool Do(const std::string& name, const std::string& basename, const std::string& stage, std::string& implOut)
|
|
{
|
|
std::pair<std::shared_ptr<uint8_t[]>, size_t> data = CompileShader<P, S>(stage);
|
|
if (data.second == 0)
|
|
return false;
|
|
|
|
implOut += Format("static const uint8_t %s_%s_%s_data[] = {\n", name.c_str(), P::Name, S::Name);
|
|
for (size_t i = 0; i < data.second; )
|
|
{
|
|
implOut += " ";
|
|
for (int j = 0; j < 10 && i < data.second ; ++i, ++j)
|
|
implOut += Format("0x%02X, ", data.first[i]);
|
|
implOut += "\n";
|
|
}
|
|
implOut += "};\n\n";
|
|
implOut += Format(StageObjectImplTemplate, P::Name, S::Name, name.c_str(), P::Name, S::Name,
|
|
name.c_str(), P::Name, S::Name, name.c_str(), P::Name, S::Name);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
template<typename Action, typename P>
|
|
bool Compiler::StageAction(StageType type,
|
|
const std::string& name, const std::string& basename, const std::string& stage,
|
|
std::string& implOut)
|
|
{
|
|
switch (type)
|
|
{
|
|
case StageType::Vertex:
|
|
return Action::template Do<P, PipelineStage::Vertex>(name, basename, stage, implOut);
|
|
case StageType::Fragment:
|
|
return Action::template Do<P, PipelineStage::Fragment>(name, basename, stage, implOut);
|
|
case StageType::Geometry:
|
|
return Action::template Do<P, PipelineStage::Geometry>(name, basename, stage, implOut);
|
|
case StageType::Control:
|
|
return Action::template Do<P, PipelineStage::Control>(name, basename, stage, implOut);
|
|
case StageType::Evaluation:
|
|
return Action::template Do<P, PipelineStage::Evaluation>(name, basename, stage, implOut);
|
|
default:
|
|
break;
|
|
}
|
|
Log.report(logvisor::Error, "Unknown stage type");
|
|
return false;
|
|
}
|
|
|
|
static const std::regex regWord(R"((\w+))", RegexFlags);
|
|
|
|
template<typename Action>
|
|
bool Compiler::StageAction(const std::string& platforms, StageType type,
|
|
const std::string& name, const std::string& basename, const std::string& stage,
|
|
std::string& implOut)
|
|
{
|
|
std::smatch match;
|
|
auto begin = platforms.cbegin();
|
|
auto end = platforms.cend();
|
|
while (std::regex_search(begin, end, match, regWord))
|
|
{
|
|
std::string plat = match[1].str();
|
|
std::transform(plat.begin(), plat.end(), plat.begin(), ::tolower);
|
|
if (plat == "glsl")
|
|
{
|
|
if (!StageAction<Action, PlatformType::OpenGL>(type, name, basename, stage, implOut) ||
|
|
!StageAction<Action, PlatformType::Vulkan>(type, name, basename, stage, implOut)
|
|
#if HECL_NOUVEAU_NX
|
|
|| !StageAction<Action, PlatformType::NX>(type, name, basename, stage, implOut)
|
|
#endif
|
|
)
|
|
return false;
|
|
}
|
|
else if (plat == "opengl")
|
|
{
|
|
if (!StageAction<Action, PlatformType::OpenGL>(type, name, basename, stage, implOut))
|
|
return false;
|
|
}
|
|
else if (plat == "vulkan")
|
|
{
|
|
if (!StageAction<Action, PlatformType::Vulkan>(type, name, basename, stage, implOut))
|
|
return false;
|
|
}
|
|
else if (plat == "nx")
|
|
{
|
|
#if HECL_NOUVEAU_NX
|
|
if (!StageAction<Action, PlatformType::NX>(type, name, basename, stage, implOut))
|
|
return false;
|
|
#endif
|
|
}
|
|
else if (plat == "d3d11" || plat == "hlsl")
|
|
{
|
|
#if _WIN32
|
|
if (!StageAction<Action, PlatformType::D3D11>(type, name, basename, stage, implOut))
|
|
return false;
|
|
#endif
|
|
}
|
|
else if (plat == "metal")
|
|
{
|
|
#if __APPLE__
|
|
if (!StageAction<Action, PlatformType::Metal>(type, name, basename, stage, implOut))
