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metaforce/Runtime/CWeaponMgr.hpp
2016-04-19 11:25:26 -10:00

34 lines
367 B
C++

#ifndef __URDE_CWEAPONMGR_HPP__
#define __URDE_CWEAPONMGR_HPP__
namespace urde
{
enum class EWeaponType
{
None = -1,
Power = 0,
Ice,
Wave,
Plasma,
Bomb,
PowerBomb,
Missile,
BoostBall,
Phazon,
AI,
PoisonWater,
Lava,
Hot,
Unused1,
Unused2
};
class CWeaponMgr
{
};
}
#endif // __URDE_CWEAPONMGR_HPP__