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#include "CMDLMaterials.hpp"
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using Stream = HECL::BlenderConnection::PyOutStream;
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namespace Retro
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{
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namespace DNAMP3
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{
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void MaterialSet::ConstructMaterial(Stream& out,
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const MaterialSet::Material& material,
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unsigned groupIdx,
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unsigned matIdx)
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{
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}
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}
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}
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