|
|
return false;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unknown platform '%s'", plat.c_str());
|
|
return false;
|
|
}
|
|
begin = match.suffix().first;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static const std::regex regInclude(R"(#\s*include\s+\"(.*)\")", RegexFlags);
|
|
static const std::regex regDefine(R"(#\s*define\s+(\w+)\s*(.*))", RegexFlags);
|
|
static const std::regex regShaderEx(R"(#\s*shader\s+(\w+)\s*:\s*(\w+))", RegexFlags);
|
|
static const std::regex regShader(R"(#\s*shader\s+(\w+))", RegexFlags);
|
|
static const std::regex regAttributeEx(R"(#\s*attribute\s+(\w+)\s+([0-9]+))", RegexFlags);
|
|
static const std::regex regAttribute(R"(#\s*attribute\s+(\w+))", RegexFlags);
|
|
static const std::regex regInstAttributeEx(R"(#\s*instattribute\s+(\w+)\s+([0-9]+))", RegexFlags);
|
|
static const std::regex regInstAttribute(R"(#\s*instattribute\s+(\w+))", RegexFlags);
|
|
static const std::regex regSrcFac(R"(#\s*srcfac\s+(\w+))", RegexFlags);
|
|
static const std::regex regDstFac(R"(#\s*dstfac\s+(\w+))", RegexFlags);
|
|
static const std::regex regPrim(R"(#\s*primitive\s+(\w+))", RegexFlags);
|
|
static const std::regex regZTest(R"(#\s*depthtest\s+(\w+))", RegexFlags);
|
|
static const std::regex regDepthWrite(R"(#\s*depthwrite\s+(\w+))", RegexFlags);
|
|
static const std::regex regColorWrite(R"(#\s*colorwrite\s+(\w+))", RegexFlags);
|
|
static const std::regex regAlphaWrite(R"(#\s*alphawrite\s+(\w+))", RegexFlags);
|
|
static const std::regex regCulling(R"(#\s*culling\s+(\w+))", RegexFlags);
|
|
static const std::regex regPatchSize(R"(#\s*patchsize\s+(\w+))", RegexFlags);
|
|
static const std::regex regOverwriteAlpha(R"(#\s*overwritealpha\s+(\w+))", RegexFlags);
|
|
static const std::regex regDepthAttachment(R"(#\s*depthattachment\s+(\w+))", RegexFlags);
|
|
static const std::regex regVertex(R"(#\s*vertex\s+(.*))", RegexFlags);
|
|
static const std::regex regFragment(R"(#\s*fragment\s+(.*))", RegexFlags);
|
|
static const std::regex regGeometry(R"(#\s*geometry\s+(.*))", RegexFlags);
|
|
static const std::regex regControl(R"(#\s*control\s+(.*))", RegexFlags);
|
|
static const std::regex regEvaluation(R"(#\s*evaluation\s+(.*))", RegexFlags);
|
|
|
|
bool Compiler::includeFile(SystemStringView file, std::string& out, int depth)
|
|
{
|
|
if (depth > 32)
|
|
{
|
|
Log.report(logvisor::Error, _S("Too many levels of includes (>32) at '%s'"), file.data());
|
|
return false;
|
|
}
|
|
|
|
const std::string* data = getFileContents(file);
|
|
if (!data)
|
|
{
|
|
Log.report(logvisor::Error, _S("Unable to access '%s'"), file.data());
|
|
return false;
|
|
}
|
|
const std::string& sdata = *data;
|
|
|
|
SystemString directory;
|
|
auto slashPos = file.find_last_of("/\\");
|
|
if (slashPos != SystemString::npos)
|
|
directory = SystemString(file.begin(), file.begin() + slashPos);
|
|
else
|
|
directory = _S(".");
|
|
|
|
auto begin = sdata.cbegin();
|
|
auto end = sdata.cend();
|
|
while (begin != end)
|
|
{
|
|
std::string::const_iterator nextBegin;
|
|
auto findPos = sdata.find('\n', begin - sdata.begin());
|
|
if (findPos == std::string::npos)
|
|
nextBegin = end;
|
|
else
|
|
nextBegin = sdata.begin() + findPos + 1;
|
|
|
|
std::smatch subMatch;
|
|
if (std::regex_search(begin, nextBegin, subMatch, regInclude))
|
|
{
|
|
std::string path = subMatch[1].str();
|
|
if (path.empty())
|
|
{
|
|
