mirror of https://github.com/AxioDL/metaforce.git
56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
#pragma once
|
|
|
|
#include "CPhysicsActor.hpp"
|
|
|
|
namespace urde {
|
|
|
|
class CScriptDoor : public CPhysicsActor {
|
|
public:
|
|
enum class EDoorAnimType {
|
|
Open,
|
|
Close,
|
|
Ready,
|
|
};
|
|
|
|
float x258_animLen;
|
|
float x25c_animTime = 0.f;
|
|
EDoorAnimType x260_doorAnimState = EDoorAnimType::Open;
|
|
zeus::CAABox x264_;
|
|
TUniqueId x27c_partner1 = kInvalidUniqueId;
|
|
TUniqueId x27e_partner2 = kInvalidUniqueId;
|
|
TUniqueId x280_prevDoor = kInvalidUniqueId;
|
|
TUniqueId x282_dockId = kInvalidUniqueId;
|
|
zeus::CAABox x284_modelBounds;
|
|
zeus::CVector3f x29c_orbitPos;
|
|
|
|
bool x2a8_24_closing : 1;
|
|
bool x2a8_25_wasOpen : 1;
|
|
bool x2a8_26_isOpen : 1;
|
|
bool x2a8_27_conditionsMet : 1;
|
|
bool x2a8_28_projectilesCollide : 1;
|
|
bool x2a8_29_ballDoor : 1;
|
|
bool x2a8_30_doClose : 1;
|
|
|
|
public:
|
|
CScriptDoor(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform&, CModelData&&,
|
|
const CActorParameters&, const zeus::CVector3f&, const zeus::CAABox&, bool active, bool open, bool, float,
|
|
bool ballDoor);
|
|
|
|
zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const;
|
|
void Accept(IVisitor& visitor);
|
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
|
|
void Think(float, CStateManager& mgr);
|
|
void AddToRenderer(const zeus::CFrustum&, const CStateManager& mgr) const;
|
|
void Render(const CStateManager&) const {}
|
|
void ForceClosed(CStateManager&);
|
|
bool IsConnectedToArea(const CStateManager& mgr, TAreaId area);
|
|
void OpenDoor(TUniqueId, CStateManager&);
|
|
u32 GetDoorOpenCondition(CStateManager& mgr);
|
|
void SetDoorAnimation(EDoorAnimType);
|
|
rstl::optional<zeus::CAABox> GetTouchBounds() const;
|
|
rstl::optional<zeus::CAABox> GetProjectileBounds() const;
|
|
bool IsOpen() const { return x2a8_26_isOpen; }
|
|
};
|
|
|
|
} // namespace urde
|