mirror of https://github.com/AxioDL/metaforce.git
Luke Street
22dfd3b3f7
- Texture binding is now handled by GX calls - More CCubeMaterial / CCubeRenderer impl - Semi-working thermal visor rendering - More CGraphicsPalette impl - Some CWorldShadow impl - Start work on indirect texturing - Stub out CTextRenderBuffer |
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.. | ||
model | ||
movie_player | ||
stream | ||
common.cpp | ||
common.hpp | ||
gx.cpp | ||
gx.hpp | ||
gx_shader.cpp | ||
stream.cpp | ||
texture.cpp | ||
texture_convert.cpp | ||
texture_convert.hpp |