Log.report(logvisor::Error, _S("Empty path provided to include in '%s'"), file.data());
|
|
return false;
|
|
}
|
|
|
|
hecl::SystemString pathStr(hecl::SystemStringConv(path).sys_str());
|
|
if (!hecl::IsAbsolute(pathStr))
|
|
pathStr = directory + _S('/') + pathStr;
|
|
if (!includeFile(pathStr, out, depth + 1))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
out.insert(out.end(), begin, nextBegin);
|
|
}
|
|
|
|
begin = nextBegin;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::string_view BlendFactorToStr(boo::BlendFactor fac)
|
|
{
|
|
switch (fac)
|
|
{
|
|
case boo::BlendFactor::Zero:
|
|
default:
|
|
return "boo::BlendFactor::Zero"sv;
|
|
case boo::BlendFactor::One:
|
|
return "boo::BlendFactor::One"sv;
|
|
case boo::BlendFactor::SrcColor:
|
|
return "boo::BlendFactor::SrcColor"sv;
|
|
case boo::BlendFactor::InvSrcColor:
|
|
return "boo::BlendFactor::InvSrcColor"sv;
|
|
case boo::BlendFactor::DstColor:
|
|
return "boo::BlendFactor::DstColor"sv;
|
|
case boo::BlendFactor::InvDstColor:
|
|
return "boo::BlendFactor::InvDstColor"sv;
|
|
case boo::BlendFactor::SrcAlpha:
|
|
return "boo::BlendFactor::SrcAlpha"sv;
|
|
case boo::BlendFactor::InvSrcAlpha:
|
|
return "boo::BlendFactor::InvSrcAlpha"sv;
|
|
case boo::BlendFactor::DstAlpha:
|
|
return "boo::BlendFactor::DstAlpha"sv;
|
|
case boo::BlendFactor::InvDstAlpha:
|
|
return "boo::BlendFactor::InvDstAlpha"sv;
|
|
case boo::BlendFactor::SrcColor1:
|
|
return "boo::BlendFactor::SrcColor1"sv;
|
|
case boo::BlendFactor::InvSrcColor1:
|
|
return "boo::BlendFactor::InvSrcColor1"sv;
|
|
case boo::BlendFactor::Subtract:
|
|
return "boo::BlendFactor::Subtract"sv;
|
|
}
|
|
}
|
|
|
|
static bool StrToBlendFactor(std::string str, boo::BlendFactor& fac)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
|
|
if (str == "zero")
|
|
fac = boo::BlendFactor::Zero;
|
|
else if (str == "one")
|
|
fac = boo::BlendFactor::One;
|
|
else if (str == "srccolor")
|
|
fac = boo::BlendFactor::SrcColor;
|
|
else if (str == "invsrccolor")
|
|
fac = boo::BlendFactor::InvSrcColor;
|
|
else if (str == "dstcolor")
|
|
fac = boo::BlendFactor::DstColor;
|
|
else if (str == "invdstcolor")
|
|
fac = boo::BlendFactor::InvDstColor;
|
|
else if (str == "srcalpha")
|
|
fac = boo::BlendFactor::SrcAlpha;
|
|
else if (str == "invsrcalpha")
|
|
fac = boo::BlendFactor::InvSrcAlpha;
|
|
else if (str == "dstalpha")
|
|
fac = boo::BlendFactor::DstAlpha;
|
|
else if (str == "invdstalpha")
|
|
fac = boo::BlendFactor::InvDstAlpha;
|
|
else if (str == "srccolor1")
|
|
fac = boo::BlendFactor::SrcColor1;
|
|
else if (str == "invsrccolor1")
|
|
fac = boo::BlendFactor::InvSrcColor1;
|
|
else if (str == "subtract")
|
|
fac = boo::BlendFactor::Subtract;
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized blend mode '%s'", str.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::string_view PrimitiveToStr(boo::Primitive prim)
|
|
{
|
|
switch (prim)
|
|
{
|
|
case boo::Primitive::Triangles:
|
|
default:
|
|
return "boo::Primitive::Triangles"sv;
|
|
case boo::Primitive::TriStrips:
|
|
return "boo::Primitive::TriStrips"sv;
|
|
case boo::Primitive::Patches:
|
|
return "boo::Primitive::Patches"sv;
|
|
}
|
|
}
|
|
|
|
static bool StrToPrimitive(std::string str, boo::Primitive& prim)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
|
|
if (str == "triangles")
|
|
prim = boo::Primitive::Triangles;
|
|
else if (str == "tristrips")
|
|
prim = boo::Primitive::TriStrips;
