metaforce/Runtime/World/CHUDBillboardEffect.cpp

63 lines
2.1 KiB
C++

#include "CHUDBillboardEffect.hpp"
#include "TCastTo.hpp"
#include "CStateManager.hpp"
#include "Camera/CGameCamera.hpp"
namespace urde
{
u32 CHUDBillboardEffect::g_IndirectTexturedBillboardCount = 0;
u32 CHUDBillboardEffect::g_BillboardCount = 0;
CHUDBillboardEffect::CHUDBillboardEffect(const std::experimental::optional<TToken<CGenDescription>>& particle,
const std::experimental::optional<TToken<CElectricDescription>>& electric,
TUniqueId uid, bool active, const std::string& name, float f,
const zeus::CVector3f& v0, const zeus::CColor& color,
const zeus::CVector3f& v1, const zeus::CVector3f& v2)
: CEffect(uid, CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList), active, name, zeus::CTransform::Identity())
{
xec_v2 = v2;
xec_v2.y += f;
xf8_ = v1 * v0;
x104_24_ = true;
x104_25_ = false;
x104_26_ = false;
x104_27_ = false;
if (particle)
{
xe8_generator = std::make_unique<CElementGen>(*particle, CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
if (static_cast<CElementGen&>(*xe8_generator).IsIndirectTextured())
++g_IndirectTexturedBillboardCount;
}
else
{
xe8_generator = std::make_unique<CParticleElectric>(*electric);
}
++g_BillboardCount;
xe8_generator->SetModulationColor(color);
xe8_generator->SetLocalScale(xf8_);
}
CHUDBillboardEffect::~CHUDBillboardEffect()
{
--g_BillboardCount;
if (xe8_generator->Get4CharId() == FOURCC('PART'))
if (static_cast<CElementGen&>(*xe8_generator).IsIndirectTextured())
--g_IndirectTexturedBillboardCount;
}
void CHUDBillboardEffect::Accept(IVisitor& visitor) { visitor.Visit(this); }
float CHUDBillboardEffect::GetNearClipDistance(CStateManager& mgr)
{
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetNearClipDistance() + 0.01f;
}
zeus::CVector3f CHUDBillboardEffect::GetScaleForPOV(CStateManager& mgr)
{
return {0.155f, 1.f, 0.155f};
}
}