|
|
else if (str == "patches")
|
|
prim = boo::Primitive::Patches;
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized primitive '%s'", str.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::string_view ZTestToStr(boo::ZTest ztest)
|
|
{
|
|
switch (ztest)
|
|
{
|
|
case boo::ZTest::None:
|
|
default:
|
|
return "boo::ZTest::None"sv;
|
|
case boo::ZTest::LEqual:
|
|
return "boo::ZTest::LEqual"sv;
|
|
case boo::ZTest::Greater:
|
|
return "boo::ZTest::Greater"sv;
|
|
case boo::ZTest::GEqual:
|
|
return "boo::ZTest::GEqual"sv;
|
|
case boo::ZTest::Equal:
|
|
return "boo::ZTest::Equal"sv;
|
|
}
|
|
}
|
|
|
|
static bool StrToZTest(std::string str, boo::ZTest& ztest)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
|
|
if (str == "none")
|
|
ztest = boo::ZTest::None;
|
|
else if (str == "lequal")
|
|
ztest = boo::ZTest::LEqual;
|
|
else if (str == "greater")
|
|
ztest = boo::ZTest::Greater;
|
|
else if (str == "gequal")
|
|
ztest = boo::ZTest::GEqual;
|
|
else if (str == "equal")
|
|
ztest = boo::ZTest::Equal;
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized ztest '%s'", str.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::string_view CullModeToStr(boo::CullMode cull)
|
|
{
|
|
switch (cull)
|
|
{
|
|
case boo::CullMode::None:
|
|
default:
|
|
return "boo::CullMode::None"sv;
|
|
case boo::CullMode::Backface:
|
|
return "boo::CullMode::Backface"sv;
|
|
case boo::CullMode::Frontface:
|
|
return "boo::CullMode::Frontface"sv;
|
|
}
|
|
}
|
|
|
|
static bool StrToCullMode(std::string str, boo::CullMode& cull)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
|
|
if (str == "none")
|
|
cull = boo::CullMode::None;
|
|
else if (str == "backface")
|
|
cull = boo::CullMode::Backface;
|
|
else if (str == "frontface")
|
|
cull = boo::CullMode::Frontface;
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized cull mode '%s'", str.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static std::string_view BoolToStr(bool b)
|
|
{
|
|
return b ? "true"sv : "false"sv;
|
|
}
|
|
|
|
static bool StrToBool(std::string str, bool& b)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
|
|
if (strtol(str.c_str(), nullptr, 0))
|
|
b = true;
|
|
else if (str == "true")
|
|
b = true;
|
|
else if (str == "false")
|
|
b = false;
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized bool '%s'", str.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Compiler::compileFile(SystemStringView file, std::string_view baseName, std::pair<std::string, std::string>& out)
|
|
{
|
|
std::string includesPass;
|
|
if (!includeFile(file, includesPass))
|
|
return false;
|
|
|
|
std::string shaderName(baseName);
|
|
std::string shaderBase;
|
|
std::vector<std::pair<boo::VertexSemantic, int>> shaderAttributes;
|
|
bool shaderAttributesReset = false;
|
|
boo::AdditionalPipelineInfo shaderInfo = {};
|
|
std::string stagePlatforms;
|
|
StageType stageType;
|
|
auto stageBegin = includesPass.cend();
|
|
auto stageEnd = includesPass.cend();
|
|
std::unordered_map<std::string, std::pair<std::bitset<6>, std::set<std::string>>> shaderStageUses;
|
|
std::unordered_map<std::string, std::string> shaderBases;
|
|
|
|
auto _DoCompile = [&]()
|
|
{
|
|
if (stageBegin == includesPass.end())
|
|
return true;
|
|
|
|
if (shaderName.empty())
|
|
{
|
|
Log.report(logvisor::Error, "`#shader <name>` must be issued before stages");
|
|
return false;
|
|
}
|
|
std::string stage(stageBegin, stageEnd);
|
|
for (const auto& define : m_defines)
|
|
{
|
|
std::string::size_type pos = 0;
|
|
while ((pos = stage.find(define.first, pos)) != std::string::npos)
|
|
{
|
|
stage = std::string(stage.begin(), stage.begin() + pos) + define.second +
|
|
std::string(stage.begin() + pos + define.first.size(), stage.end());
|
|
}
|
|
}
|
|
stageBegin = includesPass.end();
|
|
std::pair<std::bitset<6>, std::set<std::string>>& uses = shaderStageUses[shaderName];
|
|
uses.first.set(size_t(stageType));
|
|
uses.second.insert(stagePlatforms);
|
|
return StageAction<CompileStageAction>(stagePlatforms, stageType, shaderName,
|
|
shaderBase, stage, out.second);
|
|
};
|
|
auto DoCompile = [&](std::string platform, StageType type,
|
|
std::string::const_iterator end, std::string::const_iterator begin)
|
|
{
|
|
stageEnd = end;
|
|
bool ret = _DoCompile();
|
|
stagePlatforms = std::move(platform);
|
|
stageType = type;
|
|
stageBegin = begin;
|
|
return ret;
|
|
};
|
|
auto DoShader = [&]()
|
|
{
|
|
if (shaderBase.empty() && shaderStageUses.find(shaderName) == shaderStageUses.cend())
|
|
return true;
|
|
std::pair<std::bitset<6>, std::set<std::string>>& uses = shaderStageUses[shaderName];
|
|
if (uses.first.test(5))
|
|
return true;
|
|
|
|
out.first += Format(ShaderHeaderTemplate, shaderName.c_str(),
|
|
XXH64(shaderName.c_str(), shaderName.size(), 0));
|
|
out.first += Format(StageObjectHeaderTemplate, shaderName.c_str(), shaderName.c_str(),
|
|
shaderName.c_str(), shaderName.c_str());
|
|
|
|
if (!shaderBase.empty())
|
|
{
|
|
shaderBases[shaderName] = shaderBase;
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
if (uses.first.test(size_t(i)))
|
|
continue;
|
|
|
|
std::string useBase = shaderBase;
|
|
std::unordered_map<std::string, std::pair<std::bitset<6>, std::set<std::string>>>::const_iterator
|
|
baseUses = shaderStageUses.find(useBase);
|
|
while (baseUses == shaderStageUses.cend() || !baseUses->second.first.test(size_t(i)))
|
|
{
|
|
auto search = shaderBases.find(useBase);
|
|
if (search == shaderBases.cend())
|
|
break;
|
|
useBase = search->second;
|
|
baseUses = shaderStageUses.find(useBase);
|
|
}
|
|
if (baseUses == shaderStageUses.cend() || !baseUses->second.first.test(size_t(i)))
|
|
continue;
|
|
for (const std::string& basePlatforms : baseUses->second.second)
|
|
{
|
|
StageAction<CompileSubStageAction>(basePlatforms, StageType(i), shaderName,
|
|
useBase, {}, out.second);
|
|
}
|
|
}
|
|
shaderBase.clear();
|
|
}
|
|
|
|
out.second += Format("static const boo::VertexElementDescriptor %s_vtxfmtelems[] = {\n", shaderName.c_str());
|
|
for (const auto& attr : shaderAttributes)
|
|
{
|
|
const char* fmt;
|
|
switch (attr.first & boo::VertexSemantic::SemanticMask)
|
|
{
|
|
case boo::VertexSemantic::Position3:
|
|
fmt = "{boo::VertexSemantic::Position3%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::Position4:
|
|
fmt = "{boo::VertexSemantic::Position4%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::Normal3:
|
|
fmt = "{boo::VertexSemantic::Normal3%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::Normal4:
|
|
fmt = "{boo::VertexSemantic::Normal4%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::Color:
|
|
fmt = "{boo::VertexSemantic::Color%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::ColorUNorm:
|
|
fmt = "{boo::VertexSemantic::ColorUNorm%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::UV2:
|
|
fmt = "{boo::VertexSemantic::UV2%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::UV4:
|
|
fmt = "{boo::VertexSemantic::UV4%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::Weight:
|
|
fmt = "{boo::VertexSemantic::Weight%s, %d},\n";
|
|
break;
|
|
case boo::VertexSemantic::ModelView:
|
|
fmt = "{boo::VertexSemantic::ModelView%s, %d},\n";
|
|
break;
|
|
default:
|
|
fmt = "{boo::VertexSemantic::None%s, %d},\n";
|
|
break;
|
|
}
|
|
out.second += Format(fmt,
|
|
(attr.first & boo::VertexSemantic::Instanced) != boo::VertexSemantic::None ?
|
|
" | boo::VertexSemantic::Instanced" : "", attr.second);
|
|
}
|
|
out.second += "};\n";
|
|
out.second += Format("const boo::VertexFormatInfo Shader_%s::VtxFmt = { %s_vtxfmtelems };\n\n",
|
|
shaderName.c_str(), shaderName.c_str());
|
|
out.second += Format("const boo::AdditionalPipelineInfo Shader_%s::PipelineInfo = {\n", shaderName.c_str());
|
|
out.second += BlendFactorToStr(shaderInfo.srcFac); out.second += ", ";
|
|
out.second += BlendFactorToStr(shaderInfo.dstFac); out.second += ", ";
|
|
out.second += PrimitiveToStr(shaderInfo.prim); out.second += ", ";
|
|
out.second += ZTestToStr(shaderInfo.depthTest); out.second += ",\n";
|
|
out.second += BoolToStr(shaderInfo.depthWrite); out.second += ", ";
|
|
out.second += BoolToStr(shaderInfo.colorWrite); out.second += ", ";
|
|
out.second += BoolToStr(shaderInfo.alphaWrite); out.second += ", ";
|
|
out.second += CullModeToStr(shaderInfo.culling); out.second += ", ";
|
|
out.second += Format("%d, ", shaderInfo.patchSize);
|
|
out.second += BoolToStr(shaderInfo.overwriteAlpha); out.second += ", ";
|
|
out.second += BoolToStr(shaderInfo.depthAttachment); out.second += ", ";
|
|
out.second += "};\n\n";
|
|
|
|
uses.first.set(5);
|
|
|
|
return true;
|
|
};
|
|
auto AddAttribute = [&](std::string semantic, std::string idx, bool inst)
|
|
{
|
|
if (shaderAttributesReset)
|
|
{
|
|
shaderAttributes.clear();
|
|
shaderAttributesReset = false;
|
|
}
|
|
boo::VertexSemantic orsem = inst ? boo::VertexSemantic::Instanced : boo::VertexSemantic::None;
|
|
int idxNum = int(strtoul(idx.c_str(), nullptr, 10));
|
|
std::transform(semantic.begin(), semantic.end(), semantic.begin(), ::tolower);
|
|
if (semantic == "position3")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Position3 | orsem, idxNum));
|
|
else if (semantic == "position4")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Position4 | orsem, idxNum));
|
|
else if (semantic == "normal3")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Normal3 | orsem, idxNum));
|
|
else if (semantic == "normal4")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Normal4 | orsem, idxNum));
|
|
else if (semantic == "color")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Color | orsem, idxNum));
|
|
else if (semantic == "colorunorm")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::ColorUNorm | orsem, idxNum));
|
|
else if (semantic == "uv2")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::UV2 | orsem, idxNum));
|
|
else if (semantic == "uv4")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::UV4 | orsem, idxNum));
|
|
else if (semantic == "weight")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::Weight | orsem, idxNum));
|
|
else if (semantic == "modelview")
|
|
shaderAttributes.push_back(std::make_pair(boo::VertexSemantic::ModelView | orsem, idxNum));
|
|
else
|
|
{
|
|
Log.report(logvisor::Error, "Unrecognized vertex semantic '%s'", semantic.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
auto begin = includesPass.cbegin();
|
|
auto end = includesPass.cend();
|
|
std::string* defineContinue = nullptr;
|
|
while (begin != end)
|
|
{
|
|
std::string::const_iterator nextBegin;
|
|
auto findPos = includesPass.find('\n', begin - includesPass.cbegin());
|
|
if (findPos == std::string::npos)
|
|
nextBegin = end;
|
|
else
|
|
nextBegin = includesPass.cbegin() + findPos + 1;
|
|
|
|
std::smatch subMatch;
|
|
if (defineContinue)
|
|
{
|
|
std::string extraLine;
|
|
if (findPos == std::string::npos)
|
|
extraLine = std::string(begin, end);
|
|
else
|
|
extraLine = std::string(begin, includesPass.cbegin() + findPos);
|
|
*defineContinue += extraLine;
|
|
if (!defineContinue->empty() && defineContinue->back() == '\\')
|
|
defineContinue->pop_back();
|
|
else
|
|
defineContinue = nullptr;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regDefine))
|
|
{
|
|
std::string& defOut = m_defines[subMatch[1].str()];
|
|
defOut = subMatch[2].str();
|
|
if (!defOut.empty() && defOut.back() == '\\')
|
|
{
|
|
defOut.pop_back();
|
|
defineContinue = &defOut;
|
|
}
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regShaderEx))
|
|
{
|
|
stageEnd = begin;
|
|
if (!_DoCompile() || !DoShader())
|
|
return false;
|
|
shaderName = subMatch[1].str();
|
|
shaderBase = subMatch[2].str();
|
|
shaderAttributesReset = true;
|
|
//shaderAttributes.clear();
|
|
//shaderInfo = boo::AdditionalPipelineInfo();
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regShader))
|
|
{
|
|
stageEnd = begin;
|
|
if (!_DoCompile() || !DoShader())
|
|
return false;
|
|
shaderName = subMatch[1].str();
|
|
shaderAttributesReset = true;
|
|
//shaderAttributes.clear();
|
|
//shaderInfo = boo::AdditionalPipelineInfo();
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regAttributeEx))
|
|
{
|
|
if (!AddAttribute(subMatch[1].str(), subMatch[2].str(), false))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regAttribute))
|
|
{
|
|
if (!AddAttribute(subMatch[1].str(), "0", false))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regInstAttributeEx))
|
|
{
|
|
if (!AddAttribute(subMatch[1].str(), subMatch[2].str(), true))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regInstAttribute))
|
|
{
|
|
if (!AddAttribute(subMatch[1].str(), "0", true))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regSrcFac))
|
|
{
|
|
if (!StrToBlendFactor(subMatch[1].str(), shaderInfo.srcFac))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regDstFac))
|
|
{
|
|
if (!StrToBlendFactor(subMatch[1].str(), shaderInfo.dstFac))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regPrim))
|
|
{
|
|
if (!StrToPrimitive(subMatch[1].str(), shaderInfo.prim))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regZTest))
|
|
{
|
|
if (!StrToZTest(subMatch[1].str(), shaderInfo.depthTest))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regDepthWrite))
|
|
{
|
|
if (!StrToBool(subMatch[1].str(), shaderInfo.depthWrite))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regColorWrite))
|
|
{
|
|
if (!StrToBool(subMatch[1].str(), shaderInfo.colorWrite))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regAlphaWrite))
|
|
{
|
|
if (!StrToBool(subMatch[1].str(), shaderInfo.alphaWrite))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regCulling))
|
|
{
|
|
if (!StrToCullMode(subMatch[1].str(), shaderInfo.culling))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regPatchSize))
|
|
{
|
|
auto str = subMatch[1].str();
|
|
char* endptr;
|
|
shaderInfo.patchSize = uint32_t(strtoul(str.c_str(), &endptr, 0));
|
|
if (endptr == str.c_str())
|
|
{
|
|
Log.report(logvisor::Error, "Non-unsigned-integer value for #patchsize directive");
|
|
return false;
|
|
}
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regOverwriteAlpha))
|
|
{
|
|
if (!StrToBool(subMatch[1].str(), shaderInfo.overwriteAlpha))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regDepthAttachment))
|
|
{
|
|
if (!StrToBool(subMatch[1].str(), shaderInfo.depthAttachment))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regVertex))
|
|
{
|
|
if (!DoCompile(subMatch[1].str(), StageType::Vertex, begin, nextBegin))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regFragment))
|
|
{
|
|
if (!DoCompile(subMatch[1].str(), StageType::Fragment, begin, nextBegin))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regGeometry))
|
|
{
|
|
if (!DoCompile(subMatch[1].str(), StageType::Geometry, begin, nextBegin))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regControl))
|
|
{
|
|
if (!DoCompile(subMatch[1].str(), StageType::Control, begin, nextBegin))
|
|
return false;
|
|
}
|
|
else if (std::regex_search(begin, nextBegin, subMatch, regEvaluation))
|
|
{
|
|
if (!DoCompile(subMatch[1].str(), StageType::Evaluation, begin, nextBegin))
|
|
return false;
|
|
}
|
|
|
|
begin = nextBegin;
|
|
}
|
|
|
|
stageEnd = begin;
|
|
if (!_DoCompile() || !DoShader())
|
|
return false;
|
|
|
|
out.first += "#define UNIVERSAL_PIPELINES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "::Shader_";
|
|
out.first += shader.first;
|
|
}
|
|
out.first += "\n";
|
|
|
|
out.first += "#define OPENGL_STAGES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "STAGE_SPECIALIZATIONS(::StageObject_";
|
|
out.first += shader.first;
|
|
out.first += ", hecl::PlatformType::OpenGL)";
|
|
}
|
|
out.first += "\n";
|
|
|
|
out.first += "#define VULKAN_STAGES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "STAGE_SPECIALIZATIONS(::StageObject_";
|
|
out.first += shader.first;
|
|
out.first += ", hecl::PlatformType::Vulkan)";
|
|
}
|
|
out.first += "\n";
|
|
|
|
out.first += "#define D3D11_STAGES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "STAGE_SPECIALIZATIONS(::StageObject_";
|
|
out.first += shader.first;
|
|
out.first += ", hecl::PlatformType::D3D11)";
|
|
}
|
|
out.first += "\n";
|
|
|
|
out.first += "#define METAL_STAGES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "STAGE_SPECIALIZATIONS(::StageObject_";
|
|
out.first += shader.first;
|
|
out.first += ", hecl::PlatformType::Metal)";
|
|
}
|
|
out.first += "\n";
|
|
|
|
out.first += "#define NX_STAGES_";
|
|
out.first += baseName;
|
|
for (const auto& shader : shaderStageUses)
|
|
{
|
|
out.first += " \\\n";
|
|
out.first += "STAGE_SPECIALIZATIONS(::StageObject_";
|
|
out.first += shader.first;
|
|
out.first += ", hecl::PlatformType::NX)";
|
|
}
|
|
out.first += "\n";
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Compiler::compile(std::string_view baseName, std::pair<std::string, std::string>& out)
|
|
{
|
|
out =
|
|
{
|
|
"#pragma once\n"
|
|
"#include \"hecl/PipelineBase.hpp\"\n\n",
|
|
Format("#include \"%s.hpp\"\n\n", baseName.data())
|
|
};
|
|
|
|
for (const auto& file : m_inputFiles)
|
|
if (!compileFile(file, baseName, out))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|